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Old 03-15-21, 04:57 PM   #1
uboot556
Gunner
 
Join Date: Dec 2011
Location: La Spezia
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In this way?
Supplement to V16B1 (JSGME)
Ahnenerbe WideGui 1920 x 1080 Final
GWX - No Medals on Crew
GWX - Enhanced Damage Effects
Torpedo_HAHD_1024
TKSS18 German U-Boats Compilation No Eagle
FixAllSubGWX
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)
U-Boat IXC 40
PS.is possible that the problem is in the order in which i activade the mods?
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Old 03-15-21, 06:04 PM   #2
John Pancoast
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Location: Minnysoda
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Quote:
Originally Posted by uboot556 View Post
In this way?
Supplement to V16B1 (JSGME)
Ahnenerbe WideGui 1920 x 1080 Final
GWX - No Medals on Crew
GWX - Enhanced Damage Effects
Torpedo_HAHD_1024
TKSS18 German U-Boats Compilation No Eagle
FixAllSubGWX
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)
U-Boat IXC 40
PS.is possible that the problem is in the order in which i activade the mods?
Could be. Try starting with the GWX specific mods, then the other mods, then H.sie's supplement last.
I am not familiar/do not use many of these mods. Look for JSGME conflict messages each time you apply one.
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Old 03-16-21, 02:06 PM   #3
uboot556
Gunner
 
Join Date: Dec 2011
Location: La Spezia
Posts: 99
Downloads: 283
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in this configuration everything works fine
Torpedo_HAHD_1024
LifeBoats&Debris_v4
GWX - Late War Sensors Snorkel Antennas
GWX - No Medals on Crew
Ahnenerbe WideGui 1920 x 1080 Final
at this point i think the problem is between Torpedo HAHD and Ahnenerbe WideGui mods and in which order i activated.
now i try with U-Boat compilation and let's see if it is ok or not
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Old 03-16-21, 04:09 PM   #4
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,193
Downloads: 490
Uploads: 4


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Quote:
Originally Posted by uboot556 View Post
in this configuration everything works fine
Torpedo_HAHD_1024
LifeBoats&Debris_v4
GWX - Late War Sensors Snorkel Antennas
GWX - No Medals on Crew
Ahnenerbe WideGui 1920 x 1080 Final
at this point i think the problem is between Torpedo HAHD and Ahnenerbe WideGui mods and in which order i activated.
now i try with U-Boat compilation and let's see if it is ok or not
Sounds like you're on the right path.
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