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Old 02-22-11, 10:09 AM   #1
redsocialist
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Yes its great! I'm very happy with it, now lets just see how many CTD's I get
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Old 02-22-11, 11:36 AM   #2
Gryffon300
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OK, nobody breathe!

Have activated 4GB Patch & 3GB Switch, plus cleaned up my registery, with apparent good results. It let me do a 4th Patrol! In November! (Thanks again, R40, for the nice instructions.)

I had turned MFM back on and the system DIDN'T CTD!! Even added a few mods just to test it out (like life-rafts & debris; torpedo damage). Haven't tried to add VIIC skin or New Interiors yet, though I will experiment once I am confident of stability - I fully expect that last one to be a bridge too far....

Anyway, couple of interesting things to note - the maps on the Nav table are now multi-square pixillated and moire ridden, but still work as usual when clicked-on. Only an issue when roaming around in F2.

When trying to get the thing working , after a CTD, when getting back to the summary Carreer page (you know the one that lists your details and the mission, including all previously saved missions), it will oscillate back and forth between dates (I have random patrol start dates selected in Commander). One anomaly that appeared that I thought may cause a CTD, is that the Boat description type keeps changing consistently from VIIB to VIIC and back again, depending on the patrol date. Thought the 'VIIC' may cause a conflict with my actual VIIB, but appeared not to as the 'office' still showed my VIIB, even when the VIIC showed on the previous screen.

Downed a Modern Tanker in AM99 - SS Nimba, 11071 Tons. Cargo - SCRAP METAL!!?? Might need to see about cargo manifest, or mis-labelling of vessel. Suggestions?

Anyway, just bagged a couple of Auxillary cruisers - so, gotta go kill some more stuff that didn't like me doing that!
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Old 02-22-11, 01:59 PM   #3
Gryffon300
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Default MO1X lost?

I have a query about some (apparently) duplicated files in SH3 - don't know if this is the right place for this enquiry - please flick me if it isn't..

SH3/data/Sea contains an MO1X folder, with 17 files in it, including 4 tga files (1,025 kb, 3 modified 03/04/2010, 1 modified 06/06/2010).

Further down the ONLY folder with a '+' sign next to it, M18X, contains a subfolder 'New Folder', with apparent duplicates of the aforementioned M01X tga files (except all modified 03/04/2010).

Can/should this entire subfolder be deleted?
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Old 02-22-11, 02:59 PM   #4
reaper7
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Quote:
Originally Posted by frau kaleun View Post
As a bare minimum, most folks recommend that you have applied the 4GB patch to the SH3.exe file and have enough RAM on board to take advantage of it. Obviously running 64-bit rather than 32-bit Windows also helps, but I don't know that it's required... for 32-bit you would most likely need the 4GB patch for the game plus the /3GB switch for Windows plus the adequate RAM on board to give the game enough to load with MFM enabled. Personally I was never able to use either the full or lite versions of the mod until I switched to 64-bit.
Likewise after months of trying everything to get both the full and lite versions working, it took a switch to 64bit to get it working .
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Old 08-26-11, 03:47 PM   #5
Kaluen Miechiel
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Default merchant mod

Thanjk you so very much !!!!
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Old 08-29-11, 09:48 PM   #6
theroc44
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the neutral ships for 1940 where do you put that in the date folder in SHCommander? under what date?
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Old 08-29-11, 10:13 PM   #7
theroc44
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also where do you put the CFG for names ?

