SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-14-11, 02:13 AM | #196 |
Swabbie
Join Date: Apr 2011
Posts: 6
Downloads: 26
Uploads: 0
|
The Solution for this Problem:
Uninstall this mod: http://www.subsim.com/radioroom/show...=163847&page=6 |
05-27-11, 10:07 PM | #197 |
Bosun
Join Date: Oct 2004
Location: USA
Posts: 68
Downloads: 152
Uploads: 0
|
HOW U GET TWO FLAGS I USE MOSTLY VIIB
|
05-28-11, 03:51 AM | #198 |
中国水兵
Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 231
Uploads: 0
|
; Edited by TheDarkWraith
[Equipment 11] NodeName=M97 LinkName=Turm_flagstaff ; if no flags are enabled you can disable the flagstaff by setting the start date to 19451230. ; if a flag is enabled then ensure the flagstaff is visible by setting the start date to 19380101 StartDate=19380101 EndDate=19451231 [Equipment 12] NodeName=M98 LinkName=Turm7A_Flag_1 ; make the start date equal 1 less then end date to disable flag. For this a start date of 19451230 would disable the flag (this is top flag) ; make the start date equal 19380101 to enable the flag StartDate=19380101 EndDate=19451231 [Equipment 13] NodeName=M99 LinkName=Turm7A_Flag_2 ; make the start date equal 1 less then end date to disable flag. For this a start date of 19451230 would disable the flag (this is bottom flag) ; make the start date equal 19380101 to enable the flag StartDate=19451230 EndDate=19451231 change the red on it 19380101 |
05-28-11, 05:07 AM | #199 |
Swabbie
Join Date: Mar 2010
Posts: 8
Downloads: 32
Uploads: 0
|
I'm sorry but If we can't rid of the flag in patrol it's not real. No U-Boat ever uses a flag in patrol. I supose that only entering or leaving port.
|
06-16-11, 02:16 PM | #200 |
Watch
Join Date: Jun 2011
Posts: 19
Downloads: 73
Uploads: 0
|
Is there a way to make only the flag dissapear when submerging? Currently, the staff vanishes as well
|
06-16-11, 06:32 PM | #201 |
Black Magic
|
|
06-17-11, 02:16 PM | #202 |
Watch
Join Date: Jun 2011
Posts: 19
Downloads: 73
Uploads: 0
|
|
06-20-11, 05:10 PM | #203 |
A-ganger
Join Date: May 2009
Location: Hooper, UT
Posts: 80
Downloads: 89
Uploads: 0
|
Seeing this as well, TDW. Still with my first ship in the first campaign. Flag and Pigstick vanish at once... sometimes while I'm still on the surface in rough seas.
|
06-21-11, 12:42 AM | #204 |
Black Magic
|
v0.0.7 released. See post #1 for details
|
06-21-11, 02:24 AM | #205 |
Silent Hunter
|
Many thanks for new version TDW !!!!!!!
Best regards, Magic |
06-21-11, 06:28 AM | #206 |
Watch
Join Date: Jun 2011
Posts: 19
Downloads: 73
Uploads: 0
|
Looking forward to giving this a try when I get home
|
06-21-11, 01:32 PM | #207 |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
|
Thank you TDW for the latest version.
__________________
U-552 Tiger IDF |
06-21-11, 03:15 PM | #208 |
Watch
Join Date: Jun 2011
Posts: 19
Downloads: 73
Uploads: 0
|
Is it possible to add an ambient flag sound to this mod for the next version?
I dug out one i used for an old Dod conversion you could use. http://www.mediafire.com/file/dczc0v...flag_sound.zip |
06-21-11, 03:57 PM | #209 | |
Black Magic
|
Quote:
|
|
06-21-11, 06:11 PM | #210 |
Black Magic
|
v0.0.8 released. See post #1 for details
|
|
|