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Old 04-25-11, 09:44 PM   #871
Sledgehammer427
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lets not forget that any currently downloaded version of RFB should have all the patches added in.

the patches downloadable on the side are for those who already have RFB, who only need the patch so they don't have to dl the whole mod all over again

AFAIK thats how the RFB team does things
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Old 04-25-11, 11:17 PM   #872
TorpX
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I believe the Apr 2010 patch came after the 2.0 release and is still needed. That is what is on the first post.
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Old 04-26-11, 12:10 PM   #873
CPatrick
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Default RFB 2.0 Working

Thanks for the quick responses to my RFB 2.0 issues, guys!

I found that JSGME was not overwriting SH4 data files with those contained within RFB 2.0. I made some coffee, fired up a Pandora radio station, and replaced all of the original SH4 data files with RFB 2.0 files by hand.

I've started a new American campaign, and everything, but my fuel management skills, is working beautifully!

Thanks again!
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Old 05-04-11, 07:22 PM   #874
drupps
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Default Radiogram: enemy task force courses not given

Hey guys I'm not sure why this happens. I have RFB 2.0 and the Apr 23 patch. Thats it and when I get a radiogram I get the usual "Enemy task force long xxxx, lat xxxx, course, speed x". The course actually says "Course,".

I tried stock SH4 1.4 and I did get the course for the few radiograms I received. Any idea why this wouldn't happen in RFB? Is that by design? I've tried Google and searched this thread, but I can't find any information.

Thanks
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Old 07-02-11, 12:03 AM   #875
Flaxpants
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Default no aa gun ammo

Quick question- I have recently installed RFB 2.0 and have started the US campaign. 6 months in now and still no ammo for the AA gun (as yet I have no deck gun). I know how to load by clicking the shells but in my case clicking does nothing. Just checking if this is normal or not- searched everywhere for answers to this but could only find info relating to the deck gun.

I am using Gold Edition
RFB 2.0
RFB 2.0 Patch 23 April
RSRDC_SH15_V550

Last edited by Flaxpants; 07-02-11 at 12:56 AM.
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Old 07-02-11, 01:50 AM   #876
vsofiy
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Thanks for your awesome mod!!!
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Old 07-02-11, 04:51 AM   #877
Gerald
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Welcome to SubSim vsofiy!

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Old 07-02-11, 10:18 PM   #878
TorpX
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Quote:
Originally Posted by Flaxpants View Post
Quick question- I have recently installed RFB 2.0 and have started the US campaign. 6 months in now and still no ammo for the AA gun (as yet I have no deck gun). I know how to load by clicking the shells but in my case clicking does nothing. Just checking if this is normal or not- searched everywhere for answers to this but could only find info relating to the deck gun.

I am using Gold Edition
RFB 2.0
RFB 2.0 Patch 23 April
RSRDC_SH15_V550
AFAIK, you should have a deck gun of some type. Your mods/game sound bugged. What class of boat do you have?
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Old 07-03-11, 10:40 PM   #879
Flaxpants
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Quote:
Originally Posted by TorpX View Post
AFAIK, you should have a deck gun of some type. Your mods/game sound bugged. What class of boat do you have?
Yes, it was bugged alright! By me! It is with much shame that I realised I had installed the wrong version of RSRDC.
So a complete reinstall and now everything works perfectly, I even have a deck gun!
RFB rocks!

I'll get my coat...
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Old 07-03-11, 10:56 PM   #880
TorpX
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Glad to hear it. It is nice to have a deck gun to fall back on; especially when your torpedos go 'thud'.
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Old 07-05-11, 08:58 AM   #881
Fish40
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I need to make a small request. Unless it's me, why was the "skin" for the playable radio returned to the stock skin? I remember RFB added a modded skin which resembled an authentic radio. I forget who made the mod though. If possible could we get this back? If it is easier, if anyone has the mod could you send it to me? Thanks.
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Old 07-05-11, 09:35 AM   #882
fred8615
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Quote:
Originally Posted by Fish40 View Post
I need to make a small request. Unless it's me, why was the "skin" for the playable radio returned to the stock skin? I remember RFB added a modded skin which resembled an authentic radio. I forget who made the mod though. If possible could we get this back? If it is easier, if anyone has the mod could you send it to me? Thanks.
I think you mean this one?

http://www.subsim.com/radioroom/down...do=file&id=697
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Old 07-05-11, 11:44 AM   #883
Fish40
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That's it!! Fred you da MAN! Thanks Bud.
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Old 07-25-11, 05:15 AM   #884
LukeFF
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Quote:
Originally Posted by Fish40 View Post
I need to make a small request. Unless it's me, why was the "skin" for the playable radio returned to the stock skin? I remember RFB added a modded skin which resembled an authentic radio.
It was just one of those things I liked better than the modded skin.
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Old 07-26-11, 05:55 AM   #885
krashkart
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Could the environment portion of the mod be made optional, please? Some cards really can't handle it, and I just wanted the gameplay enhancements anyway.

Looks really awesome from the Nav map, though. I hope to try it out soon.
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