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Old 01-04-22, 03:05 PM   #11
Jeff-Groves
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I'm not criticizing TDW's work. It's BRILLIANT!
And the whole thing is kind of complicated if one does not have a full understanding of both the GR2 file storage and how obj files can be manipulated to match the GR2 format.

I'll give you a quick example you can do.
Cut say half the Faces in any object file and paste them to the top of the faces section of any obj file.

So if you have 500 faces? Cut 250 and paste them at the top so you still have all 500.

Then copy and paste say half your verts at the bottom of the verts section.
Open the file in any 3D program.
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