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Old 01-25-21, 04:14 PM   #1
prowler3
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Default Widescreen GUI's and GWX 3.0

Does anybody have a list of the widescreen GUI mods (1920X1080) that will work with GWX 3.0?
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Old 01-25-21, 04:26 PM   #2
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Hi Prowler3 this is the one i use for GWX


https://www.subsim.com/radioroom/sho...37&postcount=1
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Old 01-25-21, 07:05 PM   #3
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Originally Posted by blackswan40 View Post
Hi Prowler3 this is the one i use for GWX


https://www.subsim.com/radioroom/sho...37&postcount=1

I have been trying to find install instructions for this. GWX 3.0 first...GWX 3.0 after? One thing I've realized...SH3 was way more fun and easier "back in the day"
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Old 01-26-21, 02:01 PM   #4
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Originally Posted by prowler3 View Post
I have been trying to find install instructions for this. GWX 3.0 first...GWX 3.0 after? One thing I've realized...SH3 was way more fun and easier "back in the day"

Yes indeed, it's a pain. I have a full, step by step guide to successfully, and safely, installing GWX + full screen + the necessary other mods. It does not include SH3 commander install instructions but I'm sure you'll have no trouble with that.

https://www.mediafire.com/file/o9n63..._GWX.docx/file

Note this was not written by me, though I did edit it for clarity. Forgot to write down the OG author's name but he's here on subsim forums somewhere.
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Old 01-26-21, 02:50 PM   #5
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@duce_de_zoop



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Originally Posted by duce_de_zoop View Post
Yes indeed, it's a pain. I have a full, step by step guide to successfully, and safely, installing GWX + full screen + the necessary other mods. It does not include SH3 commander install instructions but I'm sure you'll have no trouble with that.

https://www.mediafire.com/file/o9n63..._GWX.docx/file

Note this was not written by me, though I did edit it for clarity. Forgot to write down the OG author's name but he's here on subsim forums somewhere.

This is for Steam, apparently?. I do not have Steam version.


I am trying to avoid having to go back and start this entire process over. Here's what I want to do:


SH3
GWX 3.0
ARB WideGUI (for GWX 3.0).


from here I will add smaller mods. I'm still debating on the usefulness of Hsie patch. Unfortunately it seems that using it is a decision that must be made NOW and if I change my mind I will have to start this entire process all over? Can the HSIE patch be added but all changes turned "off", so they can be activated at a later date?\


For now I will see of I can safely put some more Kerbals in orbit and on they're way to Jool while awaiting more guidance from this group regarding SH3+GWX+ARB+HSIE.


Thanks!!

Last edited by prowler3; 01-26-21 at 03:09 PM.
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Old 01-26-21, 03:50 PM   #6
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@duce_de_zoop

This is for Steam, apparently?. I do not have Steam version.


I am trying to avoid having to go back and start this entire process over. Here's what I want to do:
The same fundamentals apply. Create a backup of a clean SH3 folder. Make sure your modded SH3 is outside of Program Files (x86), since Windows can mess with it.

I know it's a pain to start over, but I'd recommend you do and follow the steps. It might take a bit longer, but the patience is worth a clean build. Otherwise you could corrupt your install.

You definitely need TychosPatch to run Arb WideGui, it won't work without it.


Quote:
Originally Posted by prowler3 View Post

Can the HSIE patch be added but all changes turned "off", so they can be activated at a later date?
Yeah and this is what a lot of people do, but some are just bug fixes. I recommend CrashDiveBlues, Night Vision, U-Tanker Fix, Bad Weather Fix, War News Fix and Radar Bugfix enabled. I keep some of the more hardcore stuff like periscope fix, torpedo failure fix etc turned off.

Check the readme pdf included in the hsie download, it explains the fixes, and hsie really won't cause you any issues.

Link to hsie: https://www.subsim.com/radioroom/sho...d.php?t=174225
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