SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters > Sub Command, Fleet Command, & Jane's 688(I)
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-25-07, 07:35 PM   #1
Adm. Ahab
Seaman
 
Join Date: Jul 2005
Posts: 41
Downloads: 0
Uploads: 0
Default SCXII Bug - Victor I Torp tubes

Does anyone else have issues with the pre-mission weapon load screen for the Victor I boats or issues with the Torp tube locations?

The game crashes if prior to mission start, I try to open the weapons load out for just this boat. I can start a mission fine but then I am stuck with the default load.

Also, I noticed that two of the six tubes are mistakenly external. Perhaps that’s why the game crashes?

I switched the Victor I .Bin file with the Victor II and it doesn’t crash, but then the weapon types are wrong.

I would rather not do this anyway since I don’t know what all is changed in the .bin files.

Is this a known bug and if so is there a fix?

For clarification I am using the original SC (Clean Install, patch 1.08) and SCX from Bill’s site.

Last edited by Adm. Ahab; 10-25-07 at 07:53 PM.
Adm. Ahab is offline   Reply With Quote
Old 10-25-07, 10:12 PM   #2
Adm. Ahab
Seaman
 
Join Date: Jul 2005
Posts: 41
Downloads: 0
Uploads: 0
Default

Does anyone NOT have an issue with Victor I (i.e. correct torpedo tubes, load-out doesn’t crash game, etc.)?

It would be helpful if others test and verify that it works for them.
Adm. Ahab is offline   Reply With Quote
Old 10-25-07, 11:01 PM   #3
Sea Demon
Ocean Warrior
 
Join Date: Mar 2004
Location: USA
Posts: 2,552
Downloads: 33
Uploads: 0
Default

I just tried it, and yes. I crashed to desktop. The other Victors had no problems though. Anybody else?
Sea Demon is offline   Reply With Quote
Old 10-25-07, 11:27 PM   #4
Adm. Ahab
Seaman
 
Join Date: Jul 2005
Posts: 41
Downloads: 0
Uploads: 0
Default

S.D.,

Thanks for the verification.

I checked the Database and the Victor I and II both use the same tubes so the problem isn’t there.

I think it is something in the binary file in the SC/bin/ directory as when I rename the Victor II to I it works, albeit with the wrong weapons, maybe more but that is all that I am aware of.



I also looked through the error report and it said something about a missing jpeg that wasn't present at time of compile.

Did you use the SCXII installer from the Subguru site?

Maybe it is the installer.
Adm. Ahab is offline   Reply With Quote
Old 10-25-07, 11:29 PM   #5
Sea Demon
Ocean Warrior
 
Join Date: Mar 2004
Location: USA
Posts: 2,552
Downloads: 33
Uploads: 0
Default

Good catch. I did use the installer from Subguru's site.
Sea Demon is offline   Reply With Quote
Old 10-25-07, 11:36 PM   #6
Adm. Ahab
Seaman
 
Join Date: Jul 2005
Posts: 41
Downloads: 0
Uploads: 0
Default

That’s what I thought.

I’ll bet something was missing when the installer was compiled.

SCXII has been out a while, so it seems unlikely to be an old bug as someone would have noticed.

Any idea who wrote the installer? If we let them know, maybe they can check it.
Adm. Ahab is offline   Reply With Quote
Old 10-26-07, 12:40 AM   #7
Adm. Ahab
Seaman
 
Join Date: Jul 2005
Posts: 41
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Adm. Ahab
Any idea who wrote the installer? If we let them know, maybe they can check it.
I'll let Oneshot know.

Sorry its late and I didn't think to check the readme.
Adm. Ahab is offline   Reply With Quote
Old 10-27-07, 02:38 PM   #8
Sea Demon
Ocean Warrior
 
Join Date: Mar 2004
Location: USA
Posts: 2,552
Downloads: 33
Uploads: 0
Default

Any word on this?
Sea Demon is offline   Reply With Quote
Old 10-27-07, 10:56 PM   #9
Adm. Ahab
Seaman
 
Join Date: Jul 2005
Posts: 41
Downloads: 0
Uploads: 0
Default

Sorry, I've been busy this weekend and I almost forgot.

I just sent a PM to OneShot letting him know.


I’ll let you know what he says, if he doesn’t post his response here.
Adm. Ahab is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:27 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.