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Old 06-28-2015, 02:22 AM   #316
Electrician's Mate
Join Date: Aug 2008
Location: Czech republic
Posts: 135
Downloads: 118
Uploads: 0

My ships were not tested with TMO, RSRD and OTC, only with GFO. But I´m glad you got it working.

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Old 06-29-2015, 02:44 AM   #317
Grey Wolf
Join Date: Jan 2011
Location: greece
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well look whos here cdp44....after 3 years you finnaly are with us again? what happen to you??
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Old 07-13-2015, 06:39 AM   #318
Join Date: Aug 2013
Posts: 25
Downloads: 80
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Hello !

Do you need to install ai_sensors, and core files ?

so the order will be
1/cores files
2/ Ai_sensors
3/ the ships


thanks !
GaetVa is offline   Reply With Quote
Old 08-12-2015, 04:44 AM   #319
Ace of the Deep
Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,018
Downloads: 315
Uploads: 1

Originally Posted by GaetVa View Post
Hello !

Do you need to install ai_sensors, and core files ?

so the order will be
1/cores files
2/ Ai_sensors
3/ the ships


thanks !
The order would be:

core files

System Specs: AMD Ryzen 7 5800X 8 Core 16 Thread CPU, 3.8GHz Base Clock, 4.7GHz Boost, 105W TDP, 32MB L3 cache | MSI GeForce RTX3060Ti 8Gb Graphics | Corsair Vengeance RGB Pro 32Gb (2x16Gb) 3200 MHz CL16 DDR4 Ram | Samsung 970 Evo Plus NVMe SSD 1TB | Seagate Barracuda 2.5in 2TB HDD | AOC QHD 165 Hz FreeSync HDR curved 31.5in Monitor | ASUS ROG Strix LC 240 ARGB AIO Liquid CPU Cooler White Edition | ASUS ROG Strix Gold 750W Modular Power Supply | Corsair iCUE 5000X RGB Tempered Glass Mid Tower Case White.
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Old 11-07-2016, 01:15 PM   #320
Join Date: Nov 2014
Posts: 16
Downloads: 88
Uploads: 0
Default Sound Issues

The engine sounds on the ships don't seem to work. Is there a way to fix this?
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Old 05-23-2020, 05:03 PM   #321
Sea Lord
Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,703
Downloads: 107
Uploads: 4

The whole thing looks very nice, but it's not stable and crashes in mid of a battle when loading a stock single mission and playing (I started surfaced). Does it work with the stock single missions at all, or with any missions having stock units in the game? Then, I've added a camera mod to be able to move on the ships with the cursor keys (last one), I don't think that's the crash cause.

Why don't you allow more torpedos loaded in the tubes? The Clemson DD for example was able to launch 12 torpedos; I was able to fire with success the 1 loaded using the TBT, it works. I have tried to edit files to get 12 torpedos, but without Goblin Editor I cannot edit the relevant file. For ships not having torpedos it would be enough to add in the readme that players should not use their torpedos on those ships (if they do they cheat the game, but so what...)

Is this install order correct?

Generic Mod Enabler - v2.6.0.157
[C:\Games\Ubisoft\Silent Hunter 4 Wolves of the Pacific\MODS]

Game Fixes Only Mod v1.1
Core files
AI Visual Mod
Single Missions adapted for Playable Ships
Lt Cmdr Lare's free camera enternal and extternal camera walkaround


Last edited by XenonSurf; 05-24-2020 at 04:40 PM.
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playable ships

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