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08-05-10, 02:43 AM | #1 |
Swabbie
Join Date: Jan 2008
Posts: 13
Downloads: 52
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My max resolution is 1280 by 1024. I tried this mode and can not get right UI. I can not see torpedo panel. Is there any way to solve this problem?
Thank you |
08-05-10, 05:34 AM | #2 |
Loader
Join Date: Aug 2009
Posts: 89
Downloads: 216
Uploads: 0
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Some issues
Hi
so I have been playing with this mod for a while and like it, but there are a few things I noticed: 1. the idiosyncratic periscope
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H.H. Gute Jagd! |
08-05-10, 10:19 AM | #3 | |||
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Quote:
This way you can have the torpedo panel visible and the TDC panels hidden etc. This makes it easier to play at the lower resolutions, otherwise the Torpedo panel would be blocked out behind the TDC panels. Quote:
Thanks Hans, 1. Will look into things a bit further regarding the Obs Periscope and see whats issuing the rise obs command. 2. I haven't done anything regarding coordinates, does this happen alot. 3. Again don't see how this Mod is effecting that, but will look into it. 4. Yes, I has going to do a tranport to Sonar station (The only transport I can get working) - but it is totally unrealistic. I decided to leave as is, after all if you give the dive command and stay on deck your looking for trouble . 5. If weather is bad this is due to waves and is a stock bug. 6. The tool button allows you to select between both types of tool sets. Just keep pressing to cycle between the two types. 7. Thanks will shift it further down so as not to appear onscreen. 8. Orders are more or less broken down to who does what - there is alist of commands in a post above to show what is available to each officer. Also if you hover the mouse above an order the name of the order appears. Quote:
Accesed from the Top right Panel - The officers icon. Its the fifth iorder icon (The sub with an arrow to the seabed) Hover the mouse above it and it shows: Get depth under sub keel Edit: For those wanting my Mod list order: This is my JGSME install [MODS] MightyFine Crew Mod 1.2 Stock w beards=1 Environment 3.1=2 (This is V3.0 and 3.1 Merged together) SteelViking's Interior Mod V1.1=3 SteelViking&Community's Underwater Mod =4 HiDef Realistic Interface V1.0 =5 Afraid thats all I'm running. Haven't played SH5 Yet. Only being Modding and testing so far - hence the lack of running mods. Last edited by reaper7; 08-05-10 at 10:30 AM. |
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08-05-10, 12:23 PM | #4 |
The Old Man
Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Hey reaper7, I was just wondering if you were able to get the interior camera to zoom. You know, so people can get an even bigger eyeful of the interior
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He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
08-05-10, 12:38 PM | #5 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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08-05-10, 12:46 PM | #6 | |
Loader
Join Date: Aug 2009
Posts: 89
Downloads: 216
Uploads: 0
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Quote:
Oh, one more thing. Can I get rid of these silly 1 2 3 -thingies? And personally I'd find a bearing indicator in the binoculars quite helpful. BTW: I use the menu.txt from TDW's mod, translated to german by Paco, stripped off the TDW-code and added a couple of things missing - works great as far as I can see...
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H.H. Gute Jagd! |
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08-05-10, 04:03 PM | #7 | |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Quote:
As for the Noob targeting. You can disable that permanetly by heading back to port, when docked go to options and turn Manual TDC ON. Or you can turn it on/off from the Xo recognition manual. When you open it you have the option to turn Maunal Targeting on/off. My Mod requires it to be in Manual Mode to work properly. A lot of functions will not work eg the RAOBF dials etc if in Auto TDC. I looking at putting a small bearing indicator in the compass on the binocular page. I was trying to get the Compass inner to rotate to show bearing - but bearing dial will not work in the binocular page only compass . |
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08-05-10, 04:16 PM | #8 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Camera Aspect patches for my Hidef Realism Interface Mod.
Includes Aspect ratios for: 4:3 5:4 8:5 16:9 These aspect ration patches alow the proper use of the RAOBF Dials for the corresponding monitor resolutions that you use. Just extract the required Ratio into the Mods folder via JGSME Download here (Link in first post also): http://www.subsim.com/radioroom/downloads.php?do=file&id=2753 |
08-05-10, 04:36 PM | #9 |
Captain
Join Date: Jul 2007
Location: Somewhere under the ocean
Posts: 504
Downloads: 302
Uploads: 0
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Thanks Reaper- just the Periscope issue for me that is causing problems now.
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09-07-10, 05:47 AM | #10 |
中国水兵
Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 231
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What are the buttons in this fashion HiDef Realistic Interface V2.0 or where to click so pereskop automatically track the selected target I aim entice a spacebar, and no longer exert much mind to poke or push Shaw, Komrady HELP! Thanks in advance
P.S. if possible, under any number [CmdX] is the name here Commands.cfg or is there no need Sorry for my english |
09-07-10, 05:53 AM | #11 |
Loader
Join Date: Aug 2005
Location: Da Bushland
Posts: 82
Downloads: 327
Uploads: 0
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tracking target
well it sounds to me like you know which button to push to track a target if you mean "lock" the target so the scope follows it, that isn't a feature in sh5, the track feature just allows you to bring up the recognition manual to enter data however it won't follow your target with the crosshair glued to it
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U-boat special cocktail! envious? |
09-07-10, 06:09 AM | #12 | |
中国水兵
Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 231
Uploads: 0
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Quote:
Last edited by SashaKA001; 09-07-10 at 07:09 AM. |
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09-07-10, 06:49 AM | #13 |
Swabbie
Join Date: Aug 2007
Location: uk
Posts: 7
Downloads: 399
Uploads: 0
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SAID IT ONCE I SHALL SAY IT AGAIN REAPER7 YOU AND YOUR MOD PALS ARE SOMETHING ELSE WHEN IT COMES TO MOD MAKEING THE TIME AND EFFORT YOU GUYS PUT INTO SH5 YOU MAKE A POOR GAME BRILLIANT I THINK I CAN SPEAK FOR THE WHOLE SUB COMMUNITY WHEN I SAY THANKYOU
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09-07-10, 07:05 AM | #14 | |
Engineer
Join Date: Dec 2009
Location: Virginia
Posts: 202
Downloads: 572
Uploads: 0
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Quote:
EDIT: For those with questions about how to use the RAOBF, they can download a Tutorial I have made in PDF format. It has illustrations for just about everything. If you don't have Adobe Reader (unlikely, but I got rid of it myself) then you can download a Freeware called Foxit Reader--7 mb, reads PDF files. Any other questions will be answered by some helpful soul hereabouts. Tutorial link: http://www.mediafire.com/download.php?o9hc35aea21op6z For anyone interested, I have made another improvement to my RAOBF markings file, namely--it now lights up when the nite lite comes on. Actually, a pretty significant improvement considering how dark and foggy this game is almost all of the time. The download includes the Tutorial txt mentioned above which doubles as an install txt. IMPRAOBFmk2&Tutorial link: http://www.mediafire.com/download.php?77fyghcppcccqe6 Note, last I checked, these links were down. There are Filefront links further up/down the page. Reaper, if you consider either, or both of these files as worthwhile addons, please use them as such. Last edited by nodlew; 09-07-10 at 09:36 PM. |
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09-07-10, 08:50 AM | #15 | |
Engineer
Join Date: Dec 2009
Location: Virginia
Posts: 202
Downloads: 572
Uploads: 0
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Sasha...
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