SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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11-04-22, 03:25 AM | #1 |
Navy Seal
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OK, VERSION 2.2 FIXED IS OUT!
Bunker save compatible... 3 Ships with bad rudders are fixed, the Sperrbrecher U Boat harbor escort is now sailing correctly. Sorry for the convenience
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11-04-22, 04:26 AM | #2 | |
Grey Wolf
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How lucky that I have a week's vacation starting on Monday. What do you think, if it's possible to do the updates in future as fix or as small update and not every time as full mod?
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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11-04-22, 05:01 AM | #3 | |
Navy Seal
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I only plan to create British blockade of French Harbors from June 44 to September 44 (when we are supposed to abandon those harbors)
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11-04-22, 09:07 AM | #4 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,296
Downloads: 442
Uploads: 0
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Wow, this thread has been made a sticky !
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
11-04-22, 09:26 AM | #5 |
Navy Seal
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Finally encountered my British air patrols with new Beaufighters
But (as usual in SH3) you have to sail X256 TC, to encounter them! During 1940 year, they are patrolling North Sea looking for you And now at Kiel (as in others harbors), waiting just a little to the escort point, the Sperrbrecher is now coming to gide you
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11-04-22, 09:38 AM | #6 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,296
Downloads: 442
Uploads: 0
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Question I have is do you need to be exactly at x256 or will x128 work as well? The new escort Sperrbrecher looks great too.
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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11-04-22, 09:53 AM | #7 |
Sea Lord
Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,956
Downloads: 259
Uploads: 51
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It's just a guess, but I think Fifi meant that you shouldn't use more than 256 TC....
Of course, I could be wrong...
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11-04-22, 11:18 AM | #8 | |
Navy Seal
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Of course, 1, 8, 16, 32, 64, 128 TC will give you same good results as 256! That’s unfortunately an SH3 game limitation … above X256 TC, planes encounters becomes erratics… You can do the test: along British coasts, run 2 days at X256. You will encounter plenty planes. Restart same travel at same date, but at X512… you will see only one or two planes (or even none!) Restart again at X1024… you will not see any plane! What I do is to play maximum X256 by day time, and when night is coming I can run X1024
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