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Old 04-09-06, 01:42 PM   #136
willi
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@ Mountbatten
I have sent you the image - map of Alexandria harbour.

I have asked to Canarb and Scorpio for the set of Italian harbors, that once was available for the download.

If you are able, send me your set of "bases", or at least those Mediterraneans, to insert them in the mod "Mare Nostrum"

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Old 04-14-06, 12:37 PM   #137
JapLance
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Here's another British cruiser repaint based on Bruno's images: the Arethusa



Repaint Arethusa

I don't have as much free time as before to hex-edit it, so it just replaces the original model (make a back-up before overwriting, just in case).
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Old 04-16-06, 01:01 AM   #138
GlowwormGuy
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Default German Raubtier and Raubvogel classes prewar camo

Get now, get em while they're hot fressssshh hot cross Torpedoboats! (They're probably cross at the Limeys hehehe)



http://www.zshare.net/download/gertbgreif-zip.html

http://www.zshare.net/download/gertbjaguar-zip.html



http://www.zshare.net/download/gertbmowe-zip.html

http://www.zshare.net/download/gertbtiger-zip.html

Hope you guys like these. The way they should eventually work out is that they start off with this camo 1920's-1939, then change camo (model) throughout the war. Hopefully will be able to do some camo repaints.

Enjoy,
Mountbatten
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Old 04-16-06, 09:49 AM   #139
JapLance
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Hi Glowworm, this model gives me a Janus error: NTB1923SCW, all the rest work fine .
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Old 04-17-06, 04:46 PM   #140
GlowwormGuy
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Ah okay, well the SCW is actually not working that well - it was supposed to have the tricolor bars on the turret but because of the lousy way the textures have been set up, the ship looks like a barber pole so I had to just remove them. Just ignore the ship I guess.

Mountbatten
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Old 04-28-06, 01:02 PM   #141
JapLance
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Well, this is a bit off topic, but I don't think it is enough to open a new thread.

I'm into a new repaint, but it's not a Mediterranean one, but for the Pacific theatre, The Atlanta-class cruiser USS San Diego:



I saw a model online and loved these blueish colours .

And in another direction, I've removed turret number 3 from the Fiji model, and I'd love to be able to change it for another 4in turret to make a Swiftsure-class cruiser or a late Fiji, but I think I'll need assistance because my hex-editing is too basic.



Both are WIP, and I'm not sure when they will be finished (in the Swiftsure model I'm not even sure if it will ever be finished ), but as soon as they are I'll post a link .
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Old 05-02-06, 02:46 AM   #142
GlowwormGuy
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No problem at all! Reminds me I should post my M-Boot here too.

Mountbatten
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Old 05-06-06, 09:55 PM   #143
GlowwormGuy
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Default Minensuchboote

The German M Boot (Minensuchboot) - Escort Mine Boat








http://rapidshare.de/files/19816765/...boote.zip.html








Enjoy,
Mountbatten
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Old 05-14-06, 10:51 AM   #144
PL_David
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Good job!
I'm new user of this forum. Hi all!
These are vessels what I done with PL_Szczur from Sea Devils clan.
German Destroyer - Wolf


And Soviet Escort - Yastrieb




[/img]
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Old 08-06-06, 09:10 AM   #145
Werewolf
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Erhm.....been away for a while, where can I download some of these wonderful ships? When I try the minensuchboote I get a janus screenblanker In my opinion this game needs some more playable German ships
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Old 08-08-06, 02:28 AM   #146
GlowwormGuy
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Default Yikes!

Hi Werewolf!

Yeah that's the problem with R@pidsh@re it deletes stuff after 90 days or so. Give me till the weekend I'll reup the Minensuchboote. And yeah, this game needs more ships!

Fair winds and a following sea!
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Old 08-14-06, 04:53 PM   #147
C.te Simone
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about the italian units, i'm working to create the damage room:

Vittorio Veneto


Duilio


Trento


Capitani Romani


Gabbiano
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Old 08-15-06, 10:39 AM   #148
Werewolf
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Sorry for replying so late, usually I get a message when somebody is replying in the threads that I follow, but I gorgot that I have changed my e-mail adress during this year :rotfl:

@Glowworm: Thank you And by the way, I have gone through all of this post and seen that the excellent gabbiano was repainted as a German torpedoboot, what happened to that one?

@Simone: WOW!!!!!! that looks beautiful! is that all a part of the mare nostrum mod? A lot of things have happened while I was away.....good things
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Old 08-16-06, 04:55 AM   #149
GlowwormGuy
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Default Pardon the delay

Wow! Those look great... and a Capitaine Romani too? I'm looking forward to seeing that quite eagerly...

And Werewolf...

Since floppies went out of fashion it's been very hard to transfer files. My computer at home isn't connected to the net so everything must go in a roundabout fashion - coming in via burned CD and going out either by CD or by floppy. I'm backing up my files and I'll bring the CD to a place I can upload the Minensuchboote.

Yeah I decided to use the Gabbiano as the spunky little Vorpostenboote in as much as our brilliant Italian bretheren of the sea have made a greatly superior model. A shame to let a model go to waste. I haven't repainted it though and I've been terribly busy at work to get into repainting it. Ah, if only the stack could be made longer and thinner... there really should be a generic 'trawler' model.

What I'll do is post it to zshare (hopefully my zshare files are still up?) and y'all can download them.

Thanks for the encouragement Werewolf!


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Old 08-16-06, 10:17 AM   #150
Werewolf
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@Glowworm:
Quote:
Since floppies went out of fashion it's been very hard to transfer files.
I see the problem, glad to see I am not the only one

Quote:
A shame to let a model go to waste.
Indeed it is! And all of the models they have made are superior, I wish that all of you had been behind DC from the beginning!

Quote:
What I'll do is post it to zshare (hopefully my zshare files are still up?) and y'all can download them.
Thanks, that sounds great
And regarding the encouragement, certainly no need to thank, on the contrary it is the other way round

I have a question for all of you in here by the way. The observation view, how the devil does one alter that? I remember that Sergbuto, for example, made a lot of changes on the obs.view. There are so many German vessels that could be perfect if only the obs. view could be changed so that one is not standing in the middle of the super structure......or hanging in free air for that matter . And all of the remodelling for example removing a funnel and so on, how is it done? What program? I have made many experiments, but they've all failed
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