T01A=Tanker
T01B=Tanker
T01X=Tanker
T02B=Tanker
T02X=Tanker
T03A=Tanker
T03B=Tanker
T03X=Tanker
T04B=Tanker
T04X=Tanker
T05B=Tanker
T05X=Tanker
T07B=Tanker
T08B=Tanker
T08X=Tanker
T09A=Tanker
T10A=Tanker
T10B=Tanker
T10X=Tanker
T13A=Tanker
T14B=Tanker
T15B=Tanker
T16A=Tanker
T16B=Tanker
T16X=Tanker
T17A=Tanker
T17X=Tanker
T18A=Tanker
T18B=Tanker
T18X=Tanker
T19A=Tanker
RP01A=Repair Ship
AK01A=Naval Cargo Ship
AK02A=Naval Cargo Ship
AK03A=Naval Cargo Ship
AM01A=Ammunition Ship
AO01A=US Oiler
AO02A=US Oiler
O01B=Ore Freighter
O02A=Ore Freighter
NRC=Rose Castle Ore Carrier
L01B=Heavy Merchant
M01A=Medium Merchant
M01B=Medium Merchant
M01X=Medium Merchant
M02B=Medium Merchant
M02X=Medium Merchant
M03A=Medium Merchant
M03B=Medium Merchant
M03X=Medium Merchant
M04B=Medium Merchant
M05A=Medium Merchant
M06A=Medium Merchant
M06B=Medium Merchant
M06X=Medium Merchant
M07A=Medium Merchant
M07B=Medium Merchant
M07X=Medium Merchant
M08B=Medium Merchant
M08X=Medium Merchant
M09A=Medium Merchant
M09B=Medium Merchant
M09X=Medium Merchant
M10A=Medium Merchant
M10B=Medium Merchant
M10X=Medium Merchant
M11B=Medium Merchant
M11X=Medium Merchant
M12B=Medium Merchant
M12X=Medium Merchant
M13A=Medium Merchant
M13B=Medium Merchant
M13X=Medium Merchant
M14B=Medium Merchant
M14X=Medium Merchant
M15A=Medium Merchant
M15B=Medium Merchant
M15X=Medium Merchant
M16B=Medium Merchant
M16X=Medium Merchant
M17A=Medium Merchant
M17B=Medium Merchant
M17X=Medium Merchant
M18B=Medium Merchant
M18X=Medium Merchant
M19B=Medium Merchant
M19X=Medium Merchant
M20B=Medium Merchant
M20X=Medium Merchant
M21B=CAM-Ship
M22A=Medium Merchant
M22B=Medium Merchant
M22X=Medium Merchant
M23B=Medium Merchant
M24B=Medium Merchant
M24X=Medium Merchant
M25A=Medium Merchant
M25B=Medium Merchant
M25X=Medium Merchant
M26B=Medium Merchant
M26X=Medium Merchant
M27B=Medium Merchant
M28B=Medium Merchant
M29B=Medium Merchant
M30A=Medium Merchant
M30B=Medium Merchant
M30X=Medium Merchant
M31B=Medium Merchant
M31X=Medium Merchant
M32B=Medium Merchant
M32X=Medium Merchant
M33X=Medium Merchant
M34A=Medium Merchant
M34B=Medium Merchant
M34X=Medium Merchant
M37B=Medium Merchant
M37X=Medium Merchant
M38B=Medium Merchant
M39A=Medium Merchant
M39B=Medium Merchant
M39X=Medium Merchant
M40A=Medium Merchant
M40B=Medium Merchant
Q01B=Medium Merchant
MLaunchB1=Motor Launch
MLaunchB2=Motor Launch
SLaunch01=Steam Launch
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Old 08-30-11, 06:51 AM   #8
fitzcarraldo
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Quote:
Originally Posted by theroc44 View Post
also where do you put the CFG for names ?

