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Old 08-03-10, 12:26 PM   #1
ORP Eagle
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Default Sinking destroyers

Hi Guys,

I've come across a rather annoying problem when trying to sink destroyers. All my torpedoes seem to be passing under my targets' keels. Always! I've tried everything: setting the torpedo running depth to minimum (1.1 meters), switching the magnetic detonator on and off, firing salvos. Nothing works! I'm using the G7e electric torpedoes for all my shots (don't like the bubbly ones). I've tried following the running torpedo with my avatar view to make sure that I don't miss only to watch it pass under the destroyer's keel every single time. Help!
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Old 08-04-10, 06:35 PM   #2
mullier
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Default annoying problem when trying to sink destroyers

Quote:
Originally Posted by ORP Eagle View Post
Hi Guys,

I've come across a rather annoying problem when trying to sink destroyers. All my torpedoes seem to be passing under my targets' keels. Always! I've tried everything: setting the torpedo running depth to minimum (1.1 meters), switching the magnetic detonator on and off, firing salvos. Nothing works! I'm using the G7e electric torpedoes for all my shots (don't like the bubbly ones). I've tried following the running torpedo with my avatar view to make sure that I don't miss only to watch it pass under the destroyer's keel every single time. Help!
Well, it is not a new problem there were some ships which were unsinkable no matter how you tried even in SH3. Just ignore it, and find another target. Also G7e torpedoes were the worst ones, it is historical fact. They were having problem in maintaining depth. Just you got a load of duds as per game scenario. Hope it will help.
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Old 08-13-10, 07:25 PM   #3
CaptainMattJ.
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Default Very quick question.

how do i turn on the FPS counter again?
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Old 08-13-10, 07:34 PM   #4
THE_MASK
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Quote:
Originally Posted by CaptainMattJ. View Post
how do i turn on the FPS counter again?
Ctrl+F8
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Old 08-13-10, 08:23 PM   #5
CaptainMattJ.
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thank you
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Old 09-22-10, 04:57 PM   #6
Philipshari
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Default Liking SH5 more than before.

Hi I'm a 56 y/o/kid and am enjoying SH5 but I am noticing something odd about the mediterranean campaign and was wondering if all users see the same thing. The interplay between surface vessels in the Atlantic was great but now I have moved into the med. I've been there two weeks and have seen a total of 2 merchant ships. Warships all over the place but to try to sink 500 k tonnes? Map contact update has only revealed 2 merchants, sunk one. Wherever I get repositioned to is like a desert. Plenty of aircraft though. I dive immed. Any opinions?
Thanks you !

Philip
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Old 10-11-10, 12:52 AM   #7
NexA
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Default

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Originally Posted by Philipshari View Post
Map contact update has only revealed 2 merchants, sunk one.

Philip
I went to the port on Malta and there was some merchant ships and troop carriers that i sunk
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Old 11-18-10, 05:07 AM   #8
shark11
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Default targeting

can someone help me with this,
i go into options,
un click manual targeting system, press save,
start from the start new camp and it keeps clicking back on,
it will not stay on auto,
i have taking all the mods off did not work delete the game and
reloaded still dont work.
thank you..................
and a big thank you to all of you that make mods,
its been great and its really cleaning the game up.
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Old 11-27-10, 10:05 PM   #9
mainexpress
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Default

Is there a Mod to get rid of that "we are in shallow waters captain" voice?
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Old 11-27-10, 10:25 PM   #10
THE_MASK
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Default

Quote:
Originally Posted by shark11 View Post
can someone help me with this,
i go into options,
un click manual targeting system, press save,
start from the start new camp and it keeps clicking back on,
it will not stay on auto,
i have taking all the mods off did not work delete the game and
reloaded still dont work.
thank you..................
and a big thank you to all of you that make mods,
its been great and its really cleaning the game up.
This is silly but once you start a new carrer , you have to be in the bunker and Esc to go to the options screen when in the bunker . Change realism options then or they wont stick .
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Old 12-30-10, 11:15 PM   #11
Scythan
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RADAR Retraction

Hello all, I hope you all had a Happy Holiday season and are preparing a phenomenal New Year; I love these forums and adore this community of salty seadog enthusiasts, and it is to you fine folk I post this question:

The RADAR antennae really bothers me when I am not using it perched atop my bridge as captain ahab searching for innocent vessels that my slightly psychotic nature yields me to sink!

I see a slot directly below the antennae where it would slide into nicely and cease obscuring my view but I have no idea how to force it in there! I saw a mod on this very website that can do it with a SHIFT + R binding but it's a major tweak mod and quite frankly I have SH5 tweaked the way I like with mainly the UI Mod by DarkWraith and other smaller tweaks to that.

There must be some way I am simply missing to retract the RADAR antennae...

Any light shed on this would be very helpful!

Happy New Year to All!
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Old 01-03-11, 01:45 PM   #12
homsikpanda
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what is a tdc?
and how do i identify ships? (i.e. know what type of ship i'm looking at right now kind of thing)
how do i see a cross section of the ship in the torpedo targetting? i saw someone talking about it earlyer about how the adjust the torpedo depth with the ship via a cross section of the ship? to see where in relation to the ship depth the torpedo will hit

Last edited by homsikpanda; 01-03-11 at 02:10 PM.
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Old 01-04-11, 09:57 AM   #13
homsikpanda
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Quote:
Originally Posted by homsikpanda View Post
what is a tdc?
and how do i identify ships? (i.e. know what type of ship i'm looking at right now kind of thing)
how do i see a cross section of the ship in the torpedo targetting? i saw someone talking about it earlyer about how the adjust the torpedo depth with the ship via a cross section of the ship? to see where in relation to the ship depth the torpedo will hit
still curious about this =/
and a new addition,
apparently there is a way to run on 1 engine? or run on 1 desiel and 2 electric?
how do i do this?
(also i'm looking for the vanilla way to do it, not mods plz >.> )

Last edited by homsikpanda; 01-04-11 at 10:27 AM.
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Old 01-04-11, 10:51 AM   #14
Zedi
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Quote:
Originally Posted by homsikpanda View Post
still curious about this =/
and a new addition,
apparently there is a way to run on 1 engine? or run on 1 desiel and 2 electric?
how do i do this?
(also i'm looking for the vanilla way to do it, not mods plz >.> )
You need mods to control the engines and also for manual tdc because the stock stadimeter is broken. Out of box, you can play only with the "align the dots" style.
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Old 01-04-11, 12:18 PM   #15
homsikpanda
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Default

Quote:
Originally Posted by Magnum View Post
You need mods to control the engines and also for manual tdc because the stock stadimeter is broken. Out of box, you can play only with the "align the dots" style.
oh, i like align the dots, it's fun and easy =D. i'm still curious as to what tdc means/stands for. all i know is it a work i can tell my officer to turn on/off, apart from that i don't even know what it stands for D:

can you recommend a mod that allows me to control the engines?
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