SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
08-13-12, 07:54 PM | #1156 |
Soundman
Join Date: Sep 2006
Posts: 147
Downloads: 68
Uploads: 0
|
Is this correct?Please help 3 days trying to get it right.
altac
capt helms lighting effects mod for sh5 church compass dialsmod v2.2 detailed caustics 1.0 dynamic enviorment sh5 v2.1 mighty fine crew mod1.2.1 alt with beards morale mod naticalwolf torpedo textures v1.2 old style shcontrols 1 3 0 by the dark wraith irai 0037 by tdw chart color scheme3 tmo19 interior3d sclass overhaul stoianm colored exterior modv2 sobers multi color mod v2 real enviroment revision 3 no damn bubbles no damn halo open horizons II full v2 Thanks for looking and please help a sh fan.
__________________
Windows 7 64 bit 8 gb of 1333hhz 1 tb green hd I7-860 @ 2.8 cpu logitech g9x lazer mouse GTX 580 27" asus Led monitor Logitech 5.1 surround sound X-Fi Extreme music |
08-13-12, 08:53 PM | #1157 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
|
altac <= I had to google it... stuff for perverts by the way
capt helms lighting effects mod for sh5 church compass dialsmod v2.2 detailed caustics 1.0 <= it gets overridden by Dynamic Environment (that is featuring a different version of HD caustics done by me ). If you like more this one, enable it after DynEnv, but you will wound fatally my pride! dynamic enviorment sh5 v2.1 <= you cannot use both Dynamic Environment and Real Environment at the same time. Remove one of them from your mod list mighty fine crew mod1.2.1 alt with beards morale mod naticalwolf torpedo textures v1.2 old style shcontrols 1 3 0 by the dark wraith <= this is an obsolete version of TDW's New UI's. Use NewUIs with TDC v 7.1.0 instead irai 0037 by tdw chart color scheme3 tmo19 interior3d sclass overhaul <= this is a mod for SHIV. Remove it immediately if you don't want the interior of your type VII to resamble an US S-class submarine! stoianm colored exterior modv2 <= old mod, now included in DynEnv as secondary mod. Probably still compatible with it, but to be sure I suggest you to pick the one included in the Dynamic Environment pack, if you plan to retain it instead of Real Environment sobers multi color mod v2 real enviroment revision 3 <= see my comments about Dynamic Environment no damn bubbles no damn halo open horizons II full v2 |
08-14-12, 09:37 AM | #1158 |
Soundman
Join Date: Sep 2006
Posts: 147
Downloads: 68
Uploads: 0
|
Thanks gap
__________________
Windows 7 64 bit 8 gb of 1333hhz 1 tb green hd I7-860 @ 2.8 cpu logitech g9x lazer mouse GTX 580 27" asus Led monitor Logitech 5.1 surround sound X-Fi Extreme music |
08-14-12, 09:50 AM | #1159 |
Nub
Join Date: Aug 2012
Posts: 3
Downloads: 18
Uploads: 0
|
Installation order
Good afternoon, I'm starting to play Silent Hunter V and I downloaded some mods that I find interesting but I don't know how to install them (Instalation Order in JSGME), I've read a couple of guides but do not understand the order in which I have to install them. The MODS are:
-Magnum_Opus_v0_0_1 with patch (I Really Need this?, I know it's a Mega Mod, but people say that it is obsolete) -Shadow Improvement Mod -FX_Update_0_0_19_ByTheDarkWraith -IRAI_0_0_37_ByTheDarkWraith -NewUIs_TDC_7_1_0_ByTheDarkWraith -Real environment revision 3 -SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 -TDW_DC_Water_Disturbance_v2_0_SH5 -German U-Boat Crew Language Pack -Advanced Shift Keys 2.3 DBSM -MightyFine Crew Mod 1.2.1 -OpenHorizons II fullv2 -Stormys_DBSM_SH5_v1.3 -SteelVikings Interior 2.2.2 -Equipment_Upgrades_Fix_v1_4_byTheBeast -Trevally Auto Scripts v0.6 -Trevally Tutorials I ask you kindly please help me with the order of installation of this MODS. Suggestions of complementary MODS are welcome. Thank you for the help and sorry for my english. Last edited by King3; 08-14-12 at 10:33 AM. |
08-14-12, 10:07 AM | #1160 |
Captain
Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
|
Read sober's list, the first page. Everything is explained there very clearly.
