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Old 06-07-06, 03:13 PM   #106
bigboywooly
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ok thanx AG124
Hmm be a bit more of a job than I thought then as you have to convert to long/lat :hmm:
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Old 06-09-06, 02:30 AM   #107
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Quote:
Originally Posted by HEMISENT
Guys, this may sound like a stupid question and maybe a bit off topic but with all these great additional ships coming out from a number of different modders how are they utilized in the game? I guess I mean once they're installed into SHIII I know that for single missions they're inserted manually. Is there a way for them to be inserted into campaign missions and show up randomly. I am totally unfamiliar with the RND, SCR or LND file structures.
Rubini started to explain it all to me awhile ago with his resupply work but we sort of got sidetracked in the testing.
In addition to what AG124 has said, the Kriegsmarine would definitely need to be scripted in if one uses the stock campaign. But there are some mods which make an extensive use of the Kriegsmarine ships, such Harbor Traffic mod or U-boat War Ace.

F.e., in Harbor Traffic one will be able to replace sub escorting DDs or other ships for minesweepers because those were the most common units used as sub escorts. Not to mention all the historic operations in U-boat War Ace, requiring different classes of Kriegsmarine units.
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Old 06-09-06, 02:34 AM   #108
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Quote:
Originally Posted by AG124
There are no generic entries for convoys, and I don't think there are any for passenger vessels (type 103).
There are a couple of generic entries of type 103 in the campaign. That's why I have bothered to make NPTR.
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Old 07-04-06, 03:43 AM   #109
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bump!
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Old 07-04-06, 04:33 AM   #110
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The work progress has been slow lately.
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Old 07-04-06, 09:21 AM   #111
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Quote:
Originally Posted by sergbuto
The work progress has been slow lately.
well stick at it Serg - just know it will be worth waiting for
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Old 07-04-06, 09:28 AM   #112
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Old 07-11-06, 05:02 PM   #113
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I am looking for RPM data for the Kriegsmarine ships. Would appreciate any info on this.
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Old 07-11-06, 05:04 PM   #114
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I'll help if i can mate..pm me the details you need and i'll see what i can do
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Old 07-11-06, 05:36 PM   #115
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Quote:
Originally Posted by sergbuto
I am looking for RPM data for the Kriegsmarine ships. Would appreciate any info on this.

Here is few links might help Serg
Will be usefull for other things too I am sure

Listing of complete Geman naval ships - click on the ship name\class will give you info
http://encyclopedia.quickseek.com/in...ips_of_Germany

Interesting sight serg with Kreigsmarine camouflage by year
http://smmlonline.com/articles/krieg...igsmarine.html

Another one with all the different kreigsmarine classes
http://www.feldgrau.com/kriegsboat.html

Another site with the different units of the kreigsmarine - menu on the left
http://www.german-navy.de/kriegsmarine/ships/index.html

This one has speeds for major ships
http://www.angelfire.com/ia/totalwar/kms.html

And another
http://www.geocities.com/pentagon/28...egsmarine.html

and another
http://en.wikipedia.org/wiki/List_of_Kriegsmarine_ships this one has rpm for the larger ships not minelayers down
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Old 07-11-06, 05:37 PM   #116
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Nvm, nice one bigboywooly
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Old 07-11-06, 05:40 PM   #117
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Quote:
Originally Posted by Pants
Nvm, nice one bigboywooly
Well if I can help these boys out in any way I will - always enjoy their great work
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Old 08-20-06, 09:01 PM   #118
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Whats the status of this amazing work?
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Old 08-20-06, 10:55 PM   #119
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Amazing! 'nuff said.
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Old 08-21-06, 01:27 AM   #120
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is anyone using these ships with GW or nygm?
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