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Old 01-17-11, 07:01 AM   #5761
fitzcarraldo
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Originally Posted by frau kaleun View Post
The Res Fix maps the screenshot function to the PrintScreen key, and I never had problems using it with my old setup. On some of those shots above, though, the game froze up on me. The first few times I was able to 'alt+tab' it to the taskbar and then pull it back up and it had unfrozen and gone back to normal but after the last attempt it finally froze completely and I had to pull up Task Manager to shut it down. It may have unfrozen on its own eventually but I was only making a test run and didn't want to wait around to find out.

I hate to think that I can't do screenshots any more, but it looks like whatever causes the CTD issue with the Res Fix is now an issue for me as well. I don't know any way around it because I've never had to find one before.

Environment mods are all a matter of taste and what your system can handle. If yours can run a 20km atmo you may find MEPv3 (the full mod, not the bits I pulled out of it) suits you better. TBH I didn't know how much I liked SH5 water until I was in the game without it, now it feels like something's missing if it's not there. And to be fair, cruising through the harbor on a relatively calm day doesn't really do it justice. The storms at sea are pretty awesome IIRC.
Thanks, Frau Kaleun. Now, I use - with relative success - the screenshot function of Kegety´s ResFix. It works, but I have some CTD in occasions. The FRAPS don´t work.

I have the MEP v3 atmosphere, 20 Km, and looks pretty in my GWX. The sensors work fine, too.

Of course, you can change the environment via SH commander, with the same "KM" (all 8km, all 16 km, all 20 km). For example, SH5 20k water with MEP v3 20k. The sensors are the same.

Regards.

Fitzcarraldo
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Old 01-19-11, 02:29 AM   #5762
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April 12, 1940, 13.40...Narvik

British TF (HMS Barham, 7 DD's) proceeding to Narvik, waiting for it at peri depth, estimated speed 20 knts

Fired TII torpedo at 1200 mts distance followed by a salvo of 3 TI torpedoes

Salvo missed

TII torp hit Barham on bow, fire broke out, cannot estimate damage because of crash dive to escape DD's

No free-cam option unchecked, so no further info about Barham

After 10 mins event cam shows Waespite sinking by bow...geezzzz...ONE hit!

Good job, Kaleun!

However, is all this realistic?

Last edited by Robin40; 01-19-11 at 05:09 AM.
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Old 01-19-11, 08:29 AM   #5763
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However, is all this realistic?
I dunno, but I had almost exactly the same experience in my last career.

Sighted that task force in the fjord heading towards Narvik, waited at periscope depth, fired all four bow tubes at the Warspite. Only one hit and I figured I'd never get a chance to finish her off because of all the DDs... but down she went. I assumed it was a lucky hit that blew up the engines or an ammo hold.
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Old 01-19-11, 09:01 AM   #5764
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It is quite noticeable that the Warspite is 'relatively easy' to sink......simply put it down to early war beginners luck
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Old 01-20-11, 10:03 PM   #5765
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Default Help With GWX 3.2

Gentlemen,

I'm attempting to get the GWX 3.2 Mod running. I've downloaded the Gold Edition from Filefront. I have all eight files and I know that I am supposed to "run" the GWX3.exe file. All the files seem to be generic in nature, is there something special I have to do in order to "run" them? Any help would be appreciated.

Sean
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Old 01-20-11, 11:20 PM   #5766
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Gentlemen,

I'm attempting to get the GWX 3.2 Mod running. I've downloaded the Gold Edition from Filefront. I have all eight files and I know that I am supposed to "run" the GWX3.exe file. All the files seem to be generic in nature, is there something special I have to do in order to "run" them? Any help would be appreciated.

Sean
All eight files need to be saved to the same directory on your hard drive (you can put them all in the same folder, all on the desktop, whatever).

Doubleclick on the GWX3.exe file. That should start the installation, and the other seven files will be accessed as needed by the installer.

There have been issues in the past with Filefront not appending the .exe file extension to the GWX3.exe file when users download it, which means that when you doubleclick it Windows doesn't know what kind of file it is and asks how you want to open it.

If your copy of the file is missing the extension, just rightclick on it and choose Rename and add the .exe extension to the end of the filename. Then you should be able to doubleclick it like any other .exe and the installation will start.

And if privateer were here, he'd tell you to make sure you turn your volume way up when you start the installation.
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Old 01-21-11, 01:06 PM   #5767
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Quote:
Originally Posted by Mustang01 View Post
Gentlemen,

I'm attempting to get the GWX 3.2 Mod running. I've downloaded the Gold Edition from Filefront. I have all eight files and I know that I am supposed to "run" the GWX3.exe file. All the files seem to be generic in nature, is there something special I have to do in order to "run" them? Any help would be appreciated.

Sean
There are also detailed installation instructions available from the GWX website (accessable by clicking on my sig).
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Old 01-21-11, 08:51 PM   #5768
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The install won't work if your volume is not set to it's loudest.
As Frau said.
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Old 01-21-11, 09:19 PM   #5769
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The install won't work if your volume is not set to it's loudest.
You are an evil, evil man.

Must be why I like you.
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Old 01-21-11, 09:34 PM   #5770
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One of the things I like the best of the Installer?
The sound track.

When I first sent it to be tested I told everyone to turn the volume up
because it was kind of weak.


But I STILL turn it up everytime I install GWX 3
It just has a certain "Feel" you don't get elsewhere.

If it's your first install?
You will never forget it!
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Old 01-23-11, 03:16 AM   #5771
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The Steam version of Silent Hunter 3 is compatible with GWX?
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Old 01-23-11, 05:44 AM   #5772
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Default Sitting ducks

When are Allied merchants armed?

It's a beauty, although boring, to sink those sitting ducks by shelling
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Old 01-23-11, 10:49 AM   #5773
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If it's your first install?
You will never forget it!
Except of course for those of us who were using that file even before there was an SH3, and who know where they got it from.
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Old 01-23-11, 01:12 PM   #5774
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The Steam version of Silent Hunter 3 is compatible with GWX?
Yes
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Old 01-23-11, 01:14 PM   #5775
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Quote:
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When are Allied merchants armed?

It's a beauty, although boring, to sink those sitting ducks by shelling
Some are armed from day one of the campaign and others as the war progresses.....I wouldn't want to make it boring for you by giving specific dates.
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