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Old 06-17-11, 08:00 PM   #31
colonelCJ
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that looks damn nice as always.

the nuke effect would be amazing, but if its just a huge fireball then thats good

or we can keep pretending that they are neutron bombs
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Old 06-17-11, 10:50 PM   #32
colonelCJ
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Sorry for the Double post.


JH, when this one is finished, would it be possible to make a Seawolf class sub?

I would love to cruise around in my own sub hahaha

(extremely silent and yeah...)

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Old 06-19-11, 05:13 PM   #33
jhapprich
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sorry, but i wont do a seawolf in the next future. i`ll finish my own projects first.

no screenshots this time, but some numbers to give you an idea about what i am dealing with: the cruise-missile launchers, based on the charlie`s (as the papa used the same type) , count 37570 vertices, 58840 triangles (as they use very smooth tubes etc.). therefore, they are a separate component to the final model.

the entire sub`s model (without the launchers) consists of 27818 vertices, 48729 triangles, separated into 41 groups.

there is a full-scale pressure hull and a detailed conning interior for the watch as you know it from the echo, juliett or GolfIII.

and i am not done yet...

ps. the more i do, the less i want to paint it...

but i hope to have a first release the next week!
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Old 06-19-11, 07:44 PM   #34
iowa101
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Sounds good mate, is it possible to model sea sparrows for surface ships?
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Old 06-20-11, 03:34 AM   #35
colonelCJ
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Quote:
Originally Posted by jhapprich View Post
sorry, but i wont do a seawolf in the next future. i`ll finish my own projects first.

no screenshots this time, but some numbers to give you an idea about what i am dealing with: the cruise-missile launchers, based on the charlie`s (as the papa used the same type) , count 37570 vertices, 58840 triangles (as they use very smooth tubes etc.). therefore, they are a separate component to the final model.

the entire sub`s model (without the launchers) consists of 27818 vertices, 48729 triangles, separated into 41 groups.

there is a full-scale pressure hull and a detailed conning interior for the watch as you know it from the echo, juliett or GolfIII.

and i am not done yet...

ps. the more i do, the less i want to paint it...

but i hope to have a first release the next week!



sounds good!

how you going with the particles/nuke explosion?
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Old 06-20-11, 06:10 AM   #36
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to iowa: it is possible to model anything, but i won´t do it. its not my project.

havent done much about the nuke effect lately.ill finish the papa first.
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Old 06-20-11, 06:17 AM   #37
iowa101
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LoL wasn't asking you to do mate, just wondered if it was possible. I still got to get my model into s3d yet...it's being a pain ^^
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Old 06-22-11, 02:11 PM   #38
jhapprich
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Ive started painting today...

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Old 06-22-11, 02:57 PM   #39
Brewster
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Very nice man!

When doe you think its ready ?
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Old 06-23-11, 11:34 AM   #40
Marka Ragnos
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awesome work dude, just awesome
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Old 06-23-11, 07:00 PM   #41
colonelCJ
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incredible.

you are the best mate.
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Old 06-25-11, 04:25 PM   #42
jhapprich
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Projekt 661 German Campaign Standalone BETA

some shots of the finished beta,

downloadlink : http://www.gamefront.com/files/20481840/Projekt661.exe

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Old 06-25-11, 07:16 PM   #43
colonelCJ
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Quote:
Originally Posted by jhapprich View Post
some shots of the finished beta,

downloadlink : http://www.gamefront.com/files/20481840/Projekt661.exe

That... Looks.... Amazing.
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Old 06-25-11, 07:21 PM   #44
Brewster
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Awesome!
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Old 06-25-11, 08:22 PM   #45
merlinalva
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This worked well!
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