|
08-14-12, 12:32 PM | #1161 | ||
Navy Seal
|
Algebraic Translator & Compiler Quote:
Quote:
|
||
08-14-12, 12:53 PM | #1162 | |
Nub
Join Date: Aug 2012
Posts: 3
Downloads: 18
Uploads: 0
|
Quote:
Some Mods like ''life boats, advanced shift keys and Stormys DBSM SH5 1.3" are missing in that list, in what order should I install them? Please help me and check with my list of Mods. Thank you and sorry for my english. Last edited by King3; 08-14-12 at 01:21 PM. |
|
08-14-12, 01:17 PM | #1163 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
|
That one was the worst side effect that I could think of
|
08-14-12, 01:22 PM | #1164 | |
Captain
Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
|
Quote:
I have no experience with the other mods you mentioned so I would recommend you follow sober's mod list. It works and lots of us use it. Here is my list, based on sober's: Generic Mod Enabler - v2.6.0.157 [C:\Igre\SilentHunter\MODS] RemoveLogoIntroTheDarkWraith DBM Background Video No Damn Bubbles, No Damn Halo Mod NDB,NDH OM#1 - No Dialog Indicator Dynamic Environment SH5 Basemod (realistic version) V2.1 Dynamic Environment SH5 BrighterNights V2.1 Dynamic Environment SH5 Sounds V2.1 Dynamic Environmental SH5 Realistic Colors V2.1 Dynamic Environment SH5 Waves (realistic version) V2.1 Window_Lights_Redone_V1 Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Eqp_Upgrades_fix_v1.4 dates by sober Patch V2 FX_Update_0_0_19_ByTheDarkWraith NewUIs_TDC_7_1_0_ByTheDarkWraith Manos Scopes-patch for 16x9 IRAI_0_0_37_ByTheDarkWraith TDW_No_Hydrophone_On_Surface_1_1_0 OPEN HORIZONS II_full v2 Reworked Morale and Abilities v.1.01 Grossdeutscher Rundfunk SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v2.9 sobers no footstep sound mod Shadow Improvement Mod NewUIs_TDC_7_1_0_Real_Navigation |
|
08-14-12, 05:40 PM | #1165 |
Soundman
Join Date: Sep 2006
Posts: 147
Downloads: 68
Uploads: 0
|
Last attempt
Capthelms Lighting Effects mod for sh5
Church's Compass Dials Mod v2.2 MightyFine Crew Mod 1.2.1 Alt w beards MoraleMod Nauticalwolf's_Torpedo_Textures_v1.2 IRAI_0_0_37_ByTheDarkWraith Chart Colour Scheme 3 sobers multi color mod V2 No Damn Bubbles, No Damn Halo Mod RemoveLogoIntroTheDarkWraith sobers 3D deck spray mod V7 NewUIs_TDC_7_1_0_ByTheDarkWraith Dynamic Environment SH5 Basemod (realistic version) V2.1 OPEN HORIZONS II full V2 Could someone please check this over for me.The y all install fine i think except when i try to install OH II ,I get the popup box saying the a ton of stuff has already been added by The dar wraith new ui mod.
__________________
Windows 7 64 bit 8 gb of 1333hhz 1 tb green hd I7-860 @ 2.8 cpu logitech g9x lazer mouse GTX 580 27" asus Led monitor Logitech 5.1 surround sound X-Fi Extreme music |
08-14-12, 05:51 PM | #1166 |
Ocean Warrior
|
Something like this.. I think so..
RemoveLogoIntroTheDarkWraith No Damn Bubbles, No Damn Halo Mod Dynamic Environment SH5 Basemod (realistic version) V2.1 sobers 3D deck spray mod V7 sobers multi color mod V2 Capthelms Lighting Effects mod for sh5 Chart Colour Scheme 3 MightyFine Crew Mod 1.2.1 Alt w beards MoraleMod - not needed.. see Sober's post below.. Nauticalwolf's_Torpedo_Textures_v1.2 NewUIs_TDC_7_1_0_ByTheDarkWraith Church's Compass Dials Mod v2.2 IRAI_0_0_37_ByTheDarkWraith OPEN HORIZONS II full V2
__________________
. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
08-14-12, 05:57 PM | #1167 |
Ace of the deep .
