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Old 08-04-08, 09:06 PM   #106
lurker_hlb3
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Quote:
Originally Posted by Orion2012
Quote:
Originally Posted by Wilcke
...thanks for the Western exit...one piece of realism that after a hundred transits one can do without!

Brilliant stuff!
Agreed. Sailing the Kiel Canal is just one thing I can't do at 4x time compression. I would almost rather just sail around!

Also On January 6th 1944, out of Penang I received orders from COMSUBPAC??

As I have stated before, that there are certain files that I will not change because of compatibility with others. The “menu.txt” file is one of those files. If you wish to change the read out from COMSUBPAC to BdU, go to Data/Menu and open menu.txt with “wordpad” and look for the following:

4193=COMSUBPAC

And change it to read

4193=BdU
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Old 08-05-08, 02:15 AM   #107
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I've realized, that making KM grid for the Atlantic region is quite simple. Would you like me to do it?
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Old 08-05-08, 05:18 AM   #108
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Sorry in advance for any bad typing/spelling or rambling, as atm I have a broken hand and am on Vicodin. Also

Just started playing SHIV again (partially because of the hand issue as it's one of the few games I can play with just one), picked up UBM and of course ran to Subsim to find all the goodies (mods).

First I'd like to thank you for providing this mod, as much as I liked the Pacific and the Fleet Boats, I've always felt more comfortable in a U-boat.

At the moment I have TMO, RSRD, and this beta installed (in the order specified in the OP).

I started a new career in the 30th Flotilla and set sail. Whilst under way I decided to investigate how well the Type II's interior looks and feels in SHIV. That and since I haven't played in a few months I wanted to get reaquainted with where everything was located.

I found a door that I could click labeled "interior aft". When I click the door it turns the screen green (right clicking will return me back top the boat).

Also, I'm not sure if this is the same issue you guys are/were talking about in regards to eels, but the initial loadout for my boat is all TIII (G7e), even tho they are not an option for me to put in there myself. All I can choose are TIs or TIIs.

Starting date btw is Oct 1942.
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Old 08-05-08, 06:01 AM   #109
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Ok, regarding Hohentwiel, it seems it was quite common, but the "Seetakt" devices, I don't know.
If they had been available, and reliable, the whole late 1943 convoy battles would've gone out quite differently. The whole "Leuthen" group basically had the problem that the night attack technique did not work anymore, because the escorts could see them, while they only could detect escorts on RWR, and only escorts that still had metric radar.
And since we can't model a radar that is offline 90% of the times, it is better to leave it optional or out entirely.
That goes for both the Seetakt with fixed and 360 deg antenna.
Hohentwiel is another story. It was an aircraft radar so it was quite compact and more reliable than the earlier sets.
Didn't know about 9D2, but it seems the "drauf" Display was installed at least in other boats than XXI. U 234 had a PPI display for Hohentwiel.
So maybe the best solution would be to have Hohentwiel installed by default in mid-late 1944, and the earlier sets optional.

For some reason, I've always liked late war campaigns, no matter wether in SH3 or in AOTD.
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Old 08-05-08, 06:21 AM   #110
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Quote:
Originally Posted by csengoi
I've realized, that making KM grid for the Atlantic region is quite simple. Would you like me to do it?

Go right ahead
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Old 08-05-08, 06:28 AM   #111
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On a second more detailed look, making a perfect KM grid is not possible . Damn...
Only regular quadrangles can be created. The saw-toothed shape could not be created, and the engine is numbering the sqares from left to right and from top to bottom. No customization is possible.
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Old 08-05-08, 09:22 AM   #112
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Flotilla: 7th
Date: Sept 3rd 1939

Seem to have an extra and/or missing crewman in my Type VIIB.
Alexander S. Schmidt. He shows up on the left side with all the other crewmen, but not in any of the compartments. When I call all hands to Battle Stations he also does not light up when the rest of the crew does. I suspect he is supposed to be the fourth crewman in the control room for the third watch (as atm I only have 3 boxes/crewmen for the third watch in the control room).

Screenshot:
http://home.comcast.net/~genferret/shIII/crewman.jpg
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Old 08-05-08, 09:50 AM   #113
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Flotilla: 7th
Date: Sept 3, 1939
Location: Cadiz, Spain

On the map where Cadiz is located is also extra text that reads: "Location name in game" You can't see it zoomed all the way out, however, once you start zooming in on Spain the text becomes visible.
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Old 08-05-08, 10:26 AM   #114
Orion2012
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Quote:
Originally Posted by lurker_hlb3
Quote:
Originally Posted by Orion2012
Quote:
Originally Posted by Wilcke
...thanks for the Western exit...one piece of realism that after a hundred transits one can do without!

Brilliant stuff!
Agreed. Sailing the Kiel Canal is just one thing I can't do at 4x time compression. I would almost rather just sail around!

