SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-28-11, 11:17 AM   #16
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

v1.0.3 released. See post #1 for details
TheDarkWraith is offline   Reply With Quote
Old 08-28-11, 11:39 AM   #17
pascal4541
Officer
 
Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
Default

what to do without TheDarkWraith?

But small problem with:
__________________


Rampage Formula X48+E8600@4600Mhz H24+Corsair H50+4X2Go GSkill Trident PC9600+Sapphire HD6870@ 960/4600Mhz+WD Raptor 74Go+WD CaviarBlack 500Gox2+Samsung F1 500Go+CoolerMaster M850W+7-64Bits

Last edited by pascal4541; 08-28-11 at 11:51 AM.
pascal4541 is offline   Reply With Quote
Old 08-28-11, 11:52 AM   #18
GT182
Ocean Warrior
 
GT182's Avatar
 
Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
Default

Been needed for a long time. Great job TDW.
__________________
Gary

No Borders, No Language, No Culture =s No Country

I'm a Deplorable, and proud of it.
GT182 is offline   Reply With Quote
Old 08-28-11, 11:56 AM   #19
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by pascal4541 View Post
Can you translate that error message into English for me?
TheDarkWraith is offline   Reply With Quote
Old 08-28-11, 12:03 PM   #20
pascal4541
Officer
 
Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
Default

"The path is too long. The file name must contain less than 260 characters, and directory name less than 248 characters."
__________________


Rampage Formula X48+E8600@4600Mhz H24+Corsair H50+4X2Go GSkill Trident PC9600+Sapphire HD6870@ 960/4600Mhz+WD Raptor 74Go+WD CaviarBlack 500Gox2+Samsung F1 500Go+CoolerMaster M850W+7-64Bits
pascal4541 is offline   Reply With Quote
Old 08-28-11, 12:07 PM   #21
pascal4541
Officer
 
Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
Default

complete message:
System.IO.PathTooLongException: The specified path, file name, or both are too long. The fully qualified file name must contain less than 260 characters, and directory name less than 248 characters.
to System.IO.Path.SafeSetStackPointerValue (Char * buffer, Int32 index, Char value)
to System.IO.Path.NormalizePathFast (String path, Boolean fullCheck)
to System.IO.Path.GetFullPathInternal (String path)
to System.IO.Directory.InternalGetFileDirectoryNames (String path, String userPathOriginal, searchPattern String, Boolean includeFile, Boolean INCLUDEDIRS, SearchOption SearchOption)
to System.IO.Directory.GetDirectories (String path, String searchPattern, SearchOption SearchOption)
to System.IO.Directory.GetDirectories (String path)
to TheDarkWraith.SilentHunter5.JSGMEModValidator.GetM odConflictFilesRecursion (jsgmemodspath String, String modconflictname, modname String, String modconflictpath)
to TheDarkWraith.SilentHunter5.JSGMEModValidator.JSGM EModValidator_Shown (Object sender, EventArgs e)
to System.Windows.Forms.Form.OnShown (EventArgs e)
to System.Windows.Forms.Control.InvokeMarshaledCallba ckHelper (Object obj)
to System.Threading.ExecutionContext.runTryCode (Object userData)
to System.Runtime.CompilerServices.RuntimeHelpers.Exe cuteCodeWithGuaranteedCleanup (TryCode code, CleanupCode backoutCode, Object userData)
to System.Threading.ExecutionContext.Run (ExecutionContext ExecutionContext, ContextCallback callback, Object state)
to System.Windows.Forms.Control.InvokeMarshaledCallba ck (ThreadMethodEntry tme)
to System.Windows.Forms.Control.InvokeMarshaledCallba cks ()


Assemblies ************** ************** responsible
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5446 (Win7SP1GDR.050727-5400)
CodeBase: file: / / / C: / Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
JSGMEModValidator
Assembly Version: 1.0.3.0
Win32 Version: 1.0.3.0
CodeBase: file: / / / C: / Users/ordinateur/Desktop/JSGMEModValidator_v1_0_3_ByTheDarkWraith/JSGMEModValidator.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5446 (Win7SP1GDR.050727-5400)
CodeBase:
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5447 (Win7SP1GDR.050727-5400)
CodeBase: file: / / / C: / Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file: / / / C: / Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Core
Assembly Version: 3.5.0.0
Win32 Version: 3.5.30729.5420 built by: Win7SP1
CodeBase: file: / / / C: / Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase:
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file: / / / C: / Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file: / / / C: / Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
mscorlib.resources
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5446 (Win7SP1GDR.050727-5400)
CodeBase: file: / / / C: / Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
System.Windows.Forms.resources
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase:
----------------------------------------

************** JIT Debugging **************
To enable debugging just-in-time (JIT), the configuration file for this
This application or computer (machine.config) must be set
jitDebugging defined in Section System.Windows.Forms.
The application must also be compiled with debugging
activated.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</ Configuration>

When debugging just-in-time is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
__________________


