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07-23-09, 01:59 AM | #271 |
Silent Hunter
Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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I really need to sink somebody with this mod .
Hope they squash all the bugs in the beta.
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07-23-09, 05:22 AM | #272 |
中国水兵
Join Date: Apr 2006
Posts: 271
Downloads: 82
Uploads: 0
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These are great news guys.Perhaps RA Team could consider the development of a major surface mod after this,implementing units like Ticonderoga,Arleigh Burke,Krivak......and why not some Carriers,just to be able to be in command of.
Great Job !!!! |
07-23-09, 05:32 AM | #273 | |
Admiral
Join Date: Apr 2005
Posts: 2,320
Downloads: 0
Uploads: 0
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Quote:
I think the RA mod team just wants to finish the mod and rest. They deserve it. |
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07-23-09, 05:33 AM | #274 |
Admiral
Join Date: Apr 2005
Posts: 2,320
Downloads: 0
Uploads: 0
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07-23-09, 06:32 AM | #275 | |
Grey Wolf
Join Date: Mar 2005
Location: Germany
Posts: 956
Downloads: 9
Uploads: 0
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07-23-09, 06:45 AM | #276 |
Admiral
Join Date: Apr 2005
Posts: 2,320
Downloads: 0
Uploads: 0
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I agree with your assessment OneShot.
Even though ASW operations are now more deadly than ever because the remote helos can now be programmed with different search and attack patterns. And they use all their sensors, mad, active/passive dipping sonar/ esm, visual and radar. |
07-23-09, 10:04 AM | #277 |
Sub Test Pilot
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i think you guys have done a superb job in even giving up your time to make this happen the reality is you didnt have to do it and you dont have to release it to the community but you are to keep the game alive.
another thing is that ASUW is a cool idea but its a bit like destroyer command point the weapon and shoot after you locate it, there is not that much skill in it personally where as ASW involves time constant tracking learning sonar patterns how to control the helos and alot more and is a lot more involved than just pointing the 5inch gun in that direction clicking rapid fire and in 2 mins the enemy is dead, or gust highlighting a contact and firing off 10 missiles. you guys i will say it now for what you have done for us thankyou and i commend the fact you are exploring other posibilities and are making this availible. Thankyou guys !
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07-23-09, 07:50 PM | #278 |
Ocean Warrior
Join Date: Mar 2004
Location: USA
Posts: 2,552
Downloads: 33
Uploads: 0
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Very good insight OneShot. This is why I wish the Sonalysts business model currently included expansions that could support an ambitious project like a Ticonderoga. I sometimes go back to that Paul Grace/Sonalysts article from years ago when they were planning the Arleigh Burke sim. Unfortunately that sim got cancelled. All I can do is look at it and sigh.
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07-23-09, 11:52 PM | #279 | |
Sea Lord
Join Date: Jul 2002
Location: Pacific NW
Posts: 1,894
Downloads: 6
Uploads: 0
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Quote:
DW is a fantastic sim, but was very, very evolutionary. PD |
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07-24-09, 07:13 AM | #280 |
Sailor man
Join Date: Jun 2007
Location: Minsk, Belarus
Posts: 43
Downloads: 32
Uploads: 0
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07-24-09, 09:34 AM | #281 |
Chief
Join Date: Dec 2005
Posts: 326
Downloads: 5
Uploads: 0
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is sierra II class included in RA also?
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07-24-09, 10:25 AM | #282 |
Sailor man
Join Date: Jun 2007
Location: Minsk, Belarus
Posts: 43
Downloads: 32
Uploads: 0
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sierra II ? as AI-sub it YES. as driveable platform NO. Why? this submarine is similar to Akula, but has titanium main hull. most of shes components, like sonars, steam turbine, weapons,uses on Akulas. we do not want to create similar platforms, mostly trying to defeat Bugs and create more interesting platforms like alfa or udaloy.
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07-24-09, 10:35 AM | #283 | |
Chief
Join Date: Dec 2005
Posts: 326
Downloads: 5
Uploads: 0
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07-25-09, 07:48 AM | #284 |
Sonar Guy
Join Date: Jun 2005
Posts: 382
Downloads: 3
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On regards of the AAW side of the game. Let`s not give up on the basic (working properly) of the radar. If the surface ship are not able to defend efficiently on some basic attacks (sub ASm or Aircraft ASM) then DW is diminish by a lot. I thought TLAM was starting working a bit on different flight profiles (generic ones) of ASM. I am not personnally looking for an AEGIS capability (playable) but at least the OHP AAW capability to work properly. The OHP should be an Adeleaide AAW version as per the Australian... (would think not too hard since already SM2 there and just add ESSM).
If I can help for anything Just a thought |
07-25-09, 05:51 PM | #285 |
Ocean Warrior
Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 142
Uploads: 0
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Is the DWX file on the download page part of the RA mod too or is that just something separate ?
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