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Old 04-03-2019, 03:34 PM   #1
celeronpm
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SHO Uboatsim.com

Hi all, I just wanted to share a sim I am working on with everyone. The game is at www.uboatsim.com

I post updates and info on the site regularly and deploy daily builds through the itch.io platform.

My goal is to make an ultra realistic uboat sim; similar to Wolfpack but more in depth.

Check it out and subscribe to the email list for updates.
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Old 04-03-2019, 07:00 PM   #2
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Quote:
Originally Posted by celeronpm View Post
Hi all, I just wanted to share a sim I am working on with everyone. The game is at www.uboatsim.com

I post updates and info on the site regularly and deploy daily builds through the itch.io platform.

My goal is to make an ultra realistic uboat sim; similar to Wolfpack but more in depth.

Check it out and subscribe to the email list for updates.
Boy do I like the direction subsims are going, first Wolfpack and then this! Will be following this thread with interest!
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Old 04-14-2019, 06:20 PM   #3
celeronpm
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Video of the diesel engine room:
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Old 04-14-2019, 11:50 PM   #4
bstanko6
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Looking pretty darn good!
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Old 04-17-2019, 06:12 PM   #5
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Nice work. Please be a forward thinker and make your sim playable on more than the PC platform! iOS and consoles are where the market share is at.
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Old 04-17-2019, 08:11 PM   #6
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also, have single-player as well as multiplay. Wolfpak is simply mulltiplayer or co-op on steam
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Old 08-11-2019, 03:39 AM   #7
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Quote:
Originally Posted by celeronpm View Post
My goal is to make an ultra realistic uboat sim; similar to Wolfpack but more in depth.
What does it mean "more in depth"?
Could you be more specific?

Anyway, great job, looks really good!
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Old 08-13-2019, 04:35 AM   #8
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Looks great!
If you need some more fotographic material from VIIc Laboe give me a pn. A made a lot of fotos on my last year visit.


Greetz
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Old 08-21-2019, 04:23 AM   #9
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Absolutely great stuff! Astonishing work. You should team up with some people here from subsim, who already created great visual mods for the interior, like "flakmonkey". And you might could use the 3d data of the control room from sh3, if your game is free to use.


You should also connect with guys from deep water studio (nihilcat or U_Korvettenkapitän) from the steam forums of "uboot", maybe you both can lead uboot the way, it was awaited to be from the subsim community.



If all this doesnt work: Hope, you do not loose motivation, as this could become a really great sim the whole subsim community is waiting for!
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Old 02-01-2020, 04:23 AM   #10
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Default Looks great!

Hi all

An ancient subsim Kaleun here, been mostly flying various DCS A/C lately, but am getting the itch to go silent and deep again Uboatsim looks awesome, but there doesn't seem to have been any recent dev activity. Is this project still alive???
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Old 02-01-2020, 11:04 AM   #11
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I haven't had time to work on it much due to other projects. I'll get back to it when life allows.
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Old 02-01-2020, 02:16 PM   #12
celeronpm
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Quote:
Originally Posted by PL_Andrev View Post
What does it mean "more in depth"?
Could you be more specific?

Anyway, great job, looks really good!
More Sim vs game. The mechanics of wolfpack are game friendly. I'm aiming for more realistic, think DCS like.
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