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Old 03-17-10, 04:58 PM   #16
Conveen
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The install with JSGME is correct? I mean the JSGME copy them in a wrong folder. Maybe I have to install them manual?
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Old 03-17-10, 05:05 PM   #17
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Quote:
Originally Posted by Danevang View Post
It's good to hear that some are finding it usefull. I am currently working on adding more camouflages and skins (uboats had MANY more colour schemes than those in game). I'll keep you updated on the progress.

PS. If installing manually, remember to backup!
Good to hear your working on other colour schemes ! GJ
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Old 03-17-10, 05:50 PM   #18
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Nice

Rich
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Old 03-18-10, 01:52 AM   #19
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Quote:
Originally Posted by Conveen View Post
The install with JSGME is correct? I mean the JSGME copy them in a wrong folder. Maybe I have to install them manual?
As described in the first post, you need to unzip the mod .zip file, then install the actual uboat/conning tower/camouflage specific folder with JSGME...

Quote:
Install with JSGME.

Inside the .zip you will find a folder for each uboat type, conning tower, and appropriate camouflage. In the "documentation" folder you will find an overview of the look of the variuos camouflages and their names.

Example: "Force Type VIIC-2 Camo A" means that you put this folder in the MODS folder and enable it with JSGME if you have a Type VIIC with conning tower 2 (Wintergarden), and have purchased camouflage A.
Perhaps to be completely clear I should have written install with JSGME last in that post, as you only have to install the folder relevant for your uboat etc. I'll just change that in the #1 post, to avoid confusion.

I hope this helped. Manual installation shouldn't be necessary, if you just install the appropriate folder for your uboat/conning tower/camouflage combination found inside the main .zip file.

If you still have problems installing with JSGME, please let me know.
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Old 03-18-10, 02:08 AM   #20
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Quote:
Originally Posted by Danevang View Post
As described in the first post, you need to unzip the mod .zip file, then install the actual uboat/conning tower/camouflage specific folder with JSGME...



Perhaps to be completely clear I should have written install with JSGME last in that post, as you only have to install the folder relevant for your uboat etc. I'll just change that in the #1 post, to avoid confusion.

I hope this helped. Manual installation shouldn't be necessary, if you just install the appropriate folder for your uboat/conning tower/camouflage combination found inside the main .zip file.

If you still have problems installing with JSGME, please let me know.
It helps thank you!
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Old 03-18-10, 11:20 AM   #21
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Looking forward to the new ones.
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Old 03-18-10, 05:18 PM   #22
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It will be added tomorrow!
It will be one more day before the next version, containing all the skins from the stock game, will be ready. Sorry, studies are stealing my time...
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Old 03-18-10, 05:30 PM   #23
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D/L link broken
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Old 03-18-10, 05:35 PM   #24
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Quote:
Originally Posted by DarkFolle View Post
D/L link broken
It's not, it's just Filefront acting up, it does that sometimes. Try the link a few times and it will work.
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Old 03-18-10, 09:12 PM   #25
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thanks a lot!
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Old 03-19-10, 03:56 AM   #26
Danevang
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Grrr, I can't get the thread title to change on the mods main page. I've changed it to version 1.1, but it still shows 1.0 on that page. Does anyone know how to make it change to the latest updated thread title?
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Old 03-19-10, 07:32 AM   #27
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Thx when can we expect the other camo's?
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Old 03-19-10, 07:54 AM   #28
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Huge thanks Pal, appreciate it, take care.

Rich
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Old 03-20-10, 12:09 AM   #29
etheberge
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Good work with this
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Old 03-21-10, 05:05 AM   #30
Danevang
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Quote:
Originally Posted by Fansadox View Post
Thx when can we expect the other camo's?
I'm a bit held up by studies at the moment, but it shouldn't be long, I just need to work out a few things with the .dds format and such. I can't quite work out which .dds format to save the new skins as, I've tryed every one in the Photoshop .dds plugin, but they don't seem to work. I'll have it sorted out soon though.
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