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10-31-14, 02:47 AM | #1 | |
Engineer
Join Date: Jun 2012
Location: St.-Petersburg
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@Ahnenerbe
Саня, это всего лишь 3d-модели и первые наброски текстур. Лодки нужно ещё «шлифовать»: ID-Library, dat., sim., zon., cam., eqp., basic., cfg… Флаг,шноркель,радары и т.д. Затем, шкуры. Всё это будет после полного окончания создания 3d. Сейчас я приступаю к VIIC образца 1940 года(U-93-U-98). Затем еще VIIB-1942, VIIC-1942-43, VIIC\41. Sanja, it's just a 3d-model and the first sketches of textures. Boats must yet "planish»: ID-Library, dat., Sim., Zon., Cam., Eqp., Basic., Cfg ... Flag, snorkel, radar, etc. Then, the skins. All this will be after the full completion of the creation of 3d. Now I will proceed to VIIC sample 1940 (U-93-U-98). Then another VIIB-1942, VIIC-1942-43, VIIC \ 41. @ kurfürst Arnd, my friend, thank you for your kind words and for the toast in favor of my health. God grant, to all of us, good health! I hope you and your family all right. Best Regards, Alex. @makman94 Quote:
I'm sorry but it's impossible. The matter is that the texturing provides strict compliance UVW-coordinate 3d-model. Your texture will not match with UVW our models. Moreover, our model have several materials (1 to 4). This means, for example, the hull has at least four texture. To make any skin, it necessary to draw is not on one side, and on four textures. Also with turm's. I can say that in our plans is the creation of the most famous skins boats VII-type. And a couple of simple, "shabby, with rust." |
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11-07-14, 12:04 PM | #2 |
Engineer
Join Date: Jun 2012
Location: St.-Petersburg
Posts: 217
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11-08-14, 07:35 PM | #3 |
Dominant Wolf
Join Date: Nov 2006
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11-08-14, 07:49 PM | #4 |
Village Idiot
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So when you ganna get that good Adrian?
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11-09-14, 01:22 AM | #5 |
Engineer
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@Fubar2Niner
Thank you for your confidence. @Fahnenbohn Good idea. But, unfortunately, we have no idea how to make SH3 metal wet or shiny. If you prompt us a method, we with pleasure and gratitude use it. Download will be after the full completion of the work with the type VII. @Ahnenerbe Саня, хорош тебе уже меня перехваливать. В каждой области модифицирования игры есть свои чемпионы. Может быть, я сделал хорошие лодки, но я не способен сделать другое. Зато, это способны сделать другие парни. Ты,например, тоже сделал шикарный мод широкого формата, который до тебя сделать никто не мог. Всё относительно. Sanya, you already overpraise me. In each area of modifying the game has the own champions. )) Maybe I made a good boat, but I'm not able to do more. But, it can make the other guys. You, for example, also made a mod chic wide format that until you do, no one could. Everything is relative. @Alex Alex, I understand you. Yes, you're right. This is our inattention. Justifies me only then, that this 88-mm gun (like all other guns), belongs to the authors Ubisoft. We did not pay attention to them. Thanks for competent remark. We'll think about it. |
11-09-14, 10:28 AM | #6 | |
Dominant Wolf
Join Date: Nov 2006
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Quote:
That deck gun looks just like (one of ?) the very last thing you didn't care about so far, so I was just wondering if you were going to handle the deck gun too. I have no doubt your job will look spectacular in the end, Sir. There are some very good 3D modellers in here, and a few competent multi-skilled masterminds , but you may well be at the top in my eyes in terms of HD 3D-modelling. I like your attention to details. That high-poly version of the conning tower alone is a masterpiece. Respect !
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11-09-14, 11:43 AM | #7 | |
Ace of the Deep
Join Date: Sep 2013
Location: France
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Quote:
Here is the result : MAGICAL ! Last edited by Fahnenbohn; 11-09-14 at 12:08 PM. |
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11-09-14, 02:03 PM | #8 |
Ace of the Deep
Join Date: Sep 2013
Location: France
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11-07-14, 03:58 PM | #9 | |
Hellas
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Exlellent work on this viic, Wise
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it is the texture you (Kovall and Wise) made at the previous models that you released. the awesome texturing that i am talking about is showing at these pics here: http://www.subsim.com/radioroom/show...&postcount=268 is it possible to adapt it at your final models ?
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Knowledge is the only thing that nobody can ever take from you... Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods Last edited by makman94; 11-07-14 at 04:43 PM. |
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11-07-14, 05:33 PM | #10 |
Engineer
Join Date: Jun 2012
Location: St.-Petersburg
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makman94
I understood you. Textures -"skins", which you specified according to the link, can't be adapted. But it is possible to make identical, new. If for new "sevens" I don't create analogic textures -"skins", kovall from me a skin will tear off.)) |
11-08-14, 03:58 AM | #11 |
Silent Hunter
Join Date: Nov 2002
Location: London. UK
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@Wise
Beautiful work as usual, poor quality screens or not, I am simply drooling at the prospect of the release of these fine quality works. Best regards. Fubar2Niner |
11-08-14, 03:21 PM | #12 |
Ace of the Deep
Join Date: Sep 2013
Location: France
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What an extraordinary work, Wise ! Many congratulations !!
Could I suggest you a little improvement ? I think your U-Boot would be more realistic (if possible !) if you add a metallic sheen to all textures. And just a little question : Will it soon be available for download ? |
11-08-14, 04:57 PM | #13 | |
Soundman
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Лёха, запрети мне просматривать эту тему!!!)))) Я чуть не поперхнулся от увиденного)) Шедевры!!!! Определённо скажу, это лучшие работы на subsim (и не только), и врядли кто переплюнет в терпении, и конечно, в качестве и деталях. Браво Алексей!!!!
++++++++++++++++++++++++++++++++++ Alex, forbade me to view this topic !!!)))) I almost choked from the seen)) Masterpieces !!!! Definitely say it best work at subsim (and not only), and hardly anyone will surpass in patience, and of course the quality and details. Bravo Alex !!!! Quote:
++++++++++++++++++++++++++++++++ Fahnenbohn, afraid for some that the cheese will not be free. Personally, I am willing to part with hard earned "shekels" ...... One guy almost makes the work that ubisoft whole team could not do, even in the last series of the game, but because they just do not look in hiding our pockets, palming us unfinished bull**** (sorry for some possible rudeness, the fact remains). Good luck ++Ahnenerbe++ |
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