SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-15-15, 04:00 AM   #1711
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by Harmsway! View Post
Can this interface be installed on top of the Wolves of Steel mega mod?
Good question! I want to know this too!
__________________
Magic1111 is offline   Reply With Quote
Old 09-15-15, 06:33 AM   #1712
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by Harmsway! View Post
Can this interface be installed on top of the Wolves of Steel mega mod?
The Answer: http://www.subsim.com/radioroom/show...postcount=2599

Not possible!
__________________
Magic1111 is offline   Reply With Quote
Old 09-16-15, 02:08 AM   #1713
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

@ DrJones

Hi my friend!

First let me say you made a wonderful job with this UI!

But read please my experiences with your UI included in a MegaMod:

http://www.subsim.com/radioroom/show...&postcount=319

Maybe it is in the future possible to have a version from your UI without all these sliding things....

I mean a version from the CSP Magui Interface for SH5 in the same look as for SH3 without all sliding elements! Thatīs my wish when itīs possible!

Best regards,
Magic
__________________
Magic1111 is offline   Reply With Quote
Old 09-16-15, 11:02 AM   #1714
DrJones
Samurai Navy
 
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 341
Uploads: 0
Default

Quote:
Originally Posted by Magic1111 View Post
@ DrJones

Hi my friend!

First let me say you made a wonderful job with this UI!

But read please my experiences with your UI included in a MegaMod:

http://www.subsim.com/radioroom/show...&postcount=319

Maybe it is in the future possible to have a version from your UI without all these sliding things....

I mean a version from the CSP Magui Interface for SH5 in the same look as for SH3 without all sliding elements! Thatīs my wish when itīs possible!

Best regards,
Magic
Hey mate,

thank you very much.

I know what you mean.

In those days i have started my first ui in magui style i ran in the problem, that a lot of mates here had Problems with the ui in smaller resolutions.

As we know we can scale from 1024 / 786 up 1920 / 1080.

The Elements are disturbing the game Play.

In the wider Screens there has been no problems.

Yes iam also a friend of the fixed elements...and in the first moment i also saw that Problem.

Thats why i have included, that you can fix nearly any slideIn Element in this ui by clicking on defined areas.

And on this way you can get nearly what you Need and want. I had to make a decision for everybody here....

I am sorry, that i cant spent any time to get this one further on with real Navigation an so on....the real life needs too much time

In the future i hope a will find more time to work on it....

Best Regards

DrJones
DrJones is offline   Reply With Quote
Old 09-16-15, 12:48 PM   #1715
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by DrJones View Post
...
Thats why i have included, that you can fix nearly any slideIn Element in this ui by clicking on defined areas.

And on this way you can get nearly what you Need and want. I had to make a decision for everybody here....
Hmm, sorry I donīt know how can I make this?

Can you post a screenshot please that I can see where I must click?

And when Iīve fix the elements by clicking an area, what is after loading a save game? Still firmly?

Best regards my friend,
Magic
__________________
Magic1111 is offline   Reply With Quote
Old 09-17-15, 10:23 AM   #1716
DrJones
Samurai Navy
 
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 341
Uploads: 0
Default

Quote:
Originally Posted by Magic1111 View Post
Hmm, sorry I donīt know how can I make this?

Can you post a screenshot please that I can see where I must click?

And when Iīve fix the elements by clicking an area, what is after loading a save game? Still firmly?

Best regards my friend,
Magic
Hey my friend,

i think sjizzle made a handbook for that Interface where you can find everything

but i dont know the download path for now....

I must have a look later

Best Regrads

DrJones
DrJones is offline   Reply With Quote
Old 09-17-15, 12:36 PM   #1717
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by DrJones View Post
Hey my friend,

i think sjizzle made a handbook for that Interface where you can find everything

but i dont know the download path for now....

I must have a look later

Best Regrads

DrJones
I donīt know this handbook, sorry!

Yes, please take a look, but let your time!

