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Old 01-26-21, 01:28 AM   #1
Mad Mardigan
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SHO Re: RW's JFO modifications to SH3 mega...

Ahoy...

Just a quick update...

With the info provided, was able to get the JFO modifications to the messages_en & the menu.ini modifications finished up & done with 1Alex mod, one & done...

Some tweaks needed to be done, but the final end results are acceptable with it... some manual moving the moveable add on templates about, after loading from SH3Cmdr, after running the JFO.exe to get them up to date, but... outside of that minor issue, I can live with it. Can look into what modifications further will be need to be made to keep them where I would like for them to be... but, I can look into that a bit later on... for now, they are there, they are usable...


With the info gleaned, will see of doing what is to be done with the CCoM v12 to get that 1 with JFO finalized add in work, tomorrow...

Thanks again to RW, for their work in putting JFO together & John Pancoast, for their timely assistance...


M. M.

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Old 01-26-21, 04:43 AM   #2
John Pancoast
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Quote:
Originally Posted by Mad Mardigan View Post
Ahoy...

Just a quick update...

With the info provided, was able to get the JFO modifications to the messages_en & the menu.ini modifications finished up & done with 1Alex mod, one & done...

Some tweaks needed to be done, but the final end results are acceptable with it... some manual moving the moveable add on templates about, after loading from SH3Cmdr, after running the JFO.exe to get them up to date, but... outside of that minor issue, I can live with it. Can look into what modifications further will be need to be made to keep them where I would like for them to be... but, I can look into that a bit later on... for now, they are there, they are usable...


With the info gleaned, will see of doing what is to be done with the CCoM v12 to get that 1 with JFO finalized add in work, tomorrow...

Thanks again to RW, for their work in putting JFO together & John Pancoast, for their timely assistance...


M. M.

Great ! I moved the templates around a bit on the screen too since I'm using a 1366/768 gui but thats easy enough to do.
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Old 01-26-21, 09:31 AM   #3
rudewarrior
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Quote:
Originally Posted by John Pancoast View Post
Great ! I moved the templates around a bit on the screen too since I'm using a 1366/768 gui but thats easy enough to do.
Yeah, I'd say getting the templates into the game is probably the most challenging aspect of implementing this mod.

Most of the rest of it is just putting files in place.

Good luck to you both!
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Old 01-26-21, 09:35 AM   #4
John Pancoast
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Originally Posted by rudewarrior View Post
Yeah, I'd say getting the templates into the game is probably the most challenging aspect of implementing this mod.

Most of the rest of it is just putting files in place.

Good luck to you both!

You too, thanks !
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Old 10-06-22, 08:22 AM   #5
Blaz
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Looking great but i can`t get it to work. Files edited as in the instructions, but what now ? I`ve read the instructions several times but still have no idea.

May someone post short instructions what to do now ? Where the .tga s go?
What to copy, and what ot activate via jgsme?

Thanks!
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Old 10-10-22, 04:57 PM   #6
rudewarrior
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Originally Posted by Blaz View Post
Looking great but i can`t get it to work. Files edited as in the instructions, but what now ? I`ve read the instructions several times but still have no idea.

May someone post short instructions what to do now ? Where the .tga s go?
What to copy, and what ot activate via jgsme?

Thanks!
Hi, I am the mod author. I really don't know what to tell you. I really made an effort to pour everything out into the instructions so that it would be as complete a procedure as possible. You really have to take your time to implement this mod, it is not an easy thing to do. I do know that all of the questions you have asked are answered in the read me. If you want to get into specific questions, I might be able to help, but you really have to parse out the manual to get it right.

Good luck!

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