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03-01-12, 07:35 PM | #31 |
Commander
Join Date: May 2004
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Won't using the "take photo" command mess up the campaign since you, as far as I understand, need that one to complete, for instance, the recon mission to Narvik?
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03-01-12, 07:46 PM | #32 |
Serial Port Protector
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it shouldnt, as you take the photo mostly at PD dept... we have to test it
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Stormy...... |
03-01-12, 07:59 PM | #33 | |
Ocean Warrior
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Quote:
The link is on post 30, test it, it´s complete version 1.2, just enables it as your last mod.
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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03-01-12, 08:27 PM | #34 | |
Serial Port Protector
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Quote:
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Stormy...... |
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03-01-12, 09:16 PM | #35 |
Black Magic
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You can make new commands. You just have to 'catch' them in .py code. My UIs mod uses 5-6 (or maybe even more I don't remember) new commands that I made up IIRC
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03-01-12, 09:36 PM | #36 |
Ocean Warrior
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This is great news! If we have some baunch of unused commands we can add a lot of crew behaviours/actions without mess with anything. Can you show me where to look for them inside yours py files? (just to not annoy you with more and more requestions...i know how hard is a modder life!)
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
03-01-12, 10:03 PM | #37 |
Serial Port Protector
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ok, found another problem:
i very often used the normal dive command "D" key for a normal dive from surface, the problem now is that if using it, the flooding sounds are missing. the flooding sounds are independent triggered using the dive.aix or periscope_dept.aix but for some reason they are not playing for a "D" dive order from surface. as the normal dive "D" command from surface is still very very unreliable, i think i will instead use the "P" persicope dept command now as the flooding sounds are working with it for a normal dive. ...still testing
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Stormy...... |
03-01-12, 10:17 PM | #38 | |
Ocean Warrior
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Quote:
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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03-01-12, 10:20 PM | #39 |
Ocean Warrior
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Here v1.3 (with corrected crew commands names):
http://www.mediafire.com/?91olr1r7i4y2j04
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
03-01-12, 10:43 PM | #40 |
Serial Port Protector
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what i get now is a Runtime Error! using the "F" command
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Stormy...... |
03-01-12, 10:57 PM | #41 |
Serial Port Protector
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wait, it seams to be a problem with one of my changes regarding the sounds or JSGME... wait !
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Stormy...... |
03-01-12, 11:03 PM | #42 |
Ocean Warrior
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No errors or ctds here. Works nice!
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
03-01-12, 11:12 PM | #43 |
Ocean Warrior
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Humm...the main motive is that i don´t speak english well...I´m sure that i write a bit better.
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
03-01-12, 11:12 PM | #44 |
Serial Port Protector
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well, it seams i had a little JSGME problem (corrupt copy task) or something, its running very well now !
i will send you the changes after i fine tuned the sounds a bit.
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Stormy...... |
03-02-12, 12:06 AM | #45 | |
Ocean Warrior
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I will sleep now, it´s late here, busy day today. After we have a final version we can delete some of these posts to maintain the thread clean to others readers. See you!
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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