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Old 04-27-19, 12:16 PM   #1
UnderWaterGamer
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Originally Posted by John Pancoast View Post
AOD is really an incredible sim. 25 years later, I still am playing it. I also seem to recall a sub(s) being sunk by a depth charge hitting it directly from the air (Blair's books).
Though I doubt that was the pilot's intention as much as just how things happened.
Aircraft sunk almost as many subs as escorts/hunter-killer groups, etc.
True, planes where big threats for U-Boats, and the arrival of radars would make the already tired crews look out for aircrafts at night. Though in AoD I let the crew on the AA's day and night like in SH1
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Old 12-10-21, 09:21 AM   #2
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Quick question; Is Steve Hildebrand still an active member here?




I ask, as I too have been experimenting with the Hex editor and CAOD and wanted to discuss explore more about this.


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Old 12-13-21, 04:49 PM   #3
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I don't play AOD but I am pretty good with a Hex Editor.
Maybe someone can send me the files so I could look at them?
I could write some stuff for 010 Editor that may help.
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Old 12-13-21, 05:24 PM   #4
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Originally Posted by Jeff-Groves View Post
I don't play AOD but I am pretty good with a Hex Editor.
Maybe someone can send me the files so I could look at them?
I could write some stuff for 010 Editor that may help.

pm sent.....
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Old 12-14-21, 07:41 AM   #5
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This is hopeful-good luck Jeff!
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Old 12-14-21, 03:49 PM   #6
Jeff-Groves
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I'm pretty good at analyzing Hex. And just started with the files.
But I am seeing a pattern that might be a way to exploit the structure.


SUB_PORTS.DAT is what I'm looking at right now. May be a way to ADD ports.
I'm going to do a Template for 010 to read the file as I'm seeing it right now.
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Old 12-15-21, 02:12 PM   #7
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Just having a couple days checking somethings and reading from past information?
I know the Subs identifications and so forth.
I can see those in all the different files. Which leads me to think One could change things up in a lot of different ways.

I also saw model information in some files. So with some work? Could export and possibly import new 3D models.

Also have a very good clue on the compression used for the DYN files.
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