SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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08-20-21, 03:31 PM | #1 |
Wolfpack Dev Team
Join Date: Aug 2015
Posts: 361
Downloads: 3
Uploads: 0
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Weekly update
Hello everyone!
This week I've been working on the U-boat interior. It's near complete, but there are still textures and smaller details missing. Koji is working on the corvette and Axel is working on the network test environment. Next week we'll get back to fixing bugs and refining the beta version. |
08-24-21, 10:53 AM | #2 |
Torpedoman
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When do you estimate that the game will be finished?
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08-27-21, 09:23 AM | #3 |
Wolfpack Dev Team
Join Date: Aug 2015
Posts: 361
Downloads: 3
Uploads: 0
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09-02-21, 11:20 AM | #4 |
Wolfpack Dev Team
Join Date: Aug 2015
Posts: 361
Downloads: 3
Uploads: 0
|
Weekly update
Hello everyone!
Patch 0.25f is now available in the beta branch. Updated interaction model for stations. Merged EOT and rudder control station. To steer while using the new helm station, press A or D. Hydrophone, periscopes, deck gun and AA gun can now be controlled using WASD. Fixed torpedo explosion damage: Damage should now me considerably higher if the torpedo explodes beneath the keel of a ship. Added option to remove sway in stations. You'll find the checkbox in the game menu. Various bugfixes. More bugs will be fixed next week before we get back to adding water effects. |
09-03-21, 10:32 AM | #5 |
Electrician's Mate
Join Date: May 2004
Posts: 136
Downloads: 94
Uploads: 0
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Nicely done :-)
Quick question ref. the torpedoes exploding below the keel. How to set the pistols to magnetic / impact? Cheers, Lost |
09-05-21, 09:20 AM | #6 |
Born to Run Silent
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Should be enabled on all torps. If they strike, the impact fuse is detonated. If they pass under the keel within a certain amount, the magnetic will be triggered.
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SUBSIM - 26 Years on the Web |
09-07-21, 03:34 AM | #7 |
Electrician's Mate
Join Date: May 2004
Posts: 136
Downloads: 94
Uploads: 0
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oh ok, I see!
Thx for clarifying. Cheers, Lost |
08-25-21, 07:58 AM | #8 | |
Silent Hunter
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Quote:
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08-27-21, 09:12 AM | #9 |
Wolfpack Dev Team
Join Date: Aug 2015
Posts: 361
Downloads: 3
Uploads: 0
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Weekly update
Hello everyone!
This week Oscar has been fixing water effects and doing some bug fixes. Next week the beta branch will receive a new update. Axel has been continuing work on the networked test enviroment, this week he implemented a character statemachine, interactable objects, enterable stations and UI. Koji is working on the corvette's radio room while I'm adding more details to the new U-boat interior. |
08-27-21, 09:12 AM | #10 | |
Wolfpack Dev Team
Join Date: Aug 2015
Posts: 361
Downloads: 3
Uploads: 0
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Tags |
hms marulken, subsim, u-boat, usurpator, wolfpack |
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