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Old 11-11-11, 02:16 AM   #1
chrysanthos
Grey Wolf
 
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oh and 1 other thing i just found....no matter if ships are near attacking me at 500 metres the gun crew still firing away the most far targets:/ so i want to begin fire to the closest ones and after that if no other enemy is near...to engage the most distance i want to change that too
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Old 11-11-11, 02:18 AM   #2
chrysanthos
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AI ise turrets...
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Old 11-11-11, 02:22 AM   #3
cdp44
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Use binoculars to change targets.

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Old 11-11-11, 02:27 AM   #4
chrysanthos
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nooo:/ i mean for the crewAI gun range so they start firing from those are near to me then the far ones...for example i am playing with the dido and a destroyer is coming right to me....they begin to fire away in other targets to horizon
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Old 01-06-12, 08:54 AM   #5
chrysanthos
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fiji is a nice ship....i will call her anna.....thanks....i must go now...
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Old 01-06-12, 11:30 AM   #6
Chrisi078
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Playable also sometimes come with a water bomb destroyer
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Old 01-07-12, 01:49 PM   #7
chrysanthos
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i always like your work tom....you already know that.....
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Old 01-07-12, 04:34 PM   #8
Admiral Von Gerlach
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so to use this, install Game Fixes only 1.1, then the core files and then the ship pack 1.3 and play a career? US only?
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Old 01-07-12, 04:56 PM   #9
cdp44
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If you downloaded ShipPack v1.3 you don´t have to enable core files, since ShipPack already contains newest Core Files pack.
Just enable GFO and then ShipPack.

Cdp44
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Old 01-09-12, 08:31 AM   #10
cdp44
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Reworked texture for Okinoshima released, link in the first post.

And for those that are interested, these are mods I currently use:

Game Fixes Only Mod v1.1=1
STOCK_different_smoke_Websters_Maneuver=2
SH4 Flag Replacement=3
Nav Map Make-Over v. 2.0=4
NMMO Airbase Add-on=5
ShipPack=6
Eye Patch for Stock=7
Remove grain effect=8
Living breathing Ocean VS_3 with new lighting and reflection work=9
ROW Sound Effect v_9=10
ROW Textures VS_2=11
ROW NEW Clouds from Kriller2=12
ROW Classic Sea Foam=13
ROW foam_hotfix=14
ROW Main Load Screen=15

The excellent ROW mod can be found here http://www.mediafire.com/?1apkhcn9uslgf, thanks to Jan Kyster .

The thread is here http://www.subsim.com/radioroom/showthread.php?t=119064.

Cdp44

Last edited by cdp44; 01-09-12 at 09:16 AM.
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Old 01-09-12, 08:35 AM   #11
cdp44
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Took a picture while on a patrol, thought I might share it.

http://img715.imageshack.us/img715/2...8132444156.jpg

Armed Tug somewhere in the Pacific at dawn.

Cdp44

Last edited by cdp44; 01-09-12 at 08:49 AM.
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Old 09-04-12, 07:39 AM   #12
evildeathmonkey
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I'm getting a ''menuID not found: 0x18000006!'' Error message.. I'm pretty sure I'm doing something wrong here. I have the 1.5 version of the game and no other mods activated.

Edit: Nevermind, it seems to be a problem with the vanilla version.

Last edited by evildeathmonkey; 09-04-12 at 10:08 AM.
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Old 09-05-12, 06:15 PM   #13
cdp44
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Kent is nearly finished (for real this time), I just need to test it a little bit more, just to be sure there are no bugs, but so far everything seems to work fine.

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Old 09-06-12, 06:13 AM   #14
cdp44
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Kent is uploaded along with new versions of my ships. I also uploded simple war patrol and a little mod which makes enemy lookouts on warships (not merchants) a bit better at spotting you, it is completely optional, but it makes gameplay more chalenging.

As usual links are in the first post.

Cdp44
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Old 09-06-12, 07:38 AM   #15
Sigbin_ko
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Kudos to you my good friend, your shippack was fun, no bugs and enjoyable playing ur one-of-a-kind ships, would there be a chance that a "merchant raider" would be created, like a "victory class" or a "submarine tender"..... if possible, that would be a good addition though, neways, I salute to your impressive work on your ships.
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