Also On January 6th 1944, out of Penang I received orders from COMSUBPAC??
As I have stated before, that there are certain files that I will not change because of compatibility with others. The “menu.txt” file is one of those files. If you wish to change the read out from COMSUBPAC to BdU, go to Data/Menu and open menu.txt with “wordpad” and look for the following:

4193=COMSUBPAC

And change it to read

4193=BdU

Sorry, Lurker. Didn't think that would be in the menu.txt file. If it's left that way for a reason, I'll leave it be. Thanks.
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Old 08-05-08, 01:22 PM   #115
csengoi
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Lurker,
I have a question. Is this Atlantic campaign really dynamic? Because I get always the same mission when I start a new carrier at the same time/flottila.
And are there random ships/convoys?
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Old 08-05-08, 05:46 PM   #116
lurker_hlb3
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Quote:
Originally Posted by csengoi
Lurker,
I have a question. Is this Atlantic campaign really dynamic? Because I get always the same mission when I start a new carrier at the same time/flottila.
And are there random ships/convoys?
Yes it is

You need to provide details on this

Quote:
I get always the same mission when I start a new carrier at the same time/flottila.
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Old 08-05-08, 05:59 PM   #117
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Quote:
Originally Posted by AntEater
Ok, regarding Hohentwiel, it seems it was quite common, but the "Seetakt" devices, I don't know.
If they had been available, and reliable, the whole late 1943 convoy battles would've gone out quite differently. The whole "Leuthen" group basically had the problem that the night attack technique did not work anymore, because the escorts could see them, while they only could detect escorts on RWR, and only escorts that still had metric radar.
And since we can't model a radar that is offline 90% of the times, it is better to leave it optional or out entirely.
That goes for both the Seetakt with fixed and 360 deg antenna.
Hohentwiel is another story. It was an aircraft radar so it was quite compact and more reliable than the earlier sets.
Didn't know about 9D2, but it seems the "drauf" Display was installed at least in other boats than XXI. U 234 had a PPI display for Hohentwiel.
So maybe the best solution would be to have Hohentwiel installed by default in mid-late 1944, and the earlier sets optional.
Yes, if SH4 doesn't model the ability of Allied escorts to home in on radar emissions, then that's a major shortcoming. Even then, with fully functional radar sets in late 1943, I don't think radar would have made that much of a difference for U-boat attack tactics. Hohentwiel could only pick up targets at about a max range of 7,500 meters, so that presumably leaves the performance of FuMO29 and 30 as much to be desired. Evidence seems to point to radar usage being confined to nighttime during bad weather. Even then, of course, that was very risky, since of course the Allies were homing in on the radar emissions.

For RFB, we have FuMO30 as "default" well after it's first available, and FuMO61 is pretty much the same case. Renown costs for all three radar sets are set very high.

Interesting note there about FuMO65 being installed in U-234. Any idea when it was installed?
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Old 08-05-08, 05:59 PM   #118
lurker_hlb3
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Quote:
Originally Posted by Genferret
Flotilla: 7th
Date: Sept 3, 1939
Location: Cadiz, Spain

On the map where Cadiz is located is also extra text that reads: "Location name in game" You can't see it zoomed all the way out, however, once you start zooming in on Spain the text becomes visible.

This is a "stock" bug.

Corrected
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Old 08-05-08, 07:37 PM   #119
Genferret
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Quote:
Originally Posted by Genferret
Flotilla: 7th
Date: Sept 3rd 1939

Seem to have an extra and/or missing crewman in my Type VIIB.
Alexander S. Schmidt. He shows up on the left side with all the other crewmen, but not in any of the compartments. When I call all hands to Battle Stations he also does not light up when the rest of the crew does. I suspect he is supposed to be the fourth crewman in the control room for the third watch (as atm I only have 3 boxes/crewmen for the third watch in the control room).

Screenshot:
http://home.comcast.net/~genferret/shIII/crewman.jpg
BTW, the extra crewman can be dragged to an open position and then he functions as he should in that position. I put him on the deck gun and then was able to move him around as a normal crew member, but the third watch for the Command Room still has just three available slots.
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Old 08-06-08, 05:17 AM   #120
AntEater
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Quote:
Originally Posted by LukeFF
Yes, if SH4 doesn't model the ability of Allied escorts to home in on radar emissions, then that's a major shortcoming. Even then, with fully functional radar sets in late 1943, I don't think radar would have made that much of a difference for U-boat attack tactics. Hohentwiel could only pick up targets at about a max range of 7,500 meters, so that presumably leaves the performance of FuMO29 and 30 as much to be desired. Evidence seems to point to radar usage being confined to nighttime during bad weather. Even then, of course, that was very risky, since of course the Allies were homing in on the radar emissions.

For RFB, we have FuMO30 as "default" well after it's first available, and FuMO61 is pretty much the same case. Renown costs for all three radar sets are set very high.

Interesting note there about FuMO65 being installed in U-234. Any idea when it was installed?
Actually I'm not sure the allies ever bothered much with RWR technology.
The only chase I've ever read about tactical use of RWR was USS Batfish going sub hunting off Luzon in early 1945.
Other than that, apparently the risk of being detected while using radar was largely a german fear. It was technically possible, but it seems to me the allies were never great RWR users, apart from RAF nightfighters and US fleet boats.
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