SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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01-14-21, 03:38 AM | #1 | |
Soundman
Join Date: Aug 2008
Location: Poland
Posts: 145
Downloads: 841
Uploads: 0
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Quote:
Great, I added it to sh3 gwx and it worked with a small exception: day was at night and night by day and maybe it's because I use TKSS 18, the u-boat looks a bit different but on board sailors great thing
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Leutnant z.S. kimanu-96 |
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01-14-21, 04:32 AM | #2 | |
Navy Seal
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I think many more issues will raise up...as GWX doesn’t have same environment Km radius, but most of all different U-Boats nodes ID and particules.dat/materials.dat!!! Should better work with LSH3 than GWX...as LSH3 was the base of Ccom12 (nevertheless not tested - it may have some incompatibility)
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