SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-17-21, 05:46 AM   #1
Onealex
Seasoned Skipper
 
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
Default

Quote:
Originally Posted by John Pancoast View Post
Strange; NYGM has both working properly in it's rnd file, both listed as Type 8 and I've had both appear properly in GWX after adding the cam to the rnd file per Stiebler's patch instructions and using his patches GWX file.
Maybe the key is that it also has to be selected in his patch to work (which I use) ?
Because I think that in NYGM there are no random generated Escort Carriers in Hunter killer groups and convoys. There are ship classes (for example CVECasablanca, CVEBogue etc). In my modpack there are unit types. I did it just for randomization. For example we have random Hunter killer group. All ships are randomized. Game choses esort ships (type 4) from all available escort ships by current date and Escort Carrier (type 8 ) from all available (by type 8). That's why I don't recommend this. But it is your choice...
Onealex is offline   Reply With Quote
Old 01-17-21, 05:56 AM   #2
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,193
Downloads: 490
Uploads: 4


Default

Quote:
Originally Posted by Onealex View Post
Because I think that in NYGM there are no random generated Escort Carriers in Hunter killer groups and convoys. There are ship classes (for example CVECasablanca, CVEBogue etc). In my modpack there are unit types. I did it just for randomization. For example we have random Hunter killer group. All ships are randomized. Game choses esort ships (type 4) from all available escort ships by current date and Escort Carrier (type 8 ) from all available (by type 8). That's why I don't recommend this. But it is your choice...
Ah, understood. Right; randomization would do that.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Old 01-17-21, 09:38 AM   #3
Doolar
Expert Shipsinker
 
Doolar's Avatar
 
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 805
Downloads: 360
Uploads: 0
Default

Gotcha ... so all I have to do is activate the CAM-SHIP mod in Stieblers selector. Not sure why I got all mixed up. I'm not real computer savvy though, but I'll try.
__________________
ONEALEX 1.53 ARB / NYGM Enhanced "Steel Coffin" v5.8 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI
Doolar is offline   Reply With Quote
Old 01-17-21, 10:05 AM   #4
Fifi
Navy Seal
 
Fifi's Avatar
 
Join Date: Dec 2012
Location: France
Posts: 5,751
Downloads: 456
Uploads: 0


Default

Quote:
Originally Posted by Doolar View Post
Gotcha ... so all I have to do is activate the CAM-SHIP mod in Stieblers selector. Not sure why I got all mixed up. I'm not real computer savvy though, but I'll try.
NOT with Onealex mod!
CAM ship option & swallow water option are NOT compatible with Onealex (for the moment anyway)

Fifi is offline   Reply With Quote
Old 01-17-21, 11:06 AM   #5
Doolar
Expert Shipsinker
 
Doolar's Avatar
 
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 805
Downloads: 360
Uploads: 0
Default

Thanx Fifi
__________________
ONEALEX 1.53 ARB / NYGM Enhanced "Steel Coffin" v5.8 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI
Doolar is offline   Reply With Quote
Old 01-17-21, 12:20 PM   #6
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,193
Downloads: 490
Uploads: 4


Default

Doolar, it's not difficult to add them to the campaign but it would require some editing of the campaign.rnd file.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Old 01-19-21, 05:48 AM   #7
Paroni
Seaman
 
Join Date: Jan 2017
Location: Finland
Posts: 32
Downloads: 1027
Uploads: 0
Default Patrol Ctd

Hey Alex!
Thank you for great mod.Easiest install which i know.Many thing is far better than original GWX.But worries too!
Type II,patrol 6,February 1940 and cannot leave harbor because Ctd.
It loads 90% and crashes.I have not additional mods.
Is it possible that problem roots are GWX?

Regards,Paroni
Paroni is offline   Reply With Quote
Old 02-21-21, 08:28 AM   #8
Anvart
Admiral
 
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
wolf_howl15

If I understood correctly (after looking at the beginning of the video for v.1.4 on YouTube), the author does not know the purpose of the DF antenna and antenna's cables, stretched from the turm to the bow and stern of the submarine. Or I'm wrong?
__________________
Alex ®


Moses said: "Don't create yourself an idol"...
Anvart is offline   Reply With Quote
Old 02-21-21, 09:00 AM   #9
Onealex
Seasoned Skipper
 
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
Default

Quote:
Originally Posted by Anvart View Post
If I understood correctly (after looking at the beginning of the video for v.1.4 on YouTube), the author does not know the purpose of the DF antenna and antenna's cables, stretched from the turm to the bow and stern of the submarine. Or I'm wrong?
Hi. Can you describe what's wrong?
Onealex is offline   Reply With Quote
Old 02-21-21, 02:04 PM   #10
CapZap1970
Sea Lord
 
Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,956
Downloads: 259
Uploads: 51
Default

Sorry to bother you, but I can't find the link.... some help please....
Is the same link for the 1.40?


CapZap
__________________
CapZap1970 is offline   Reply With Quote
Old 02-21-21, 02:30 PM   #11
Onealex
Seasoned Skipper
 
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
Default

Quote:
Originally Posted by CapZap1970 View Post
Sorry to bother you, but I can't find the link.... some help please....
Is the same link for the 1.40?
CapZap
Yes. The main link always the same.
Onealex is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:49 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.