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Old 08-13-20, 12:17 PM   #1
steel shark
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Join Date: Oct 2019
Location: Uk
Posts: 414
Downloads: 48
Uploads: 5


Default 5.6 - Epic mod version 2.22 tweaks Ver 2 (Released)

Ive have put this with the original version under

Downloads , Coldwaters , Gameplay Mods
https://www.subsim.com/radioroom/dow...o=file&id=5644

Enjoy

5.6 - Epic mod ver 2.22 tweaks Ver 2 Mod



1.)------------------Sound changes

this mod adds my NEW Crew Mic voices i made ive tryed to get this best the i can with mic bleeps and voice sounds & what department section is reporting.

& my 3000 feet call out mod

also my NEW torpedo tube SFX mod & External Tube Sounds


ive added Depth hull pressure noises at fixed intervals they play when you use the dive plans to dive

im currently modding them to play when using fixed depth settings as well too but not done it yet


2.)------------------Depth Displays & Maneuvering changes

the helm depth arrow keys are now 250 ft increments so depth is

250 ft on arrows

50 ft on increase decrease depth keys

10 ft on increase decrease depth keys + shift

the displayed depth has been increased to 11000 feet so you can all ways find the sea floor

also the set depth readout can now show up to 11000 feet as well


3.)------------------Mod Fixes

also ive noticed a few missing vessels in single player that were not added to the ship rosta so it was impossible to id em till you get auto id so ive added those and reordered the rosta too so now its better to use

ect soviet subs first then soviet warships ect better order i think

also if you find more missing vessels let me know



4.)------------------Custom Config Changes

this Version has my custom Config as well for better Realism Data Wise

ive also restored the (TestDepthAddition * 1.5) which affects the crush depth to the original Cold waters 1.5 rating so

take test Depth then times by 1.5 then -1.75 to get result ect

skipjack test depth on my game is 950 then times X this by 1.5 = 1,425 then - 1.75 so crush depth is 1,423 FEET

so a sturgeon with test depth of 1320 feet will crush at about 1,978 feet

REMEMBER DAMAGE reduces crush depth by about 50%


my config factors sea states , rain and thermal conditions to my set levels that i think are about right within the limitations of coldwaters data wise.


5.)--------Installing

this mod requires Epic Mod 2.22 to be installed first

Use the link below to find epic mod 2.22 on their home page

https://vk.com/away.php?to=https%3A%...286&el=snippet

once you have downloaded it ---UNZIP IT THEN put the mod folder were your cold waters EXE file is Easy way is to RIGHT CLICK on your cold waters icon with mouse then
go to Open file location

when this is done copy the mods folder and the Epicmod Install program were coldwaters exe is once mod folder is added their use mod installer to add your options



and id add this mod last in the load order so for example :

1. Epic Mod 2.22(Main Mod)
5.2 EnglishUI + EnglishVoices
5.6 - Epic mod ver 2.22 tweaks Ver 2

my config in my mod has been edited to not change language options so it wont change anything you add before it i made it that way on purpose

to launch coldwaters just use your normal desktop icon as per usual


To install simple put the

" 5.6 - Epic mod version 2.22 tweaks Ver 2 folder "

in to the MODS folder then install with Epic mod Install application

enjoy

6.)-------Help

any problems just message me on Subsim


steel shark
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"History is Written by the Victors."

Last edited by Onkel Neal; 08-16-20 at 09:05 AM. Reason: added link to download page
steel shark is offline   Reply With Quote
 


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