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Old 08-26-10, 10:39 AM   #361
rafale0128
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Dear All:
Today I fired 3 torpedoes and 80 more shells to one merchant about 5300 tons, but she still sailed with a little fire. Is it a usual situation for you?
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Old 08-26-10, 03:49 PM   #362
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Originally Posted by rafale0128 View Post
Dear All:
Today I fired 3 torpedoes and 80 more shells to one merchant about 5300 tons, but she still sailed with a little fire. Is it a usual situation for you?
@rafale0128

Take a look at this post

http://www.subsim.com/radioroom/show...&postcount=279

It may help, this has been discussed and I searched for IABL's suggested settings but buggered if I can find them sorry shipmate.
Good luck.

Best regards.

Fubar2Niner
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Old 08-26-10, 06:45 PM   #363
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Quote:
Sailor Steve Quote:
Originally Posted by iambecomelife
@tweety: In all honesty I don't think that AOB shots for all of the ships will be completed.

The real books didn't have them. Why should we?
It is ok not to have extra paper don't want to get overloaded and sink before leaving port.
I am getting a lot better with estimating the AOB and manual targeting.

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Old 08-28-10, 10:35 PM   #364
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Originally Posted by Fubar2Niner View Post
This certainly works for me too. Win 7 doesn't need the /3gb parm as far as I'm aware, but I am running 64 bit 7 so I can't confirm that.

Best regards.

Fubar2Niner
Quote:
Originally Posted by jimbuna View Post
'd love some definitive advice when anyone finds out for sure
Win7 64-bit = no
Win7 32-bit = yes (but not done through boot.ini). Keep in mind though that it's a bit of a sugar pill, as all the switch does is change the 2Gb-2Gb allocation to 3Gb for apps and 1Gb for OS, so you lose kernal memory space and thus system performance...

Last edited by JScones; 08-28-10 at 11:28 PM.
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Old 09-05-10, 07:23 AM   #365
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Originally Posted by Fubar2Niner View Post
This certainly works for me too. Win 7 doesn't need the /3gb parm as far as I'm aware, but I am running 64 bit 7 so I can't confirm that.

Best regards.

Fubar2Niner
Quote:
Originally Posted by Fubar2Niner View Post
Hi Jim

If my memory serves you just upgraded your rig 64 bit OS I think. If so you only need the 4GB patch which can be found at the link in Capt. Morgan's, ( love the name ), post. Just follow the instructions which are simple. I've not had a single CTD since I started using it Hope this helps mate, if I can help in any other way please ask.

Best regards.

Fubar2Niner
Quote:
Originally Posted by JScones View Post
Win7 64-bit = no
Win7 32-bit = yes (but not done through boot.ini). Keep in mind though that it's a bit of a sugar pill, as all the switch does is change the 2Gb-2Gb allocation to 3Gb for apps and 1Gb for OS, so you lose kernal memory space and thus system performance...
Cheers Jaesen....not wishing to dispute the two previous quotes but the confusion lies in the fact the first suggests it isn't needed followed by the next quote suggesting it is needed.
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Old 09-05-10, 09:05 AM   #366
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Originally Posted by jimbuna View Post
Cheers Jaesen....not wishing to dispute the two previous quotes but the confusion lies in the fact the first suggests it isn't needed followed by the next quote suggesting it is needed.

Sorry if I confuzzled things a bit there Jim, perhaps I should have edited out the first I use the 4G patch to make the sh3.exe use more than 2G memory. As you see I use win7 64bit and I have 12 GB ram. Without the patch CTD. Hope this clears things up a bit.

Best rgerads.

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Old 09-05-10, 12:53 PM   #367
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Quote:
Originally Posted by Fubar2Niner View Post
Sorry if I confuzzled things a bit there Jim, perhaps I should have edited out the first I use the 4G patch to make the sh3.exe use more than 2G memory. As you see I use win7 64bit and I have 12 GB ram. Without the patch CTD. Hope this clears things up a bit.

Best rgerads.

Fubar2Niner
No need for any apologies mate.....we got there in the end

Probably me having a blonde/sober moment

My OS is W7 64bit with 8GB ram.

I'll try it without the patch and if I experience a ctd I'll try it again with the patch installed.
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Old 09-05-10, 01:49 PM   #368
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Jim,

I run Vista 64 with 8GB of ram. Without the 4GB patch CTD, with it it runs great.
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Old 09-05-10, 03:02 PM   #369
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Jim,

I run Vista 64 with 8GB of ram. Without the 4GB patch CTD, with it it runs great.
Oh heck!!

Jaesen wherefore art thou?

