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Old 01-09-12, 10:46 AM   #256
mikaelanderlund
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Thanks
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Old 01-09-12, 11:39 PM   #257
THE_MASK
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Looking at the file either stock or modded , just trying to understand these values .
C:\Ubisoft\Silent Hunter 5\data\UPCDataGE\UPCUnitsData\Equipment
;DamageDescription1= Taken_DamageType, MinDamage, MaxDamage, MinMaintenance, MaxMaintenance, chancefactor, Message, Spawned_damage_HP, Spawned_damage_AP, Spawned_Damage_Type, EfficiencyReduction, repair_skill, repairtime_in_hours
DamageDescription1= NULL, 0, 0.2, 0, 1, 1, small malfunction, 0, 0, NULL, 0.3, 0.4, 4
DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Misaligned Axis, 0, 0, NULL, 0.5, 0.4, 10
DamageDescription3= NULL, 0.6, 1, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 15

Does the 1 indicate there is a 100% chance that the equipment will malfunction ?
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Old 01-09-12, 11:51 PM   #258
TheBeast
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Quote:
Originally Posted by sober View Post
Looking at the file either stock or modded , just trying to understand these values .
C:\Ubisoft\Silent Hunter 5\data\UPCDataGE\UPCUnitsData\Equipment
;DamageDescription1= Taken_DamageType, MinDamage, MaxDamage, MinMaintenance, MaxMaintenance, chancefactor, Message, Spawned_damage_HP, Spawned_damage_AP, Spawned_Damage_Type, EfficiencyReduction, repair_skill, repairtime_in_hours
DamageDescription1= NULL, 0, 0.2, 0, 1, 1, small malfunction, 0, 0, NULL, 0.3, 0.4, 4
DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Misaligned Axis, 0, 0, NULL, 0.5, 0.4, 10
DamageDescription3= NULL, 0.6, 1, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 15

Does the 1 indicate there is a 100% chance that the equipment will malfunction ?
Good question but I am sorry I do not have a answer for that.
I have not experimented with those settings as yet so they are stock values.
I know that some times when taking damage it seems that value may equal 100% for some equipment items though.
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Old 01-10-12, 03:54 PM   #259
quink99
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I've looked all over for the MOD,

Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151

mentioned in post #252 of this thread and am unable to find it anywhere.

Would some kind soul give me a link?

Thanks
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Old 01-10-12, 04:02 PM   #260
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Quote:
Originally Posted by quink99 View Post
I've looked all over for the MOD,

Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151

mentioned in post #252 of this thread and am unable to find it anywhere.

Would some kind soul give me a link?

Thanks
It is optional MOD included with Equip_Upgrades_Fix_1_4_Patch_1 MOD archive not a sepporate download.
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Old 01-10-12, 04:19 PM   #261
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Thanks so much, Beast, for the info RE; the AFFOE link.
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Old 01-11-12, 10:02 PM   #262
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Hi, I just have a quick question about the order of using this mod with OHII. In the first post it says:

Quote:
Originally Posted by TheBeast View Post
WARNING:
Install this MOD Last.
But I see a ton of people that have Equipment Upgrades before OHII in their mod lists. Which way is actually "correct?" I've tried searching but can't seem to find a concrete answer. Thanks.
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Old 01-12-12, 02:54 PM   #263
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Quote:
Originally Posted by carpediemorfail View Post
Hi, I just have a quick question about the order of using this mod with OHII. In the first post it says:



But I see a ton of people that have Equipment Upgrades before OHII in their mod lists. Which way is actually "correct?" I've tried searching but can't seem to find a concrete answer. Thanks.
Don't worry, it's just the modder's tradition to wright this phrase in the release posts. Put it before OHII - and it should work
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Old 01-15-12, 06:57 AM   #264
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problem, or so i think.
after installing mod, i go to mechanic in bunker and look at the available options and find that in 1940 i can have what wasnt inventored till 1944-45 installed on my boat. am i doing something wrong or is this correct.
seems abit unhistorical.
if this is correct is there away for me to change this please.
many thanks
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Old 01-15-12, 03:02 PM   #265
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Quote:
Originally Posted by fromhell View Post
problem, or so i think.
after installing mod, i go to mechanic in bunker and look at the available options and find that in 1940 i can have what wasnt inventored till 1944-45 installed on my boat. am i doing something wrong or is this correct.
seems abit unhistorical.
if this is correct is there away for me to change this please.
many thanks
It is OK. Its all up to You - don't install devices that seemed unhistorical at the current period of campaign if You desire to follow the events as it was in real life If I'm not mistaken TheBeast made an 'all service included' version just for testing
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Old 01-21-12, 07:32 PM   #266
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Short question. I ve been very uphung in torpspeeds after screwing up choosing torp range and damage points for torpedoman. There are some torps here with different speeds. does the TDC recognize the different speeds?

Last edited by Husksubsky; 01-23-12 at 11:02 AM.
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Old 01-26-12, 03:56 PM   #267
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Thx a lot!
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Old 01-27-12, 04:21 PM   #268
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Thanks!
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Old 01-29-12, 06:22 AM   #269
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Nice mod, just what I needed
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Old 01-30-12, 02:48 PM   #270
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Many thanks! Great work.
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