SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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02-07-21, 07:58 AM | #1 |
Electrician's Mate
Join Date: Sep 2002
Posts: 139
Downloads: 2
Uploads: 0
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Hello Everyone!
If you're not too tired of the PTO this week just yet, we have something more for you Our latest Dev Diary is here! Please feel free to come over there pay us a visit - and leave a like if you fancy what you read, it helps a lot for discoverability indeed. Just click on the pic below: Cheers and everybody take good care! |
04-11-21, 12:14 AM | #2 |
Electrician's Mate
Join Date: Sep 2002
Posts: 139
Downloads: 2
Uploads: 0
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Hello there chaps!
We haven't been idle over the last few weeks, posting smaller updates left and right. A bigger one is incoming, but in the meantime here is some relevant contents from recent updates, including some bits of animated gameplay options for a change. We're prototyping our menu & our soundtrack, care to tell us if you feel like the mood is adequate considering the topic? The footage is kinda old so no worries this will be changed and made more relevant, but it was picked based on the sort of feeling we wanted to convey more than anything. Hope it does the trick And some extra 3D models posted during our March updates too: As of late we've been posting a lot of 3D stuff, but it doesn't mean we've been inactive under the hood - quite the opposite actually. Although from the standpoint of aesthetics most remains to be done (it's somewhat there, just not cute enough to be showed according to our artists...), we have been very busy with the gameplay functions themselves. One of the important features of Task Force Admiral are notably our advanced formation system, which will recognize two main types of formations - simple formations, and compound formations - which will be customizable and manageable to an extent that hasn't been done before in any game about the topic. This GIF from the formation editor within the mission editor proper gives you an idea of how easy and intuitive it is to move your ships around in a larger, multi-division task group. This destroyer division is being formed into a line formation, a bent line formation, a loose/customized formation, an arc formation, an echelon right and an echelon left formation using a few clicks. This is not only necessary from a tactical standpoint, it is also the best way to ensure that we will be able to recreate meticulously historical task groups by placing ships where they ought to be when the information is available. The in-game configuration screen uses the same system, with an actual grid placed on your navigation table instead of a paper maneuvering board. Paired with the fleet defense interface that allows you to customize threat arcs and defensive air operations (Combat Air Patrols & Inner Patrols, mainly), the common interface allows you to remain familiar with the tools you use in both modes in order to achieve maximum efficiency. Hope the wall of text didn't scare you! Feel free to comment, just bear in mind that it is very bare-bone. Don't worry, it gets only prettier from here In other news, Yamato had a small tribute a few days ago too - I know some of you in here probably are fans of the Missy, so allow me to post a few good views of the Lady while I am at it |
04-17-22, 01:47 PM | #3 |
Frogman
Join Date: Oct 2011
Location: Arkansas, USA
Posts: 291
Downloads: 65
Uploads: 0
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Retired, real-life Navy here. It's looking quite interesting. Added to my Steam Wishlist. I'm in, whenever it gets released.
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04-19-22, 12:28 AM | #4 |
Samurai Navy
Join Date: Jan 2004
Posts: 571
Downloads: 77
Uploads: 0
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Any updates? Post Covid release? Been waiting couple of years for this sim...
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Intel i7-2700K-3.50GHz, 16 GB RAM, 2 xGTX 560,2GB,SLI,2 TB HD The Wolves of Steel 1.06 The Wolves of Steel 1.06 Update 05c |
05-21-22, 06:15 AM | #5 |
Electrician's Mate
Join Date: Sep 2002
Posts: 139
Downloads: 2
Uploads: 0
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Hello there Gentlemen!
Yes a number of them already - don't hesitate to follow us on Twitter & FB, that's where the weekly stuff comes in. As for more relevant, larger updates, we posted one in late April here https://steamcommunity.com/games/128...08758348208424 And should post another one before the end of May. Cheers & thanks for your support! The TFA team |
05-30-22, 10:03 PM | #6 |
Electrician's Mate
Join Date: Sep 2002
Posts: 139
Downloads: 2
Uploads: 0
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And the next update has arrived - although it's a bit on the aerial side of things
Mostly about how fighter combat is implemented. Hope you'll enjoy the read, or at least enjoy the show! https://store.steampowered.com/news/...91052029662093 Cheers |
08-11-22, 01:15 AM | #7 |
Electrician's Mate
Join Date: Sep 2002
Posts: 139
Downloads: 2
Uploads: 0
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Hello there!
We had a small update for July https://store.steampowered.com/news/...88155983906387 Along with a long video with Wolfpack345, inaugurating a new format Cheers! |
Tags |
indie, indie game, task force admiral |
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