|
The morale was fixed in patch 1.2
|
08-15-12, 09:55 AM | #1168 |
Navy Seal
|
It is ok to overwite these files
|
08-15-12, 01:46 PM | #1169 |
Nub
Join Date: Aug 2012
Posts: 3
Downloads: 18
Uploads: 0
|
My List
Hello again, well, reading the "sober's list" and the "Guide for Beginners Mod SH5" I installed the mods in this order, please, check it and give me your expert opinion:
Generic Mod Enabler - v2.6.0.157 [D:\Juanca\Juegos\Ubisoft\Silent Hunter 5\MODS] Accurate German Flags Dynamic Environment SH5 Basemod (normal ) V2.1 TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 German U-Boat Crew Language Pack Dynamic Environment SH5 Shallow Waters V2.1 Patch MightyFine Crew Mod 1.2.1 Alt faces Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix FX_Update_0_0_19_ByTheDarkWraith Stormys DBSM SH5 v1.3 Basemod Stormys_DBSM_additional_creaks_and_noises_1.0 SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch IRAI_0_0_37_ByTheDarkWraith SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 NewUIs_TDC_7_1_0_ByTheDarkWraith OPEN HORIZONS II_full v2 Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v2.9 Trevally Tutorial - All v0.2(for OHIIv1.3) Church's Compass Dials Mod v2.2 - Option Two EQuaTool 01.01 by AvM - Large Style Shadow Improvement ModLR I have been able to play mission like "wolfpacks" with this MODs activated and the game look gorgeous,, but in the others historical mission I only get a black screen, no load, can't play historical missions.....Any suggestions about this? I installed the MOD correctly? I really appreciate your help. Thank you. |
08-16-12, 04:08 AM | #1170 |
Lieutenant
Join Date: May 2012
Location: Waterkant
Posts: 252
Downloads: 74
Uploads: 0
|
Moin kaleu´s,
i have checked sobers list and i´ve added some mods i like respectively i want. Great Thanks to sober for his work and all the modders who create the mods, you can not say often enough that. EDIT: So i tested the list below and it seems to be working Accurate German Flags RemoveLogoIntroTheDarkWraith DBM Background Video Loading Screens Mod 2.0 sobers green spinning thing SH5 NDB,NDH OM#1 - No Dialog Indicator Dynamic Environment SH5 Basemod (normal ) V2.1 stoianm colored exterior mod v2 (low color) DynEnv 2.1 SkyColor Hotfix DarkerNights Sub_Bubbles_v0_0_2a_ byTheBeast Capthelms Audio+SV Touch Ups sobers better terrain v3 SH5 sobers best ever fog V13 SH5 sobers best ever waves V5 SH5 Small_trees_SH5_V1 sobers see thru wake fix Window_Lights_Redone_V1 NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0 Pascal-sh5-Crew-Uniforms SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch SteelViking's Interior Mod V1.2.1_NVidia_Fix Fuel Gauge WoGaDi_SteelViking's Interior MightyFine Crew Mod 1.2.1 Alt w beards nVidia missing lights MCCD_1.04_GER Speech fixes and additions (german version) DBSM_Music_1_0_4 Equipment_Upgrades_Fix_v1_4_byTheBeast #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Eqp_Upgrades_fix_v1.4 dates by sober Patch V2 stoianm upgrade available mod comp Equipment_Upgrades_Fix_1_2_byTheBeast AI_sub_crew_1_0_2_TheDarkWraith FX_Update_0_0_19_ByTheDarkWraith NewUIs_TDC_7_1_0_ByTheDarkWraith NewUIs_TDC_7_1_0_New_radio_messages_German NewUIs_TDC_7_1_0_Das_Boot_Crew_Mod_by_Illyustrator Kriegsmarine Grid Map for MO and TDW UIs by stoianm Manos Scopes-patch for 16x9 IRAI_0_0_37_ByTheDarkWraith TDW_Ship_Inertia_1_1_0 Cerberus62 Corrected Depth Charge Projector 1.0 KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith OPEN HORIZONS II_full v2 Reworked Morale and Abilities v.1.1 sobers green crew training V4 SH5 TDW_Mines_Subnets_Detectable_in_hydro (OH II v2) TDW FX Fix for Sobers chimney smoke Church's Compass Dials Mod v2.2 - Option Three IO_StrategicMap_4_7_for_TDWv710 Grossdeutscher Rundfunk sobers NO water drops V1 smaller flags for Warships 1_0b Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v2.9 AMMO_v1.0_SH5_by_Raven_2012 EQuaTool 01.01 by AvM - Kriegsmarine Regular Style Shadow Improvement ModLR Critical hits 1.1 Torpedos Critical hits v 1.2 SD_MapLocationNameFix_v1.2 Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith R.E.M_by_Xrundel_TheBeast_1.2 DEUTSCHMOD OHII_2.0_Campaign_tsr_de (testfile) two things i noticed. The first one is, that my dials are not the choosen one "Church's Compass Dials Mod v2.2 - Option Three", it is the "stock" dial from TDW´s UI. The second i noticed, it´s only running without the 4gig switch. When it´s enabled i get ctd while loading the game after the bunker! With the stock exe it works. i running Win7 64bit, Intel I7 with 4gb ram. Edit2: After searching here and in the internet i have come to the decision, that i didn´t need it. For thoose you wants to know: http://www.subsim.com/radioroom/showthread.php?t=187567 I´m grateful for any idea Kalleblom Last edited by Kalleblom; 08-17-12 at 09:19 AM. |
|
|