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Old 09-07-12, 02:33 PM   #2011
Trevally.
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Quote:
Originally Posted by Sartoris View Post
Don't we have general discussion for things like this?
Did you try it
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Old 09-07-12, 02:33 PM   #2012
Trevally.
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Originally Posted by Kloef View Post
Yes i started a new career, and i can see the extra missions.

No, i don't see anything extra, no buoys and no extra ships. After patrolling for some time i encountered an unprotected convoy with 6 ships, 2 medium cargo and 2 medium transports, also 2 big transport ships with NO skin or textures, just grey ghosts...

Something is very wrong here
Can you post your mod list so I can see what you have installed
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Old 09-07-12, 03:15 PM   #2013
gap
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Quote:
Originally Posted by Trevally. View Post
Stare at the red dot on her nose for 30 seconds
Turn your head and stare at a blank wall/roof
Blink very fast
Quote:
Originally Posted by Sartoris View Post
Don't we have general discussion for things like this?


Would you please Treally stop spamming your own thread

By the way, I thied doing it. After blinking my eyes I saw a naked version of the Mona Lisa... is it what it was supposed to happen?
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Old 09-07-12, 03:39 PM   #2014
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Originally Posted by gap View Post
By the way, I thied doing it. After blinking my eyes I saw a naked version of the Mona Lisa... is it what it was supposed to happen?
yes
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Old 09-07-12, 03:45 PM   #2015
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Originally Posted by Trevally. View Post
yes


^
||

in this context the previous emoticon means that I've probably gone totally blind
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Old 09-07-12, 03:49 PM   #2016
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ON TOPIC:

Never mind i downloaded the base mod and it seems to be running fine, this is my current modlist:

Mighty fine crew mod 1.21 alt with beards

Dynamic environment SH5 basemod normal

Equipment upgrade fix V1.4

Open Horizons 2 base V2

It seems to be running fine, all the other mods i tried screwed up my game one way or another or greyed out..

I guess i am totally out of modding and i just don't want to spent my time figuring out this and that, i just want to play and i will leave it at this. I fiddled with the mods and saw the buoys and Flattop in Kiel but again some ships in the harbour didn't have textures or anything so i donwloaded the base version as my interest is more towards the extra mission then graphical goodies, mind you i think this is a truly awesome mod!
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Old 09-07-12, 04:35 PM   #2017
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Originally Posted by Targor Avelany View Post
nope. Let me correct myself - there is a problem. Out of all those mods with TDW's real nav installed and all that... I don't see the NewUI actually enabled... You sure you have enabled it?
I had in the first place, yes, again I'm using sober's modfile.
When it didn't work with everything (including NewUI) enabled, I disabled NewUI and couple other TDW mods - still a no go.

Haven't had time to test it further today.
Fix I'm going to apply is edit TDW's NewUI .cfg settings, then enable them all again and try once more.
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Old 09-07-12, 04:55 PM   #2018
Trevally.
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Quote:
Originally Posted by Kloef View Post
ON TOPIC:

Never mind i downloaded the base mod and it seems to be running fine, this is my current modlist:

Mighty fine crew mod 1.21 alt with beards

Dynamic environment SH5 basemod normal

Equipment upgrade fix V1.4

Open Horizons 2 base V2

It seems to be running fine, all the other mods i tried screwed up my game one way or another or greyed out..

I guess i am totally out of modding and i just don't want to spent my time figuring out this and that, i just want to play and i will leave it at this. I fiddled with the mods and saw the buoys and Flattop in Kiel but again some ships in the harbour didn't have textures or anything so i donwloaded the base version as my interest is more towards the extra mission then graphical goodies, mind you i think this is a truly awesome mod!
Glad you got it working
Greying out some mods when installing other can still work.
You should add a UI mod to that list and TDWs IRAI - this will give you a great game with just those.

Grey ships is harbour - this can be caused by not updating your game to v1.2 (see top right main menu). If this is the case - you should update or you will get cdts
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Old 09-07-12, 04:56 PM   #2019
Trevally.
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Originally Posted by leettari View Post
I had in the first place, yes, again I'm using sober's modfile.
When it didn't work with everything (including NewUI) enabled, I disabled NewUI and couple other TDW mods - still a no go.

Haven't had time to test it further today.
Fix I'm going to apply is edit TDW's NewUI .cfg settings, then enable them all again and try once more.
When adding TDWs UI mod - be sure to follow SSTeels advice here http://www.subsim.com/radioroom/show...postcount=2005
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Old 09-07-12, 06:04 PM   #2020
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Followed sober's guide now to the letter, but still having the exact same issue.
Also changed NewUIs_TDC_x_x_x_Real_Navigation last in JSGME by editing his MEP-file.

I do have it like Mod/Data etc.
Apart from NewUIs_TDC_7_1_0_ByTheDarkWraith, it's like this.



Also I seem to have for some reason like double of NewUIs files.


I'm growing more confident I have made an error at some point.
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Old 09-07-12, 06:30 PM   #2021
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well, there is something off... Wonder what is in those extra folders you have...

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Old 09-07-12, 06:38 PM   #2022
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Huh, weird.

I checked them briefly and all is NewUIs related.
MODS folder has these.



It's like a mirror of what I have in my actual MODS folder regarding NewUIs.

Should I delete content of original NewUIs_TDC_7_1_0_ByTheDarkWraith to match 'original one' then?
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Old 09-07-12, 06:51 PM   #2023
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The MEP file loads the mods in the correct order . Whats the problem ?
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Old 09-07-12, 06:57 PM   #2024
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Quote:
Originally Posted by sober View Post
The MEP file loads the mods in the correct order . Whats the problem ?
In your guide you instructed to make Real Navigation load last.

Quote:
What adjustments have i made to my mods downloads .

Setting up real navigation

In order for real navigation to work correctly the menu.txt file will need to be copied and edited.
Step 1: disable the add-on mod NewUIs_TDC_x_x_x_Real_Navigation (if it was enabled)
Step 2: copy the menu.txt file from NewUIs_TDC_x_x_x_ByTheDarkWraith\data\Menu and place in NewUIs_TDC_x_x_x_Real_Navigation\data\Menu
Step 3: open the NewUIs_TDC_x_x_x_Real_Navigation\data\Menu\menu.tx t file with Notepad
Step 4: comment out the following lines: 820, 821, 822, 823, 824, and 2273. By commenting out I mean place a leading ; at the beginning of the line. When done the numbers listed will look like this (english version):
...
;820=Unknown
;821=Warship
;822=Merchant
;823=Submarine
;824=Aircraft
...
;2273=Your submarine
...
This will prevent tooltips being displayed for the items and thus giving away your position and their position. This is real navigation now.

Step 5: save the NewUIs_TDC_x_x_x_Real_Navigation\data\Menu\menu.tx t file (File-->Save)
Step 6: re-enable NewUIs_TDC_x_x_x_Real_Navigation LAST in JSGME. This has to be the last mod enabled in JSGME!
Enjoy real navigation!

TDW
Make sure the mod is not enabled with the mod enabler before making these changes
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Old 09-07-12, 07:13 PM   #2025
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Sorry about that , i will delete that misleading text . Just load the mods in the order that the MEP file loads them .
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