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04-11-19, 04:15 PM | #1 |
Neptune's daughter
Join Date: Apr 2007
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I tried setting up a group this evening to practice drills and SOP's but I couldn't get more than 3.
Maybe we can try and plan and schedule an hour to so to try all this out? |
04-15-19, 09:37 PM | #2 |
Crusty
Join Date: Jun 2005
Location: USA
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id like to be on this as well
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Captain AJ |
04-16-19, 04:30 PM | #3 |
Grey Wolf
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04-21-19, 01:08 PM | #4 | |
Watch
Join Date: Nov 2013
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Many good suggestions here.
In addition to standard procedures for diving, etc. I'd like to encourage the use of standardized verbal communication procedures, and maintaining "radio" (voice) dicipline when appropriate. For inspiration, an american handbook on Standard Submarine Phraseology can be found here: https://maritime.org/doc/subphrase/index.htm I'll quote the beginning of the handbook, which describes the basic concepts: Quote:
To summarize basic "standard" voice message procedure:
A couple of questions quickly come up on how to translate real world procedures to Wolfpack the game. Firstly, how should each person be addressed? There are five player slots in each submarine, each with the name of a particular role, but in practice these roles can be fluid, with different persons operating the various stations. To meet these challenges, I propose the following:
The callsigns should be short and easy to say. With the above in mind, I propose the following callsigns:
A few examples: Ordering a course change: Captain/conning officer: "Helm, conn. Make course 380 (three eight zero)." Helmsman: "Conn, helm. Make course 380, aye". ... Helmsman: "Conn, helm. Course is 380." or "Conn, helm. Steady course." Captain/conning officer: "(Helm, conn.) Very well.", or "Aye, aye". Ordering a depth change: Captain/conning officer: "Dive, conn. Make depth 50 [fifty, or five zero] meters." Dive officer: "Conn, dive. Make depth 50 meters, aye." or "Make depth 50 meters, dive aye." ... Dive officer: "Conn, dive. Depth is 50 meters and holding." Captain/conning officer: "Very well." Passing the conn: Captain: "Helm, take the conn." Helm: "This is helm, I have the conn." (From now, the helmsman uses the callsign "Conn.") (The Conn could now order someone else to take up the Helm position, who would then use that callsign, and so on.) Last edited by jarlemag; 04-21-19 at 02:52 PM. |
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04-21-19, 01:22 PM | #5 |
Silent Hunter
Join Date: Dec 2004
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In fluid role situations, shouldn't taking the conn be addressed to and taken by the actual nickname of the person? Otherwise it seems to get confusing.
Also, what is wrong with "hydro" as shorthand for the hydrophone station? And it is a just as distinguishable from others. "Sonar" seems wrong for a sub that cannot actually send out ranging pulses of sound.
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04-21-19, 01:39 PM | #6 |
Watch
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Agreed on the first point. Passing the conn/switching roles is one situation where using (nick)names may make most sense.
Re: Hydro/sonar, a few reasons:
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04-21-19, 02:11 PM | #7 |
Silent Hunter
Join Date: Dec 2004
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Yeah, no! The coolness factor does not apply to games that try to be authentic and realistic. Sonar is an abbreviation. And active sonar was not used on German boats until later in the war. And infrequent at that.
Let's just call it as it was meant to be.
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