SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
06-22-20, 07:46 AM | #1 |
Swabbie
Join Date: Mar 2005
Posts: 14
Downloads: 80
Uploads: 0
|
Sinking capital warship (x) endlessly
Hello!
I recall that in the Silent Hunter I's career, a player could sink a Yamato class battleship many many times despite only two ever having seen service. So that was a bit of an absurdity after sinking six of them. Does Silent Hunter III's career mode (GWX) allow the same kind of over-sinking of capital warships or do caps exist that prevent this from happening? |
06-22-20, 09:55 AM | #2 |
Rear Admiral
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
No its still the same.
Limitation of game engine am afraid. Though you would be hard pushed to see the same battleship multiple times let alone sink it haha. |
06-22-20, 11:19 AM | #3 |
Swabbie
Join Date: Mar 2005
Posts: 14
Downloads: 80
Uploads: 0
|
Thanks for the answer. It confirms what I expected.
I often see a British battleship embedded in convoys and even if I sink it, it seemingly comes back again in later patrols. I cannot think of any sub simulator that puts realistic caps on this type of zombie regeneration. But then there are games like "Gary Grigsby's War in the Pacific" that tracks these types of class numbers down to the scale of motor torpedo boats. So, you never see duplicate sinkings in that game. The fans would howl in protest. |
06-24-20, 03:07 AM | #4 | |
Officer
Join Date: Jun 2010
Location: Germany
Posts: 243
Downloads: 3
Uploads: 1
|
Quote:
Sh3 would not be Sh3 if there no Mod exist for this "Problem". Look here: "[REL] SH3 Dynamic Campaign v1.2" from year 2014 https://www.subsim.com/radioroom/sho...d.php?t=217352 Greetings. |
|
06-24-20, 09:02 PM | #5 |
Swabbie
Join Date: Mar 2005
Posts: 14
Downloads: 80
Uploads: 0
|
Thanks for that mod link.
|
06-25-20, 01:47 AM | #6 |
Silent Hunter
Join Date: Dec 2004
Location: AN9771
Posts: 4,892
Downloads: 300
Uploads: 0
|
The game simply does not keep a tally of how many existed in the Order of Battle. It just knows a type of ship, with specific statistics, which a particular model, which also happens to carry a name that is unique in real life. But there is nothing stopping the mission or campaign writer to include it in the specific or random selection of ships that participate in one or multiple instances of convoys or a single unit. As such it can spawn more than once, depending on probability settings.
__________________
My site downloads: https://ricojansen.nl/downloads |
06-25-20, 09:00 AM | #7 |
Swabbie
Join Date: Mar 2005
Posts: 14
Downloads: 80
Uploads: 0
|
It is like a cartoon where the character is running as the scenery scrolls by in the background. The same identical buildings and trees repeat over and over so the cartoon loses its suspension of belief. Oh, the mental anguish to realize that it is all one big lie!
|
|
|