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Old 10-20-08, 09:03 PM   #226
I-25
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The White stripes were for ID, so that friendly aircraft would not attack them (makes no sense unless they stuck around homewaters ) and the boxed in triangle i think was a marker for the fleet flagship (I-9, I-10 I-11 were sub fleet flagships) so only the Jyunsen A had them not the B
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Old 10-21-08, 12:45 AM   #227
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[quote=I-25]The White stripes were for ID, so that friendly aircraft would not attack them (makes no sense unless they stuck around homewaters )


right ! otherwise it would've said : sink me I'm a jap !
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Old 10-21-08, 12:58 AM   #228
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http://www.ww2incolor.com/forum/showthread.php?t=8125

talks about IJN subs color schemes
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Old 10-21-08, 07:29 AM   #229
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I made a new texture for the tower using 2048x2048 resolution for the imbedded tga file, so the new .dat is a bit heavy but I hope it will be worth it ingame, I got tired of the blurry texture.

Just download the new tower.dat, slip it into the object directory of the version 2.8 mod, and voilà !

ingame picture will be posted tonight.

download link :

http://files.filefront.com/Turm+Jyunsen+B+1rar/;12118736;/fileinfo.html
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Old 10-21-08, 09:38 AM   #230
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something like :




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Old 10-21-08, 11:11 AM   #231
I-25
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Nice, but i think it should be a bit shorter

also can the range finder be brought a bit down? in the pic the base of the rangefinder is about level with the height of the walls of the tub
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Old 10-21-08, 12:47 PM   #232
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tha's because it's lowered ! otherwise the range finder sticks out more, like in the model.

I'll move the storage stuff a bit more down then, but I don't know when I'll redo the iv map for the tower :

I'd like help to be able to add a node containing the storage locker's 3d model and its texture, so as to to have to remake the whole UV map of the tower everytime I add or modify something, cause that last one took me a whole day's worth !


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Old 10-21-08, 01:22 PM   #233
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Default Version 2.8 new tower

Here goes the latest version of the tower with the 2048 x 2048 texture (much better btw !) :

The sub :




the tower :




the driver :




the tub looking towards the stern :




the tower from the starn to starboard :




the ship from the stern to starboard :



2048 is the way to go !


now all we need is the hull done at the same resolution !

btw I also changed the ships names they now range from I-25 to I-33, no more U-whatever !



Keltos


link to the tower (to be installed in the Object directory of the Jyunsen B version 2.8 mod, full 2.8 will be uploaded in a few minutes) :

http://files.filefront.com/Turm+Jyun.../fileinfo.html

link to the version 2.8.1 of mod complete with high res tower :
High res tower (2048 x 2048) with railings etc.. (see latest pictures in gallery)
only japanese names for Jyunsen B (I-25 to I-33). Any more details will now be included as patches to this version.

link :


http://files.filefront.com/v+281+IJN.../fileinfo.html


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Old 10-21-08, 03:11 PM   #234
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well, keltos sir, you seem to be almost done skinning the thing without me!
:rotfl:
i'll bump up the res on my wip hull texture.
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Old 10-22-08, 04:29 AM   #235
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Quote:
Originally Posted by Sledgehammer427
well, keltos sir, you seem to be almost done skinning the thing without me!
:rotfl:
i'll bump up the res on my wip hull texture.



check if the red hull goes high enough on your skin : it should go to the water level, and feel free to post pictures of your WIP and the textures you found, maybe post a .rar with those.

btw I just ordered I-boat captain
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Old 10-22-08, 09:22 AM   #236
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I'm making a new UV map for the hull... with folded and bigger parts so as to increase details, will post later tonight. You'll just need to fill it with beautiful textures Sledgehammer427 !


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Old 10-22-08, 09:59 AM   #237
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Default New Hull UV map

New Hull UV map for Jyunsen B :



t01.dds to be redone :





off course for this picture I didn't change the .dds file from the last one, it still has to be redone

had a flipped catapult face.. re uploading now.

uploaded again:

http://files.filefront.com/NSS+Jyuns.../fileinfo.html


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Old 10-22-08, 01:42 PM   #238
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[quote=keltos01]
Quote:
Originally Posted by Sledgehammer427

btw I just ordered I-boat captain
your gonna keep on reading it over and over... like me haha

remember now the Jyunsen B were from the I-15 to the I-36
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Old 10-22-08, 02:45 PM   #239
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Default Jyunsen B with basic texture on new UV map of hull

I'm still waiting for a better job than this from Sledgehammer427, this is considered basic texture only




under :




stern :




tower :




top stern :





I think the textures are a bit dark, and that the tower's outside needs retexturing with the same texture as the upper hull so as to make it whole ?

I will now make a new occlusion map for the hull.

here it goes :







and yes I think I'll read I-boat Captain a few times when I do get it !

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Old 10-22-08, 03:45 PM   #240
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Default Jyunsen B with new occlusion map for hull

there it goes, took long enough cooking by 3ds !



and from the bow :




I'll upload the latest version now. Now it's up to Sledgehammer427 to improve the textures !

I edited the first post with new info and pictures.

keltos

version 2.8.2 download link :

http://files.filefront.com/v+282+IJN.../fileinfo.html
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