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Old 01-12-11, 02:42 PM   #196
Trevally.
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Update:

Sorry everyone for the errors that were present in the scales for RAOBF that I had made over the last week.

Making scales for the AOBF tool turned out to be far more difficult than I originally thought. All the different screen sizes, cameras etc.

Makman has been a huge help, teaching me how the scales in the 3d game work and how to set and test them. He has also provide us with a scope mod complete with scales, rings and optics at the historically proper fov, 38 degrees.
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Old 01-12-11, 03:14 PM   #197
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Quote:
Originally Posted by toniloCoyote View Post
Magnum, come to reality.
In case your dream come true, I advice you to go home and take a shower before going to pubs. When one comes from a long patrol, one can recharge a lighter with his breath.
True, here is me going home



Sorry for the off
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Old 01-12-11, 03:28 PM   #198
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What a great 3D. It's too close to reality.
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Old 01-12-11, 03:34 PM   #199
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It seems that we soon will have an useful RAOBF for sinking all these Mafia's ships.
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Old 01-12-11, 05:56 PM   #200
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Finding range from known mastheight.







Finding AOB from known range and ship length.
Note: New horizontal scale will require you to count whole ship.






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Last edited by Trevally.; 01-12-11 at 06:08 PM.
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Old 01-12-11, 06:46 PM   #201
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Nice work... where is the link?
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Old 01-13-11, 01:56 PM   #202
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Quote:
Originally Posted by Gauthier View Post
Nice work... where is the link?
Still testing some screen sizes and Makman is going to tweak one cam file. Should be ready soon.
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Old 01-14-11, 12:22 PM   #203
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Hurry up!
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Old 01-14-11, 01:07 PM   #204
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Quote:
Originally Posted by Gauthier View Post
Hurry up!
See here http://www.subsim.com/radioroom/showthread.php?t=179068
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Old 01-14-11, 07:11 PM   #205
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Woot!
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Old 01-20-11, 06:39 AM   #206
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Hi everyone.

I am very close to finishing a tutorial for using the RAOBF wheel.
This tutorial can be run through TDWs UI or MO.

There are four stages covered where I have tried to include all the tips I have learnt from Pisces, joegrundman and Makman. (thanks again guys)
The stages are:-

Bearing to target
Range to target
AOB of target
Speed of target.

I would strongly recommend that you use "Manos Scope" as they have been tested and are correct at all screen sizes.

In the tutorial I am using ships that are correct in the RM. Toni is working very hard to fix all other ship sizes.
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Old 01-20-11, 07:25 AM   #207
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Champion effort. I'd like to take credit for thrusting all this extra work on you boys by asking how it was done
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Old 01-23-11, 04:05 PM   #208
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RAOBF tutorial is now on the tutorial thread see here http://www.subsim.com/radioroom/showthread.php?t=177725

Comments welcome
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Old 01-24-11, 12:42 PM   #209
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Quote:
Originally Posted by Trevally. View Post
RAOBF tutorial is now on the tutorial thread see here http://www.subsim.com/radioroom/showthread.php?t=177725
IMPRESSIVE



A MUST-HAVE

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Old 01-24-11, 01:04 PM   #210
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Wow, thats some amazing work done regarding the ship stats and RAOBF scaling. This was one of the biggest Issues I had with SH5 during the development of my UI.
I know the ship stats were incorrect and hence the RAOBF was of no use due to those incorrect stats .
Well done guys, i've been away for a while due to life Issues and have come back to see this amazing work .

I'll have to redo my own optics and Recognition stats to match your findings. Looking forward now to getting back into SH5. Now all I need to complete SH5 for me is to figure out random ship skins .
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