SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-25-11, 11:42 AM   #16
SkyBaron
Lieutenant
 
Join Date: Mar 2010
Location: South Atlantic
Posts: 262
Downloads: 673
Uploads: 2
Default

Quote:
Originally Posted by TorpX View Post
Looks good. I presume you will do the same thing for bombs?
It already works with bombs too.


Mod has been released. See first post!
__________________


SkyBaron is offline   Reply With Quote
Old 03-25-11, 01:32 PM   #17
Jan Kyster
Ace of the Deep
 
Join Date: Oct 2006
Posts: 1,151
Downloads: 152
Uploads: 0


Default

Quote:
Originally Posted by NewCaptain View Post
What a horrible sight!


But a great Mod! Thanks a lot, man!


Still hope to never see your fine work in action though...!
Jan Kyster is offline   Reply With Quote
Old 03-25-11, 01:51 PM   #18
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default

Quote:
Originally Posted by Jan Kyster View Post
What a horrible sight!


But a great Mod! Thanks a lot, man!


Still hope to never see your fine work in action though...!
aren't Danes full of contradiction !
__________________
"Honorable Builder of Sinking Ships"

keltos01 is offline   Reply With Quote
Old 03-26-11, 08:16 AM   #19
Armistead
Rear Admiral
 
Join Date: Dec 2008
Location: on the Dan
Posts: 10,864
Downloads: 364
Uploads: 0


Default

Loaded it up. All spash effects works great with TMO/RSRD. Really great eye candy when a Type C escort unloads 6 Y guns on you...
Armistead is offline   Reply With Quote
Old 03-29-11, 10:37 AM   #20
SkyBaron
Lieutenant
 
Join Date: Mar 2010
Location: South Atlantic
Posts: 262
Downloads: 673
Uploads: 2
Default

Quote:
Originally Posted by Armistead View Post
Loaded it up. All spash effects works great with TMO/RSRD. Really great eye candy when a Type C escort unloads 6 Y guns on you...
I'm glad it's working with RSRD, I had test it only with TMO.
__________________


SkyBaron is offline   Reply With Quote
Old 03-29-11, 11:52 AM   #21
Armistead
Rear Admiral
 
Join Date: Dec 2008
Location: on the Dan
Posts: 10,864
Downloads: 364
Uploads: 0


Default

Seems some ships the charges don't splash, but not sure how you did it, could be added ships or charge types.
Armistead is offline   Reply With Quote
Old 03-29-11, 12:55 PM   #22
razark
Ocean Warrior
 
Join Date: Mar 2007
Location: Houston, TX
Posts: 2,725
Downloads: 393
Uploads: 12
Default

Quote:
Originally Posted by Armistead View Post
Seems some ships the charges don't splash, but not sure how you did it, could be added ships or charge types.
I noticed that the new effect showed up sometimes, and sometimes did not, even when the charges were dropped from the same ship. I was wondering if it was a difference between y-guns and roll-off racks.

Other than that, I like this mod.
__________________
"Never ask a World War II history buff for a 'final solution' to your problem!"
razark is online   Reply With Quote
Old 03-29-11, 01:51 PM   #23
Armistead
Rear Admiral
 
Join Date: Dec 2008
Location: on the Dan
Posts: 10,864
Downloads: 364
Uploads: 0


Default

Reading his post and testing it, I think it's just cam angles that may goof the effect once in awhile, but no big deal, great lil mod concept.
Armistead is offline   Reply With Quote
Old 03-29-11, 06:50 PM   #24
SkyBaron
Lieutenant
 
Join Date: Mar 2010
Location: South Atlantic
Posts: 262
Downloads: 673
Uploads: 2
Default

yes I've run into this problem with switching camera views but haven't found a solution for it yet. Right now I'm playing only TMO2 without RSRD. Once I'm done with this career I'll take a look at RSRD's destroyers and planes. Some of them might be calling a different ID for the DC effect.
__________________


SkyBaron is offline   Reply With Quote
Old 03-30-11, 08:59 AM   #25
Fish40
The Old Man
 
Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 146
Uploads: 0
Default

I would really like to try this. Anyone try it with RFB and RSRD?
Fish40 is offline   Reply With Quote
Old 04-04-11, 11:41 AM   #26
Fish40
The Old Man
 
Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 146
Uploads: 0
Default

I hate to be a big PIA by bumping this, but my question still stands: Can this be used with RFB and RSRD? Thanks.
Fish40 is offline   Reply With Quote
Old 04-04-11, 11:48 AM   #27
SkyBaron
Lieutenant
 
Join Date: Mar 2010
Location: South Atlantic
Posts: 262
Downloads: 673
Uploads: 2
Default

Quote:
Originally Posted by Fish40 View Post
I hate to be a big PIA by bumping this, but my question still stands: Can this be used with RFB and RSRD? Thanks.

Hi Fish40, this is based on TMO2.0 only, I don't have RFB installed so I'm not sure if it will work with this mod. It should work with TMO+RSRD though.
__________________


SkyBaron is offline   Reply With Quote
Old 04-04-11, 12:17 PM   #28
BillBam
Watch Officer
 
Join Date: Mar 2010
Location: Yuba/Sutter, CA
Posts: 347
Downloads: 171
Uploads: 0
Default

Quote:
Originally Posted by Fish40 View Post
I hate to be a big PIA by bumping this, but my question still stands: Can this be used with RFB and RSRD? Thanks.
Why not just install and see how it goes?
__________________
BillBam is offline   Reply With Quote
Old 04-04-11, 12:57 PM   #29
Armistead
Rear Admiral
 
Join Date: Dec 2008
Location: on the Dan
Posts: 10,864
Downloads: 364
Uploads: 0


Default

Quote:
Originally Posted by NewCaptain View Post
yes I've run into this problem with switching camera views but haven't found a solution for it yet. Right now I'm playing only TMO2 without RSRD. Once I'm done with this career I'll take a look at RSRD's destroyers and planes. Some of them might be calling a different ID for the DC effect.
Maybe, but I think it's more a cam effect. At times I've briefly seen the effect turning the cam and if I move fast, the effect goes away. Also, on every escort using RSRD I've seen the charge effect so far, just at times it's not there, sometimes the same run some charges will have the effect, others won't. Still, mine work most the time.

Really one of my fav eye candy mods. Gives you a much better idea how different ships drop patterns.
Armistead is offline   Reply With Quote
Old 04-24-11, 03:12 PM   #30
Kapitan_Kaput
Mate
 
Join Date: Mar 2011
Location: Boston, MA
Posts: 52
Downloads: 90
Uploads: 0
Default

any chance this will work with sh5?
Kapitan_Kaput is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:40 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.