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Old 08-20-21, 03:31 PM   #1
Usurpator
Wolfpack Dev Team
 
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Default Weekly update

Hello everyone!
This week I've been working on the U-boat interior.
It's near complete, but there are still textures and smaller details missing.
Koji is working on the corvette and Axel is working on the network test environment. Next week we'll get back to fixing bugs and refining the beta version.
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Old 08-24-21, 10:53 AM   #2
Noobicum4Ever
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When do you estimate that the game will be finished?
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Old 08-27-21, 09:23 AM   #3
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Originally Posted by Noobicum4Ever View Post
When do you estimate that the game will be finished?
We expect to leave early access some time next year. However, development will most likely continue further. We are not set on when to consider it final.
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Old 09-02-21, 11:20 AM   #4
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Default Weekly update

Hello everyone!
Patch 0.25f is now available in the beta branch.

Updated interaction model for stations.
Merged EOT and rudder control station. To steer while using the new helm station, press A or D.
Hydrophone, periscopes, deck gun and AA gun can now be controlled using WASD.
Fixed torpedo explosion damage: Damage should now me considerably higher if the torpedo explodes beneath the keel of a ship.
Added option to remove sway in stations. You'll find the checkbox in the game menu.
Various bugfixes.

More bugs will be fixed next week before we get back to adding water effects.
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Old 09-03-21, 10:32 AM   #5
Lost At Sea
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Nicely done :-)

Quick question ref. the torpedoes exploding below the keel. How to set the pistols to magnetic / impact?

Cheers,
Lost
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Old 09-05-21, 09:20 AM   #6
Onkel Neal
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Should be enabled on all torps. If they strike, the impact fuse is detonated. If they pass under the keel within a certain amount, the magnetic will be triggered.
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Old 09-07-21, 03:34 AM   #7
Lost At Sea
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oh ok, I see!
Thx for clarifying.

Cheers,
Lost
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Old 08-25-21, 07:58 AM   #8
iambecomelife
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Quote:
Originally Posted by Usurpator View Post
Hello everyone!
This week I've been working on the U-boat interior.
It's near complete, but there are still textures and smaller details missing.
Koji is working on the corvette and Axel is working on the network test environment. Next week we'll get back to fixing bugs and refining the beta version.
It's kind of incredible you say work still needs to be done - I mean that as a compliment; the interiors look just about perfect to me, and many professional big-studio games with submarines don't hold up well to what you have done. Also, I enjoyed seeing images of Koji's corvette. Great work.
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Old 08-27-21, 09:12 AM   #9
Usurpator
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Default Weekly update

Hello everyone!

This week Oscar has been fixing water effects and doing some bug fixes.
Next week the beta branch will receive a new update.
Axel has been continuing work on the networked test enviroment,
this week he implemented a character statemachine, interactable objects, enterable stations and UI.
Koji is working on the corvette's radio room while I'm adding more details to the new U-boat interior.
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Old 08-27-21, 09:12 AM   #10
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Quote:
Originally Posted by iambecomelife View Post
It's kind of incredible you say work still needs to be done - I mean that as a compliment; the interiors look just about perfect to me, and many professional big-studio games with submarines don't hold up well to what you have done. Also, I enjoyed seeing images of Koji's corvette. Great work.
Thank you, really appreciate it
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