SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-28-21, 10:48 AM   #196
880-5
A-ganger
 
Join Date: Nov 2015
Location: Iserlohn, Deutschland
Posts: 71
Downloads: 526
Uploads: 0
Default

In which file can I find the radio texts?
880-5 is offline   Reply With Quote
Old 02-28-21, 11:22 AM   #197
Onealex
Seasoned Skipper
 
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
Default

Quote:
Originally Posted by 880-5 View Post
In which file can I find the radio texts?
SH3\data\Campaigns\Campaign\messages_en
__________________
My YouTube channel: https://www.youtube.com/channel/UCo5...zBGh9MMkD8IebA
Onealex is offline   Reply With Quote
Old 03-01-21, 08:26 AM   #198
Onealex
Seasoned Skipper
 
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
Default

__________________
My YouTube channel: https://www.youtube.com/channel/UCo5...zBGh9MMkD8IebA
Onealex is offline   Reply With Quote
Old 03-01-21, 08:43 AM   #199
ericlea
Samurai Navy
 
Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
Default

Excellent !!


ericlea is offline   Reply With Quote
Old 03-01-21, 11:30 AM   #200
CapZap1970
Sea Lord
 
Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,956
Downloads: 259
Uploads: 51
Default

Quote:
Originally Posted by Onealex View Post
Beautiful indeed...!!!


When will those beauties will be available?
__________________
CapZap1970 is offline   Reply With Quote
Old 03-01-21, 11:33 AM   #201
Onealex
Seasoned Skipper
 
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
Default

Quote:
Originally Posted by CapZap1970 View Post
Beautiful indeed...!!!


When will those beauties will be available?
I hope today
__________________
My YouTube channel: https://www.youtube.com/channel/UCo5...zBGh9MMkD8IebA
Onealex is offline   Reply With Quote
Old 03-01-21, 12:16 PM   #202
Onealex
Seasoned Skipper
 
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
Default

The new version has been uploaded


GWX Onealex Edition v1.41 - changelog:
1. New models of periscopes have been added.
2. New models of rotating radars have been added.
3. New models of late DF antennas have been added.
4. Added the ability to rotate the radar / hydrophone more slowly using the mouse wheel.
5. Fixed reticles of UZO and observation periscope.
6. The number of depth charges of escort ships and submarine deck gun shells corrected to +/- historical values.
7. The campaign in the Atlantic Ocean has been updated.
8. Correction of radiograms.
9. Fixed a bug when batteries on U-boat type 21 were not charged to 100%.
10. Minor fixes.
__________________
My YouTube channel: https://www.youtube.com/channel/UCo5...zBGh9MMkD8IebA
Onealex is offline   Reply With Quote
Old 03-01-21, 12:22 PM   #203
Belmondo
Soundman
 
Join Date: Aug 2008
Location: Poland
Posts: 144
Downloads: 841
Uploads: 0
Default

Quote:
Originally Posted by Onealex View Post
The new version has been uploaded


GWX Onealex Edition v1.41 - changelog:
1. New models of periscopes have been added.
2. New models of rotating radars have been added.
3. New models of late DF antennas have been added.
4. Added the ability to rotate the radar / hydrophone more slowly using the mouse wheel.
5. Fixed reticles of UZO and observation periscope.
6. The number of depth charges of escort ships and submarine deck gun shells corrected to +/- historical values.
7. The campaign in the Atlantic Ocean has been updated.
8. Correction of radiograms.
9. Fixed a bug when batteries on U-boat type 21 were not charged to 100%.
10. Minor fixes.
I have a question about depth bombs, how many pieces did a destroyer have. During a dispute with three destroyers, they dropped 130 bombs is it plausible.
__________________
Leutnant z.S. kimanu-96
Belmondo is offline   Reply With Quote
Old 03-01-21, 12:31 PM   #204
Onealex
Seasoned Skipper
 
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
Default

Quote:
Originally Posted by Belmondo View Post
I have a question about depth bombs, how many pieces did a destroyer have. During a dispute with three destroyers, they dropped 130 bombs is it plausible.
It depends on how many DC Racks/ KGuns/YGuns are installed on the deck.
1 DC Rack - 20 depth charges
1 KGun - 5 depth charges
1 Y gun - 6 depth charges
__________________
My YouTube channel: https://www.youtube.com/channel/UCo5...zBGh9MMkD8IebA
Onealex is offline   Reply With Quote
Old 03-01-21, 01:30 PM   #205
Fifi
Navy Seal
 
