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Old 06-22-11, 01:42 AM   #211
Magic1111
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Quote:
Originally Posted by TheDarkWraith View Post
v0.0.8 released. See post #1 for details
Again thanks for new version !!!!

Best regards,
Magic
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Old 06-23-11, 03:40 PM   #212
hsj45
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Wheres the link to get new ver.
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Old 06-23-11, 03:53 PM   #213
Sepp von Ch.
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@ hsj45: At the end of the first post...

http://www.gamefront.com/files/20467...eDarkWraith_7z


@TDW: I will use your vers. 0.0.7 because I have conflicts with more mods than just your FX mod.
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Old 06-23-11, 04:20 PM   #214
hsj45
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0.0.8 ver. Its not there at end of last post page it say file not there when i push the link at gamefront to download it.

Last edited by hsj45; 06-23-11 at 04:33 PM.
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Old 06-23-11, 04:28 PM   #215
Magic1111
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Quote:
Originally Posted by hsj45 View Post
0.0.8 ver. Its not there at end of last post page it say file not there when i push the link at gamefront to download it.
I think at the moment Gamefront is down, read here: http://www.subsim.com/radioroom/showthread.php?t=184831

Try again later !
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Old 06-23-11, 04:35 PM   #216
hsj45
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Thanks for the info Magic1111 ill try it later hope it works those flags look neat to put on subs.
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Old 06-23-11, 05:24 PM   #217
Obelix
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Quote:
Originally Posted by Magic1111 View Post
I think at the moment Gamefront is down, read here: http://www.subsim.com/radioroom/showthread.php?t=184831

Try again later !
If down, it is too selective. NewUIs_TDC_6_5_1_ [...] DarkWraith.7z and some others that I have reviewed available. SubFlags not available. I suspect that in the next hour will be a new version.
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Old 06-23-11, 08:57 PM   #218
hsj45
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How to get the 2nd flag installed i got the first one installed german flag but how to get the bottom skull installed.
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Old 06-23-11, 09:05 PM   #219
Targor Avelany
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Quote:
Originally Posted by hsj45 View Post
How to get the 2nd flag installed i got the first one installed german flag but how to get the bottom skull installed.
from the quote in the first post:

Quote:
The mod defaults to the top flag enabled only. To enable/disable flags you'll need to edit the sub's .eqp file (can be opened with Notepad). Here is an example for the VIIA (this file can be found in '\SubFlags_0_0_8_byTheDarkWraith\data\Submarine\NS S_Uboat7a\NSS_Uboat7a.eqp'). My changes start with the notation of '; Edited by TheDarkWraith':
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Old 06-23-11, 09:52 PM   #220
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I got it to work both flags thanks for the info Targor Avelany.
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Old 06-26-11, 04:25 AM   #221
FallshirmjAEger
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I found another bug with the type VIIB upgraded conning towers:


Uploaded with ImageShack.us

The new tower I added to my boat already has the flag staff, so there is some model overlapping.

Last edited by FallshirmjAEger; 06-26-11 at 05:07 AM.
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Old 06-26-11, 09:06 AM   #222
TheDarkWraith
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Quote:
Originally Posted by FallshirmjAEger View Post
I found another bug with the type VIIB upgraded conning towers:


Uploaded with ImageShack.us

The new tower I added to my boat already has the flag staff, so there is some model overlapping.
1. Can't see the picture
2. You can disable the flag staff in the .eqp file
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Old 08-22-11, 09:26 AM   #223
KarlSteiner
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Default Flag on my boat

Hi DarkWraith,

thousand thanks for my flag on my boat.

God job!

Best rgards

Karl
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Old 08-23-11, 10:30 PM   #224
Admiral Von Gerlach
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It is true that the flags were raised on leaving and returning to port, except for special events...but it was a matter of pride for Kapitain and Crew both for this to happen and much more real for the boat here in the sim for this to be possible.Some Captains used to have the custom of doing the flag up on those events and also allowed special men to do the raising who had distinguished themselves in duty or in action.... which was a special reward much enjoyed by the men. So it is very nice to be able thank to you for us to have this now..

Danke!
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Old 08-27-11, 12:22 PM   #225
Dieselglock
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Hello,

Maybe I am dense, but where do I put the alternate flags. And is there a way of opening the flag files so that I can see which flag is what.
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