SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters > DW Mod Workshop
Forget password? Reset here

Reply
 
Thread Tools Search this Thread Display Modes
Old 08-06-06, 09:16 AM   #1
Qppralke
A-ganger
 
Join Date: Jan 2002
Location: from Poland , in Wales . .
Posts: 72
Downloads: 0
Uploads: 0
Default Torpedo flooding and. . .

I was thinking about some random features that could add some cool effects to the game.

I'm thinking about torpedo door and torpedo flooding sounds. About making them audible .

Is it possible to give AI sub , a weapon (launcher) called for example: "TLaunch"
Make it a type of weapon , like a deck gun. So it fires a single shell. And give it a sound of torpedo tube flooding -> equalizing . . .
And than make the AI use it in the doctrine . Before launching torpedo

Or, if the above is not possible, to make it a torpedo. And give it a short range, only to play it once .

Do you think it's possible ?

It could also work to simulate fishing boat , or travler , setting the nets .
There is a sound of it , somewhere on website with the sound from the french submarine. the nets are dangerous for subs hiding underneath . . .
Qppralke is offline   Reply With Quote
Old 12-19-06, 11:17 PM   #2
K_Sea6
Electrician's Mate
 
Join Date: Dec 2005
Location: oklahoma
Posts: 136
Downloads: 20
Uploads: 0
Default

find a
K_Sea6 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:03 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.