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Old 01-03-13, 04:03 PM   #16
BuddyFromMoon
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Scurvy, will you stop?! I don't really care, if the measuring or whatever is accurate! I only care if i hit the ship or not, let's not make this so difficult! PLEASE!
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Old 01-04-13, 02:16 AM   #17
TorpX
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Quote:
Originally Posted by BuddyFromMoon View Post
.. I don't really care, if the measuring or whatever is accurate! I only care if i hit the ship or not, let's not make this so difficult! PLEASE!
I think what the Capn is trying to tell us, is that you can't expect to hit the target very well, if the measuring is not accurate.

Quote:
To be sure that the point is clear, I'll restate it another way: The speed formula does not require *apparent length* (which is what the fov issue fouls up) but requires *true length* instead.
Unless I'm not understanding CapnScurvy's postings, he is saying that:
the historical length
the game image length
the recognition manual length
are all different (at least in some cases). This makes common sense assumptions about math and manual targeting hazardous.

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