Best regards,
Magic
__________________
Magic1111 is offline   Reply With Quote
Old 09-17-15, 12:38 PM   #1718
DrJones
Samurai Navy
 
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 341
Uploads: 0
Default

Quote:
Originally Posted by Magic1111 View Post
I donīt know this handbook, sorry!

Yes, please take a look, but let your time!

Best regards,
Magic
Have a look at this threat

http://www.subsim.com/radioroom/show...30&postcount=1

I dont no if the lock of the elements is saved after loading a savegame....

Best Regards

DrJones
DrJones is offline   Reply With Quote
Old 09-17-15, 12:42 PM   #1719
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by DrJones View Post
Have a look at this threat

http://www.subsim.com/radioroom/show...30&postcount=1

I dont no if the lock of the elements is saved after loading a savegame....

Best Regards

DrJones
Wonderful, many thx for help and all the best to you!

Best regards,
Magic
__________________
Magic1111 is offline   Reply With Quote
Old 10-11-15, 09:06 AM   #1720
gambla
Gunner
 
Join Date: Jan 2006
Location: Frankfurt, Germany
Posts: 97
Downloads: 43
Uploads: 0
Default

Help please !
I'm using this great UI along with the Schleichfahrt mega-mod. It seems working perfectly but i don't know how to end my patrol. I started a new campaign in Kiel and now returned from my first mission from Poland. The "my sub icon" indicating my home port is still in Kiel. But when i approach the Kiel harbor / sub pen, i don't get the anchor icon or anything else to let me end the patrol or refit etc..

I've searched the forums /google and i think should get the anchor icon as i'd do with stock sh5.

thanks for help guys



EDIT: SOLVED - found it in the UI
__________________
_________________________________________
Mods: The Wolves of Steel 2.0.0 - 2.0.9d Update

Last edited by gambla; 10-11-15 at 11:45 AM.
gambla is offline   Reply With Quote
Old 10-18-15, 05:15 PM   #1721
Deepbelow
Swabbie
 
Join Date: May 2012
Posts: 10
Downloads: 241
Uploads: 0
Default

The best UI ever awsome work
__________________
Deepbelow is offline   Reply With Quote
Old 11-08-15, 07:42 AM   #1722
NAVY_PoinT
Bilge Rat
 
Join Date: Jun 2013
Posts: 1
Downloads: 49
Uploads: 0
Default

Guys i have problem.
In game am open Magui Interface settings and all options about TAI or MAV map not stored. I choose my desired settings and close them. However, by opening again all items unselected.
Help me!
NAVY_PoinT is offline   Reply With Quote
Old 11-08-15, 08:05 AM   #1723
Kalamies
Watch
 
Join Date: Nov 2015
Posts: 24
Downloads: 33
Uploads: 0
Default

Hello all.
How can i send AOB or range to my XO, who then calculates the speed of my target?
In otherwords, how can i enable the "face" of my XO, when im on the attack periscope?

Last edited by Kalamies; 11-08-15 at 08:24 AM.
Kalamies is offline   Reply With Quote
Old 11-08-15, 08:47 AM   #1724
Sjizzle
Count Dracula
 
Sjizzle's Avatar
 
Join Date: Aug 2012
Location: 46°13′N, 24°47′E
Posts: 1,816
Downloads: 405
Uploads: 0


Default

Quote:
Originally Posted by Kalamies View Post
Hello all.
How can i send AOB or range to my XO, who then calculates the speed of my target?
In otherwords, how can i enable the "face" of my XO, when im on the attack periscope?
u can activate the XO from the captains panel last page near the stadimeter u have send data to tdc botton
Sjizzle is offline   Reply With Quote
Old 11-08-15, 08:47 AM   #1725
Kalamies
Watch
 
Join Date: Nov 2015
Posts: 24
Downloads: 33
Uploads: 0
Default

Thanks, appreciate it!
Kalamies is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:29 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright Đ 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.