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10-11-10, 01:57 PM | #796 |
Sailor man
Join Date: Jun 2007
Location: Minsk, Belarus
Posts: 43
Downloads: 32
Uploads: 0
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there are updates to my Type C1 model:
-added torpedo toobes hatches -revised aftplanes (old had too many polygons) -added 5 deck hatches -added new antennas and conning-tower interiors. whole sub: conning tower interior:
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Britania rules the waves... Fail,try again |
10-11-10, 02:25 PM | #797 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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10-12-10, 02:23 AM | #798 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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they had some trouble translating the model in .obj hence the partly missing tower.. the stern middle of sub crane and bow Bow Thanks to Miner1436 we were offered a high resolution 3d model of the I-19 from Flagman Models at : http://flagman-models.com/catalogue.php?lang=EN now analysing the model.... The hull looks nice with sunk in waterholes and sonar array details, very nice stern and bow tubes too, the tower didn't look any more detailed than mine though, less so I'd think, so the hull might be a go. keltos Last edited by keltos01; 10-12-10 at 03:27 AM. |
10-12-10, 03:40 AM | #799 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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comparison Flagman's model of I-19 and our current
both models Flagman's in the forefront Stern not much difference there middle catapult bow front I knew the bow was the problem on mine... Last edited by keltos01; 10-12-10 at 03:51 AM. |
10-12-10, 10:08 AM | #800 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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Flagman models donation High Res Jyunsen B I-19
Flagman models donation High Res Jyunsen B I-19
surfaced : hull underwater : notice the limberholes ! still needs a second uv map and an ao map per item... model obtained by Miner1436 from Flagman models http://flagman-models.com/model.php?...50&item=235018 keltos |
10-12-10, 01:03 PM | #801 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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10-12-10, 02:33 PM | #802 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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10-12-10, 03:30 PM | #803 |
Ace of the Deep
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A friend bought Dragons Age (?) but complained about the lousy 8-10 hours of gameplay for his 60$...
I on the other hand was so wise to pay the same amount for SH IV and you guys gives me 1000s of hours of gameplay! Japanese subs are cool! One day my Silversides sig will change... Btw. that microphone array looks familiar to the german GHG? |
10-14-10, 07:54 AM | #804 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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New Jyunsen B hull Flagman models
New Jyunsen B hull Flagman models
In S3D : in game submerged : surfaced : new AO maps and textures the model looks fine, textured and AOmapped ok in S3D but when ingame it's dark when surfaced, the wooden deck doesn't show and the hull is dark too... maybe it's because of the high poly version of the hull ??? maybe SH4 can't handle it ?? keltos Last edited by keltos01; 10-14-10 at 09:39 AM. |
10-14-10, 10:31 AM | #805 | |
Ace of the Deep
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Quote:
Fog turns on and off in strange jumps and having other glitches, like if SH4 is skipping some frames... Running it on a Core i7-930 w/6GB RAM and an ATI 5970, so further upgrade of HW is a bit... difficult... |
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10-15-10, 02:37 AM | #806 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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got a laptop i5 with 4 gigs of ram
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10-15-10, 04:17 AM | #807 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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state of the mod
10 15 2010
added the IJN sinking mechanics mod v 1.1 added the clemson patch added the IJN_NSS_Kaichu_v1.6.1 patch added the IJN_JB-3.9.9.9.2-patch-Ko_1_5 Ko Hyoteki patch updated to 3.9.9.9.9.3 mod is now 1614 mb or 320 mb 7zipped ! keltos |
10-16-10, 03:52 AM | #808 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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I find it impossible to iintegrate the high poly Jyunsen B model... AO map doesn't load...
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10-16-10, 07:37 PM | #809 |
Ace of the Deep
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System load seems much reduced... took her out for a run tonight
Early day... Shake-down run... Passing Shokoku Island... |
10-17-10, 06:34 AM | #810 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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Fighting the Kaichu
Third patrol on board a Kaichu
I am asked to leave Penang and intercept a Task Force in the IO before they reach Melbourne. Intercept northwest of Coco Island. I layed in the patch of the coming ships hoping to get close to the 2 Fidji Class Light Cruisers, As per orders from the C and C : one torp for merchants and DDs, two for light cruisers and a full salvo for Aircraft Carriers. I fired a salvo of two torpedoes at the first CL, hit fore of the middle : I then fired the remaining two torpedoes at the next CL, but one at a time this time aiming just aft of the bow and was rewarded by two hits ! but unlike the first she didn't sink right away... she is listing heavily to starboard, one torp hit aft of the bow the other aft of the Bridge. 469 miles NW of Coco island, a third torpedo was her "coup de grace" , now going deep and silent keltos reporting. Last edited by keltos01; 10-17-10 at 02:05 PM. |
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