Rampage Formula X48+E8600@4600Mhz H24+Corsair H50+4X2Go GSkill Trident PC9600+Sapphire HD6870@ 960/4600Mhz+WD Raptor 74Go+WD CaviarBlack 500Gox2+Samsung F1 500Go+CoolerMaster M850W+7-64Bits
pascal4541 is offline   Reply With Quote
Old 08-28-11, 12:27 PM   #22
FIREWALL
Eternal Patrol
 
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
Default

I have it. It Works. No Errors. Thank You TDW. .
__________________
RIP FIREWALL

I Play GWX. Silent Hunter Who ???
FIREWALL is offline   Reply With Quote
Old 08-28-11, 01:06 PM   #23
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Great Tool, thanks TDW !!!
__________________
Magic1111 is offline   Reply With Quote
Old 08-28-11, 01:32 PM   #24
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

v1.0.4 released. See post #1 for details

Found error in app when multiple mods have conflicts with one mod (multiple mods overwrite files in one mod)

Plus added ability to re-validate and save to text file
TheDarkWraith is offline   Reply With Quote
Old 08-28-11, 01:44 PM   #25
pascal4541
Officer
 
Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
Default

it's ok now really complete ...
__________________


Rampage Formula X48+E8600@4600Mhz H24+Corsair H50+4X2Go GSkill Trident PC9600+Sapphire HD6870@ 960/4600Mhz+WD Raptor 74Go+WD CaviarBlack 500Gox2+Samsung F1 500Go+CoolerMaster M850W+7-64Bits
pascal4541 is offline   Reply With Quote
Old 08-28-11, 05:48 PM   #26
Vorkapitan
Samurai Navy
 
Join Date: May 2006
Posts: 594
Downloads: 1367
Uploads: 0
Default

Thanks TDW....I think you got it!
__________________
__________________________________________________ ________
__________________________________________________ ________



Joe
Vorkapitan is offline   Reply With Quote
Old 08-28-11, 06:13 PM   #27
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

NewUIs_TDC_6_7_0_ByTheDarkWraith conflicts with Speech fixes and additions (english version)
\data\Cfg\Message_NA.cfg
\data\Objects\Sensors\UBoot_Sensors.sim
\data\Objects\Sensors\UBoot_Sensors.sim
\data\Objects\Sensors\UBoot_Sensors.fx
\data\Objects\Sensors\UBoot_Sensors.GR2
\data\Objects\Sensors\UBoot_Sensors.sim

Speech fixes and additions (english version)
The only folders this mod has is Cfg and Sound .
I cannot see how the Objects folder could be conflicting .
THE_MASK is offline   Reply With Quote
Old 08-28-11, 06:54 PM   #28
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by sober View Post
NewUIs_TDC_6_7_0_ByTheDarkWraith conflicts with Speech fixes and additions (english version)
\data\Cfg\Message_NA.cfg
\data\Objects\Sensors\UBoot_Sensors.sim
\data\Objects\Sensors\UBoot_Sensors.sim
\data\Objects\Sensors\UBoot_Sensors.fx
\data\Objects\Sensors\UBoot_Sensors.GR2
\data\Objects\Sensors\UBoot_Sensors.sim

Speech fixes and additions (english version)
The only folders this mod has is Cfg and Sound .
I cannot see how the Objects folder could be conflicting .
interesting I'll have to look at those mods in the debugger and see what's happening

EDIT:

Sounds like you have a corrupt speech fixes mod:
Code:
JSGME Mod Validator v1.0.4 by TheDarkWraith
C:\Users\CR\Desktop\JSGMEModValidator_v1_0_4_ByTheDarkWraith\jsgmemodvalidator.cfg exists=True
 
Reading in items to look for in mods...
not looking for any items
 
using Silent Hunter V
 
MODS installed:
NewUIs_TDC_6_8_0_ByTheDarkWraith
Speech fixes and additions (english version)
 
Determining each mod conflict's conflicting files...
 
Mod conflicts:
Speech fixes and additions (english version) conflicts with NewUIs_TDC_6_8_0_ByTheDarkWraith
\data\Cfg\Message_NA.cfg
 
Validating mods...
 
Validating C:\Games\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_8_0_ByTheDarkWraith
C:\Games\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_8_0_ByTheDarkWraith installed correctly
 
Validating C:\Games\Ubisoft\Silent Hunter 5\MODS\Speech fixes and additions (english version)
C:\Games\Ubisoft\Silent Hunter 5\MODS\Speech fixes and additions (english version) installed correctly

Last edited by TheDarkWraith; 08-28-11 at 07:36 PM.
TheDarkWraith is offline   Reply With Quote
Old 08-28-11, 07:39 PM   #29
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Been thinking about what else this fine little app can do. What do you think about:
- when files conflict it checks the size and datetime stamp to see if they are the same or not
- when you specify files to search for you can specify size,datetime stamp, ??

Thoughts Any other ideas?
TheDarkWraith is offline   Reply With Quote
Old 08-28-11, 09:09 PM   #30
tonschk
Admiral
 
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
Default

Thank you very much for this useful work! TheDarkWraith
__________________
What we do in life echoes in Eternity
tonschk is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:29 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.