SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Sub/Naval + Other Games > Classic Subsims
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 09-08-08, 09:51 PM   #27
bishop
A-ganger
 
Join Date: Sep 2001
Posts: 75
Downloads: 4
Uploads: 0
Default

Quote:
Originally Posted by MarkShot
I actually have SMG archived at the moment (had it as part of the CWC). Also, had WNLB and ANGV, but they don't come close to SMG.

Did you need to use a slow down utility to make adress SMG's map scrolling?
No, never tried any utility, I just started using the right mouse button to recenter and move it that way.

Quote:
SMG is superb:

* A simple elegant interface.

* Games typically go back and forth until the very end. (which is often extended).

* Every spoken line meant something specific to the game.
I would also add the SMG (for me anyway) was the last of the 'great manual' games (I invented a new category ). Both the main game manual and the Reynolds tactics guide you actually wanted to read like a good book, and made a great game even better.
bishop is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:02 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.