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Old 09-07-10, 01:07 AM   #370
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Jim
It very much depends how heavily modded your SH3 is, my setup is really quite heavy look:

Generic Mod Enabler - v2.5.0.150
[G:\Program Files (x86)\Ubisoft\SH3\MODS]
GWX - Merged Campaign
GWX - Captain America's Officer Icons
GWX - Integrated Orders
GWX - Late War Sensors Snorkel Antennas
LifeBoats&Debris_v4
GWX_DFa-Flag&Pens_2010
GWX3.0 All_Weather_Guns
FM30_UpDown_final
FM_NewInterior_V1.0
Conning Tower open Hatch TestFMfood
Depthcharge Shake v2.01
Urfischs_ModStrike_Beta1
Waterstream+Exhaust Combi V2.3 for GWX3
New Uboat Guns 1.2
Real Depth Charge
SH-5 Water for GWX 3.0 V0.8 20 Km Atlantic campaign (default)
Torpedo damage Final ver2.0
WAC4.1 SubPen_animated_18.02.2010
Combat Radio Frequency
Flags_enlighten
Rapt0r's Das Boot Interior
Fubars58 VIIC
b25_ConningTower_Mid
Sobers_3d_Waves
TiefeMkI(German)
Rapt0r's Uniforms V2.0 [Grey]
No Medals On Crew [Patch]
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6
Merchant_Fleet_Mod_3
Aces' Multimod compatability fix release v1.3 public beta
Aces' Multimod compatability fix FM's Turm 7c2 Lightmaps add on
Aces' Super Pens v3 for Wilhelmshafen,St Naz. Schleuse and xtra ships v5
-----------------------------------

Not sure how many or heavy mods HW3 has but this may be the reason he don'y need the patch.

Best regards.

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Old 09-07-10, 01:17 AM   #371
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I'm just as heavily modded as you Fubar2Niner, which is why I needed and use the 4GB patch.

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\SilentHunterIII\MODS]

GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6
Extras for the Wilhelmshaven campaign v2.4c
WAC4.1 for GWX SubPen_animated_18.02.2010
LifeBoats&Debris_v4
Wooden_Lifeboats_Mod
DD_OH_V3.09_20091209162038
Elite U-boat Uniform - Black
Elite U-boat Binoculars
DD_VisibleMines_V1.0
Contact Marker C2 Merchant Inverted
Origional ContLine
Flags_enlighten
Flying Dutchman
Ina Ray Hutton Picture Mod
KJF_Moon_v1.1
Thomsen Dockside by Payoff
waw_training
skin_british auxillary cruisers pack
skin_Passenger Liners
skin_Transports
VIIc_camo_skin
AFB_Fairy_Fulmar
Walrus by TP
WBNN Mission Orders Lite
DFant_subFlag_2010
FM30_UpDown_final
FM_NewInterior_V1.0
Conning Tower open Hatch TestFMfood
Depthcharge Shake v2.01
Urfischs_ModStrike_Beta1
Waterstream+Exhaust Combi V2.3 for GWX3
New Uboat Guns 1.2
Aces' Multimod compatability fix release v1.3 public beta
Aces'_Multimod_Fix_v1.3_Johann_add-on
Aces' Super Pens v3 for Wilhelmshafen,St Naz. Schleuse and xtra ships v5
Merchant_Fleet_Mod_3.2
CSO Clean Map Mod
Deck gun sound
SH-5 Water for GWX 3.0 V0.9 20 Km Atlantic campaign (default)

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Old 09-07-10, 06:00 AM   #372
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I guess the only way to find out for sure is to switch Old Bessie (AMD 3.2Ghz single core) off and load up the newer machine.

It was the following from Jaesen I am considering:

Quote:
Originally Posted by JScones
Win7 64-bit = no
Win7 32-bit = yes (but not done through boot.ini). Keep in mind though that it's a bit of a sugar pill, as all the switch does is change the 2Gb-2Gb allocation to 3Gb for apps and 1Gb for OS, so you lose kernal memory space and thus system performance...
You are both running the game in 64bit mode....yes?
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Old 09-07-10, 06:41 AM   #373
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Jim, don't confuse the /3gb switch used on 32-bit machines with running the 4gb_patch on 64-bit machines.

The 3gb switch does what I quoted above (and is, IMHO, worthless, but ymmv). The 4gb patch patches 32-bit executables to allow them to access 4GB of virtual memory on 64-bit machines. Try it - it backs up your exe file so if you don't like it you can easily revert back.
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Old 09-07-10, 06:51 AM   #374
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Originally Posted by JScones View Post
Jim, don't confuse the /3gb switch used on 32-bit machines with running the 4gb_patch on 64-bit machines.

The 3gb switch does what I quoted above (and is, IMHO, worthless, but ymmv). The 4gb patch patches 32-bit executables to allow them to access 4GB of virtual memory on 64-bit machines. Try it - it backs up your exe file so if you don't like it you can easily revert back.

This is correct Jim DONT use the 3Gb switch for your W7 64bit machine.
All you need to enhance the performance of your machine is the 4Gb patch
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Old 09-07-10, 07:09 AM   #375
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Quote:
Originally Posted by JScones View Post
Jim, don't confuse the /3gb switch used on 32-bit machines with running the 4gb_patch on 64-bit machines.

The 3gb switch does what I quoted above (and is, IMHO, worthless, but ymmv). The 4gb patch patches 32-bit executables to allow them to access 4GB of virtual memory on 64-bit machines. Try it - it backs up your exe file so if you don't like it you can easily revert back.
That's precisely what I thought and was hoping to have confirmed

I've grabbed it from here:

http://www.ntcore.com/4gb_patch.php

I owe you one Jaesen

Quote:
Originally Posted by SeaWolf U-57 View Post
This is correct Jim DONT use the 3Gb switch for your W7 64bit machine.
All you need to enhance the performance of your machine is the 4Gb patch
Rgr that mate...looks like I'm eventually going to get there

@Fubar and HW3....much appreciated guys
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