T01A=Tanker
T01B=Tanker
T01X=Tanker
T02B=Tanker
T02X=Tanker
T03A=Tanker
T03B=Tanker
T03X=Tanker
T04B=Tanker
T04X=Tanker
T05B=Tanker
T05X=Tanker
T07B=Tanker
T08B=Tanker
T08X=Tanker
T09A=Tanker
T10A=Tanker
T10B=Tanker
T10X=Tanker
T13A=Tanker
T14B=Tanker
T15B=Tanker
T16A=Tanker
T16B=Tanker
T16X=Tanker
T17A=Tanker
T17X=Tanker
T18A=Tanker
T18B=Tanker
T18X=Tanker
T19A=Tanker
RP01A=Repair Ship
AK01A=Naval Cargo Ship
AK02A=Naval Cargo Ship
AK03A=Naval Cargo Ship
AM01A=Ammunition Ship
AO01A=US Oiler
AO02A=US Oiler
O01B=Ore Freighter
O02A=Ore Freighter
NRC=Rose Castle Ore Carrier
L01B=Heavy Merchant
M01A=Medium Merchant
M01B=Medium Merchant
M01X=Medium Merchant
M02B=Medium Merchant
M02X=Medium Merchant
M03A=Medium Merchant
M03B=Medium Merchant
M03X=Medium Merchant
M04B=Medium Merchant
M05A=Medium Merchant
M06A=Medium Merchant
M06B=Medium Merchant
M06X=Medium Merchant
M07A=Medium Merchant
M07B=Medium Merchant
M07X=Medium Merchant
M08B=Medium Merchant
M08X=Medium Merchant
M09A=Medium Merchant
M09B=Medium Merchant
M09X=Medium Merchant
M10A=Medium Merchant
M10B=Medium Merchant
M10X=Medium Merchant
M11B=Medium Merchant
M11X=Medium Merchant
M12B=Medium Merchant
M12X=Medium Merchant
M13A=Medium Merchant
M13B=Medium Merchant
M13X=Medium Merchant
M14B=Medium Merchant
M14X=Medium Merchant
M15A=Medium Merchant
M15B=Medium Merchant
M15X=Medium Merchant
M16B=Medium Merchant
M16X=Medium Merchant
M17A=Medium Merchant
M17B=Medium Merchant
M17X=Medium Merchant
M18B=Medium Merchant
M18X=Medium Merchant
M19B=Medium Merchant
M19X=Medium Merchant
M20B=Medium Merchant
M20X=Medium Merchant
M21B=CAM-Ship
M22A=Medium Merchant
M22B=Medium Merchant
M22X=Medium Merchant
M23B=Medium Merchant
M24B=Medium Merchant
M24X=Medium Merchant
M25A=Medium Merchant
M25B=Medium Merchant
M25X=Medium Merchant
M26B=Medium Merchant
M26X=Medium Merchant
M27B=Medium Merchant
M28B=Medium Merchant
M29B=Medium Merchant
M30A=Medium Merchant
M30B=Medium Merchant
M30X=Medium Merchant
M31B=Medium Merchant
M31X=Medium Merchant
M32B=Medium Merchant
M32X=Medium Merchant
M33X=Medium Merchant
M34A=Medium Merchant
M34B=Medium Merchant
M34X=Medium Merchant
M37B=Medium Merchant
M37X=Medium Merchant
M38B=Medium Merchant
M39A=Medium Merchant
M39B=Medium Merchant
M39X=Medium Merchant
M40A=Medium Merchant
M40B=Medium Merchant
Q01B=Medium Merchant
MLaunchB1=Motor Launch
MLaunchB2=Motor Launch
SLaunch01=Steam Launch
In Your SH3 Folder/Data/Sea/englishnames.cfg.

Regards.

Fitzcarraldo
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Old 08-30-11, 01:41 PM   #9
theroc44
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cant get it work it just freezes on load about a half and inch to go in the red status bar. I got the musuem to load once. Cant get the campaign to load at all. I know someone ssaid if you have to many units it could mess it up. I got 329 units 7 of them incebergs. So i dunno what else to do at this point.
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Old 02-18-12, 10:33 AM   #10
Wuss
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looks like i am one of the unlucky ones who,s system wont run this mod,has the lite version been dropped as i cant find a working link to it.
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Old 02-18-12, 11:15 AM   #11
bigboywooly
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I cant get it to load either so working on splitting it into smaller parts and them load those
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Old 02-18-12, 12:19 PM   #12
Wuss
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Bigboywooly did you mean you are working on something or did you mean it is possible to split it into smaller parts.
i have read you can manually install the skins you want,but wouldnt have a clue as to how to go about this.
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Old 02-18-12, 12:39 PM   #13
bigboywooly
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Yes I split into 3 parts
Part one was all ships ending in B ( 53 units ) and loaded ok
Added in part 2
Part 2 was all ships ending in X ( 39 units ) and loaded ok
Added in part 3
Part 3 was all ships ending in A ( 33 units ) and didnt load

So have split part 3 in half and first half ( 19 units ) loaded ok along with 1 and 2
Just about to try 2nd half of part 3 now ( 13 units ) - removed the NLL folder just to try something
And oddly enough that loaded ok so that ALL loaded bar the NLL

On a base GWX 3 install
Time to remove and add in some other mods then try again
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Old 02-18-12, 12:48 PM   #14
Sailor Steve
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Hey Mark! Good to see you around!
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Old 02-18-12, 12:57 PM   #15
Fubar2Niner
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Quote:
Originally Posted by bigboywooly View Post
Yes I split into 3 parts
Part one was all ships ending in B ( 53 units ) and loaded ok
Added in part 2
Part 2 was all ships ending in X ( 39 units ) and loaded ok
Added in part 3
Part 3 was all ships ending in A ( 33 units ) and didnt load

So have split part 3 in half and first half ( 19 units ) loaded ok along with 1 and 2
Just about to try 2nd half of part 3 now ( 13 units ) - removed the NLL folder just to try something
And oddly enough that loaded ok so that ALL loaded bar the NLL

On a base GWX 3 install
Time to remove and add in some other mods then try again
Still hard at it I see BBW, good to see you back in home waters kaleun

Best regards.

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