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Old 07-14-20, 05:04 PM   #1
DrJester
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Join Date: Mar 2005
Posts: 23
Downloads: 61
Uploads: 0
SHO Upscaling Textures and other improvements

VERSION 1.0

This mod changes and/or upscale the default textures some twice, to four times its original size. LARGE MEMORY ADDRESS AWARE required! This may cause low FPS on older hardware.

- Upscaled textures:
  • Faces
  • Some Guns
  • Cliff and Rocks terrain textures
  • Some effects, including bow water spray, water splashes, fire, explosions etc.
  • Algae
  • Sky Dome
  • Fixed and upscaled 3D wake
- New textures:
  • Trees
  • Grass
  • Almost all terrain textures(snow, grass, sand, bump maps)
  • Moving sea foam
  • Clouds
  • Moon
  • Sun
  • Starry Night sky. (The starry night sky is an optional file. )
  • Light halos(sun, search light, flares, lamps)
  • Water impurity

- New sun light colors:
  • Sunrise
  • Daytime
  • Sunset and twilight
  • Night
  • Stormy


DOWNLOAD:
Google Drive: https://drive.google.com/file/d/1VS2...ew?usp=sharing
Subsim.com: https://www.subsim.com/radioroom/dow...o=file&id=5647


And as always, a special thank you to Vickers03, his help, insight, and information has been absolutely essential and invaluable in the creation of this mod. Thank you!

======== SCREENSHOTS ========
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Old thread - preserved for historic purposes
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EDIT: Changing the server, switched from sharemods to google drive. It is still the buggy Beta 2. I'm currently trying to fix the other issues.

Updated the Beta, try this new one!
-----

Here's the beta version of the mod. Since I have been staring at this for so long, I may have missed a thing, or two, or more. So, if you find anything please tell me, with a screenshot preferably, so I can try to fix it before the main release. I've also been informed that I can use DXT1 formating on the textures to decrease its size if it doesn't have an alpha channel. This is good news for terrain AND the sky dome texture! Which means, that the Starry Sky UHD version could be viable!







==============================================

I've been modding SHIV lately, and upscaled a few textures(From Fall of the Rising Sun mod), I've also redone a few. I figured that the night sky also needed some love. This is a proof of concept to see if it is even viable. What do you guys think? I have been a member of subsim since 2005 and visited the site even earlier. Time to contribute something (I had to create another account because I could get the name changed from the previous one and to avoid doxxing)

Here are some screenshots:
















Here's the proof of concept. I'm going to play around with the alpha channel, but I can say, real world navigation here is going to be... difficult. There is also an issue with the 3D seams on top off the sky/dome, which I have no skills or know how to fix it.

https://i.imgur.com/7ajauo2.jpg

Last edited by DrJester; 08-20-20 at 09:20 PM.
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