Fifi's Avatar
 
Join Date: Dec 2012
Location: France
Posts: 5,737
Downloads: 456
Uploads: 0


Default

Quote:
Originally Posted by Belmondo View Post
I have a question about depth bombs, how many pieces did a destroyer have. During a dispute with three destroyers, they dropped 130 bombs is it plausible.
Easy enough, google frégates/destroyers etc
In example, frégate River class had up to 150 depth charges...for one ship!
Little destroyer class Hunt type III had 110 depth charges.
Testimonies from Kaleuns who survived (like H.Werner) mentioned hard attacks with more than 300 depth charges launched for dozens of hours...

So yes, 130 DC with 3 DD is small average.

Fifi is offline   Reply With Quote
Old 03-01-21, 01:37 PM   #206
Belmondo
Soundman
 
Join Date: Aug 2008
Location: Poland
Posts: 144
Downloads: 841
Uploads: 0
Default

Quote:
Originally Posted by Fifi View Post
Easy enough, google frégates/destroyers etc
In example, frégate River class had up to 150 depth charges...for one ship!
Little destroyer class Hunt type III had 110 depth charges.
Testimonies from Kaleuns who survived (like H.Werner) mentioned hard attacks with more than 300 depth charges launched for dozens of hours...

So yes, 130 DC with 3 DD is small average.

It's cool, I know what I can count on
__________________
Leutnant z.S. kimanu-96
Belmondo is offline   Reply With Quote
Old 03-01-21, 02:37 PM   #207
CapZap1970
Sea Lord
 
Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,956
Downloads: 259
Uploads: 51
Default

Quote:
Originally Posted by Onealex View Post
The new version has been uploaded


GWX Onealex Edition v1.41 - changelog:
1. New models of periscopes have been added.
2. New models of rotating radars have been added.
3. New models of late DF antennas have been added.
4. Added the ability to rotate the radar / hydrophone more slowly using the mouse wheel.
5. Fixed reticles of UZO and observation periscope.
6. The number of depth charges of escort ships and submarine deck gun shells corrected to +/- historical values.
7. The campaign in the Atlantic Ocean has been updated.
8. Correction of radiograms.
9. Fixed a bug when batteries on U-boat type 21 were not charged to 100%.
10. Minor fixes.
Thank you very much, Onealex!!!
Fantastic work! This is getting better and better with every update!
One question if you don't mind... If I would like to have the stealth meter back, would it be enough to replace the Menu.ini file from a previous version that still has it or is it more complicated than that? not a matter of life and death, so if it is too hard to bring it back, it doesn't matter at all. Thanks a lot again and keep up the excellent work!!!


CapZap
__________________
CapZap1970 is offline   Reply With Quote
Old 03-01-21, 03:03 PM   #208
Onealex
Seasoned Skipper
 
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
Default

Quote:
Originally Posted by CapZap1970 View Post
Thank you very much, Onealex!!!
Fantastic work! This is getting better and better with every update!
One question if you don't mind... If I would like to have the stealth meter back, would it be enough to replace the Menu.ini file from a previous version that still has it or is it more complicated than that? not a matter of life and death, so if it is too hard to bring it back, it doesn't matter at all. Thanks a lot again and keep up the excellent work!!!


CapZap
Replacing of menu.ini file will owerwrite other changes made by me. So the best way is to play on high realism.
__________________
My YouTube channel: https://www.youtube.com/channel/UCo5...zBGh9MMkD8IebA
Onealex is offline   Reply With Quote
Old 03-01-21, 03:08 PM   #209
CapZap1970
Sea Lord
 
Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,956
Downloads: 259
Uploads: 51
Default

Quote:
Originally Posted by Onealex View Post
Replacing of menu.ini file will owerwrite other changes made by me. So the best way is to play on high realism.
Got it! Thanks for the reply my friend!
__________________
CapZap1970 is offline   Reply With Quote
Old 03-02-21, 09:00 AM   #210
Kumando
Commodore
 
Join Date: Sep 2005
Location: Portugal
Posts: 635
Downloads: 283
Uploads: 0
Default

Why some contacts appear as red when zoomed in oh the map?
Kumando is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:13 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.