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07-22-13, 05:11 AM | #3586 |
Captain
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07-22-13, 06:40 AM | #3587 |
Stowaway
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Hi Trevalli
He started the Polish company, but ran into a problem! I can not finish the Baltic operation! Why was not confirmed by the destruction of the ships? My list of mods: HTML Code:
Loading Screens Mod puma1x NDB,NDH OM#1 - No Dialog Indicator Sound Das Boot(edited) DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 5.a Ambient Settings - Darker Nights DynEnv v2.9 - 2. Main Mod Low Resolution Patch DynEnv v2.9 - Breakwater Piers DynEnv v2.9 - No U-Mark Better Sea Foam Dynamic Env compatible Sober's smoke screen (DynEnv&OldStyle Explosions compatible) sobers base sky mechanics V1 sobers water splash anim SH5 Naights_Underwater_Mod Conus' Graphic Mod(edited) silentmichal's interior mod 1.2.1 Naights Submaine Textures v1.2G (PUV)(edited) AI_sub_crew_1_0_2_TheDarkWraith FX_Update_0_0_21_ByTheDarkWraith(edited) New Wake Torp New Torpedoes Explosion - FX Update add-on FX Update torpedoes (modified for torpedoes failure patches) MightyFine Crew Mod 1.2.1 Alt w beards MCCD_1.04_MFCM_1.2.1_compatible Stoianm pitch&roll + Real Battery Lifetime + U-boats.cfgs (edited+modified for engine ratio patches) ImprovedWaves_Improved Pitch&Roll Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith Depth_Keeping_Problem_UHS_patch_HB_2_0_0_TheDarkWraith Parts Magui V 3.01 by DrJones(edited) Parts Magui Patch 3.02(edited) Parts Magui v3.02 RUS Localization Patch Optical mod for Magui by Fifi(edited) Manos Scopes-patch for 5x3 IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith-Patch IRAI_0_0_39_Inertia_Damage Critical hits 1.1 Torpedos Depth Charge Range Fix R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible Cerberus62 Corrected Depth Charge Projector 1.0 OPEN HORIZONS II_full v2.2(edited) RUS v 7.0 for OPEN HORIZONS-II v 2.2 IO_StrategicMap_4_3_for_Parts Magui V 3.0 by DrJones IO_MapCourseLine_normal pencil_mod Gisement MarineQuadratKarte Fonts_patch Cerberus62 Historical Ship Equipment 1.3 Reworked Morale and Abilities v.1.1 RUS for Reworked Morale and Abilities v.1.1 by Rongel SH5Lifeboat_Wooden ver. 0.2 SH5 Longer Repairs v.1 smaller flags for Warships 1_0b AMMO_v1.0_SH5_by_Raven_2012 sobers bad weather deck gun V1 SH5 TDW_No_Contact_Colors_1_1_0 SubFlags_0_0_8_byTheDarkWraith gap - Alternative Cursors & KM Map Tools v2 - 1. Base Mod + Generic Patcher v1.0.128.0 |
07-22-13, 07:08 AM | #3588 |
Ace of the deep .
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use TDW_GenericPatcher_v_1_0_139_0
Dont disable orbitor . Restart campaign if previously disable orbitor . |
07-22-13, 07:16 AM | #3589 | |
Navy Seal
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Some options for your problem are:- another pirate TDWs patcher orbitor setting wrong ship wrong area wrong date |
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07-22-13, 07:27 AM | #3590 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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07-22-13, 11:57 AM | #3591 |
Stowaway
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Thanks Trevally and Sober
Now I have finished the Baltic operation! With my officer of the watch, strange things happen! He says to me, or the same, or very different distance to the goal! His reports the distance to the target is very strange! It's hard to determine the course of the enemy ship! |
07-22-13, 12:00 PM | #3592 |
Black Magic
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07-23-13, 04:39 AM | #3593 |
Watch
Join Date: Jun 2013
Posts: 26
Downloads: 103
Uploads: 0
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I would buy it online if I had a Credit Card
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07-23-13, 04:58 AM | #3594 | |
Stowaway
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I do not really understand the meaning of ... Two destroyers move on me ... The officer shall report to the ship-distance 9300 meters 8500 meters 8500 meters 8500 meters 12,700 meters 12,700 meters 4500 meters! Although both destroyers come to meet me! I can see it well in binoculars! P.S. Trevally Sorry if I write not in the forum thread! |
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07-23-13, 05:43 AM | #3595 |
Ace of the deep .
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Dive man Dive
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07-23-13, 05:48 AM | #3596 | |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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Quote:
Randomness is okay indeed, but within certain limits. Consecuitive range estimations on the same target should be sorted in ascending or descending order, depending on whether our target is moving away or closing. Any function not taking this fact into account will give silly results (like the ones reported by you) soon or later At the time TDW was working on the random range estimation patch I had suggested a possible workaround, but I think he didn't understand me. I am glad someone else is noticing the problem now. |
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07-23-13, 07:03 AM | #3597 |
Captain
Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
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Can't the range estimations be replaced with "contact close", "contact medium distance" and "contact long ditance" or something to that effect?
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07-23-13, 07:31 AM | #3598 |
Nub
Join Date: Dec 2012
Posts: 2
Downloads: 1
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One question about OH2: Do I have to start a new game or can I keep playing on my old savegame?
Oh, and a question about the forum: How do I change my password and email-adress? I can't find the button for that. Thank you |
07-23-13, 07:50 AM | #3599 | ||
Ocean Warrior
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__________________
. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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07-24-13, 08:57 AM | #3600 |
Grey Wolf
Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
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Hmmm... In South Atlantic Convoys part of Western Approaches... basically there are no convoys ?
I spent days patroling that large map, picking a small ship or two... It will take ages to reach needed tons... for the first time I feel a bit bored with SH5... I think that "neded tons" should be decreased for South Atlantic Convoys. If you have work and family obligations... you don't have days and days to patrol almost empty ocean.
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Tags |
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii |
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