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Old 01-25-06, 09:23 PM   #1
booger2005
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I've looked into this too and think it may be a poorly implemented feature, and not a "bug". My reason for thinking this?

Without even using spawn, if you place in a ship within visual range of your boat scheduled to appear 1 minute after the mission begins, it will not appear. However, Navel Bases can appear after your mission starts. So possibly there is some mechanism by which having a "ghost ship" to appear before your very eyes is not allowed.

On the otherhand, the delete feature is unreliable also, not disabled but not right, either. (If I remember righ I tried to get ship 1 to dissapear when ship 2 was sunk, but ship 2 was the one that dissappears and for no apparent reason)

Incidently, I've also had a lot of trouble with the time trigger. If you schedule a radio message to appear more than a few hours in the future, it will appear as soon as the mission starts instead.

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Old 09-27-16, 09:20 PM   #2
Kendras
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Quote:
Originally Posted by booger2005 View Post
Incidently, I've also had a lot of trouble with the time trigger. If you schedule a radio message to appear more than a few hours in the future, it will appear as soon as the mission starts instead.

Yes, that's it, I'm having exactly the same problem. It appears to me that the time trigger is bugged if the day written is different from the day when you start the mission.

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