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07-30-05, 12:18 PM | #1 |
Eternal Patrol
Join Date: Sep 2001
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You are counter detected.
I like to make a trigger where a Sub launch subrocks, and is detected therefore.
I think it's imposible? What do you guys think? |
07-30-05, 01:09 PM | #2 |
Sub Test Pilot
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hmmm i dont know let me go try some things then i get back to ya
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07-30-05, 01:46 PM | #3 |
Navy Seal
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There is a script that gives a platform a solution on another ship. I think its called "Enter Solution".
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07-30-05, 01:47 PM | #4 |
Sea Lord
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RADM please excuse this 'first year' student framing a reply to a learned Professor
I am just on the foothills of learning about scenario design. Just a couple of points. Is there a work-around (lateral thinking) - if it is not vital that the trigger is the target but detection is the goal then could cavitation be used as a substitute for launching ? If AI Launcher is at depth where trigger induces speed increase and cavitation. Alternatively could trigger activate another land based target, which Launcher is preset to attack, causing release of the only possibe use missile weapon. Even if these thoughts are not on target your answer will be instructional. :hmm: Tonight is for fun - tomorrow I will work some tests. |
07-30-05, 03:41 PM | #5 | |
Silent Hunter
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Re: You are counter detected.
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07-30-05, 03:49 PM | #6 | ||
Navy Seal
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Re: You are counter detected.
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07-31-05, 04:48 AM | #7 | |||
Eternal Patrol
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Re: You are counter detected.
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07-31-05, 04:52 AM | #8 | ||
Eternal Patrol
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Re: You are counter detected.
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07-31-05, 05:18 AM | #9 | ||||
Eternal Patrol
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07-31-05, 05:29 AM | #10 | |
Eternal Patrol
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Quote:
Can you give a (or perhaps more) example(s) how to use this command? |
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07-31-05, 09:53 AM | #11 |
Commander
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hi Fish
I don't see any solution for you here. maybe you could use the "enter solution" instruction once the launcher has been detected ...? event trigger : detect side [subrock launcher] by [opposite side] then trigger fired action => run script 1 script 1 => enter solution for the plateform(s) you want on the subrocklauncher this way, if the subrock launcher is detected in any way, you can instantly give to the opposite side (or to a specific other plateform) the very accurate position of the launcher. this is the only solution I see for your problem |
07-31-05, 11:45 AM | #12 |
Sea Lord
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Thanks Prof. - Its back to the drawing board for me.
Just scratching the surface - but its enthralling. |
07-31-05, 12:51 PM | #13 | ||||
Navy Seal
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Re: You are counter detected.
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08-02-05, 02:11 AM | #14 |
Sea Lord
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Have followed this thread with great interest and must conclude that this action is not possible in MP
scenario design, in the absence of any response to TLAMs last post. :hmm: |
08-03-05, 02:21 AM | #15 |
Sea Lord
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Another Its the heat Not the drink. ....and the re-roofing work here - oh my head hurts. |
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